Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Galemp on June 25, 2009, 02:15:51 pm

Title: ORIGINAL Lucifer Textures discovered!
Post by: Galemp on June 25, 2009, 02:15:51 pm
An old gaming website, in their review of the Freespace alpha, for some reason posted some textures--and one of them was this beauty, the Lucifer texture used in the cutscenes, without any red on the front. Aardwolf found it!

Get it while it's hot!

[attachment has decomposed]
Title: Re: ORIGINAL Lucifer Textures discovered!
Post by: Droid803 on June 25, 2009, 02:18:51 pm
Quick! Someone make a glowmap for this!
Title: Re: ORIGINAL Lucifer Textures discovered!
Post by: Snail on June 25, 2009, 02:20:59 pm
Link to site in question?
Title: Re: ORIGINAL Lucifer Textures discovered!
Post by: Aardwolf on June 25, 2009, 02:30:34 pm
http://www.descent2.com/games/freespace/

specifically:

http://www.descent2.com/games/freespace/pics/012898_ogr.html
Title: Re: ORIGINAL Lucifer Textures discovered!
Post by: Snail on June 25, 2009, 02:32:50 pm
I'm getting Service Unavailable on every page there now...
Title: Re: ORIGINAL Lucifer Textures discovered!
Post by: eliex on June 25, 2009, 02:39:05 pm
Strange. It works perfectly fine for me.  :nervous:
Title: Re: ORIGINAL Lucifer Textures discovered!
Post by: jdjtcagle on June 25, 2009, 02:43:42 pm
It does and then for some reason it won't. But it's working for me now anyway.
Title: Re: ORIGINAL Lucifer Textures discovered!
Post by: lostllama on June 25, 2009, 02:47:37 pm
Not that I want to derail this thread, but speaking of FreeSpace Alpha - is it available anywhere? I recall one of the original testers for Volition visited about a year ago and he mentioned that he might have a copy. I can't remember his username unfortunately.
Title: Re: ORIGINAL Lucifer Textures discovered!
Post by: Aardwolf on June 25, 2009, 04:48:37 pm
It seems to me that all it was (or at least early versions of it) is an EXE which played the video we know as the FreeSpace Alpha Trailer.

On topic, I've made Diffuse/Specular/Emission maps from this:

(http://i93.photobucket.com/albums/l77/Aardwolf001/Diffuse.png)
The diffuse map was made by subtracting the red from all components of the texture, normalizing it, and a few other tweaks (some done manually).


(http://i93.photobucket.com/albums/l77/Aardwolf001/Specular.png)
The specular map (-shine) had a bit too much purple for my liking, so I decreased the saturation in the purple areas. It was based entirely on the diffuse map.


(http://i93.photobucket.com/albums/l77/Aardwolf001/Emission.png)
I wasn't sure quite what to do with the blue tint in the emission (-glow) map, or whether or not to make that map brighter (e.g. around twice as bright), but I uploaded it without doing so because this way if you want you can do it.


They're .png files, but PNG uses lossless compression (unlike jpeg/gif), so converting them to .tga or making them into .dds won't be hurt by that.
Title: Re: ORIGINAL Lucifer Textures discovered!
Post by: FreeSpaceFreak on June 27, 2009, 01:45:10 am
... and now we need someone to make a texture for the HTL Lucy out of that :nervous:
Title: Re: ORIGINAL Lucifer Textures discovered!
Post by: chief1983 on June 27, 2009, 02:06:10 am
Heh, Windows rounded the first image's size to 66.6 kb.  How appropriate...
Title: Re: ORIGINAL Lucifer Textures discovered!
Post by: Aardwolf on June 27, 2009, 07:37:08 am
/me prefers 616

But really I don't care, because I'm not a Revelation fanboy.

Anywho, the green channel in the glow map is good at least, right?
Title: Re: ORIGINAL Lucifer Textures discovered!
Post by: Androgeos Exeunt on June 27, 2009, 08:50:46 am
Descent2.com? That's part of The Descent Network. They're the ones who originally hosted the absurd-res images of Descent: FreeSpace. I think they also had the FS2 source code too. Unfortunately, the Descent 3 and FreeSpace 2 sections of the site no longer exist.