Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: azile0 on June 27, 2009, 12:12:50 am
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Into the Lion's Den is my favorite mission in the whole vanilla campaign. You get 15 minutes to blow **** up. And there's something I've been wondering; what's behind that third Knossos portal? I'm thinking that it could possibly be some kind of empty system, or maybe the very edge of Shivan space.
The reason I think this is because it took days, or even months for all of the Sathani to make their way to the Binary system from initial contact. Or possibly the 80 Sathani were fleeing from that system, carrying with them their precious few remaining ships, after some cataclysmic defeat that caused this branch of Shivans to pack up and GTFO.
I highly doubt that the GTVA is the only force fighting the Shivans, and I think it is entirely plausible that some other species gave the Sathanas fleet a good kick in the groin, and destroying Capella was their escape route.
Of course, I've been gone for a while, so this theory might have already been put out there.
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Since that's where the Shivans seem to have come from, it heads deeper into Shivan space.
You'll fly there in the ASW.
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For all we know that was were all the Juggernauts were hanging around playing gin.
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We can't know, quite simply. Unless, perhaps, you wanted to cruise over to that Knossos and jump through :nervous:. Wouldn't it be grand if there were something secret hidden back there?
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I don't think you can travel 150 000 m in fifteen minutes, even in a Mara.
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;-)
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[callsign] was killed in a collision with Alpha 1. I learnt that after trying to afterburn towards the Shivan juggernauts hanging around Capella in that sathstar bitmap. :lol:
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So...when command self-destructs you for desertion, it's because you collide with yourself. lol.
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So if I smack my self, I'll explode? Awesome. :pimp:
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So, is that what the game was supposed to do, or is that a physics-related bug that the "stray" warnings from command were designed to get you not to run into?
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So...when command self-destructs you for desertion, it's because you collide with yourself. lol.
You also get that message when you kill yourself using cheats.
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Why doesn't it just say you killed yourself?
In FS1 it did (although I can't remember exactly what I was doing, it might have been a collision, or it might have been firing hornets into the back of a Basilisk at point blank range with no shields). Er... dunno about with cheats though.
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Well, it does say if you kill yourself with your own missiles.
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So, is that what the game was supposed to do, or is that a physics-related bug that the "stray" warnings from command were designed to get you not to run into?
the game area is limited. you go beyond you die. simple.
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Well, it does say if you kill yourself with your own missiles.
Ah, okay then.
So, is that what the game was supposed to do, or is that a physics-related bug that the "stray" warnings from command were designed to get you not to run into?
the game area is limited. you go beyond you die. simple.
I would've made it force-jump you or something. Like, Command sends a remote override to make your fighter return to base.
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FS2 was meant to have slightly humourous bits if you didn't do what any normal gamer would. Such as reading the text on ships and weapons (math is cool; guaranteed to blow anything up!) or flying away for a stupidly long distance.
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(math is cool; guaranteed to blow anything up!)
Heh, where?
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(math is cool; guaranteed to blow anything up!)
Heh, where?
In the command briefing anis. I'm not sure which way around it was, but I think it was so that FS1 had all these "Math is cool" sort of things, and FS2 had plain gibberish.
There were also some weird comments at the beginning of some of the FS1 mission files, like "I am the lizard king!" etc.
Edit: As seen here (http://www.hard-light.net/forums/index.php/topic,51061.msg1032376.html#msg1032376).
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(math is cool; guaranteed to blow anything up!)
Heh, where?
I've seen "Math is cool" in the Colossus cutscene. Look closely at the description labels surrounding the schematic of the ship.
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Subliminal messages! Those bastards. . .
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I was hearing the "song" "Bite Me Jason 2" the other day. :drevil:
I once checked the demo campaign missions and I saw an event that was written similar to "Protect the LOSER" or something like that. :wtf:
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;-)
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There was also the cargo of a number of freighters in Apocalypse.
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And then we have Volition Bravos...
Get too carried away and you might think that :v: is using FS2 to mock the seriousness of it all.
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Also remember the U.R.A Moron naming convention when attempts to trick the auto-naming function in FRED are made.
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Also remember the U.R.A Moron naming convention when attempts to trick the auto-naming function in FRED are made.
And everyone always thinks of FS as a purely serious game.
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Try lingering behind after the end of the Belisarius.
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Try lingering behind after the end of the Belisarius.
uh, why? Nothing interesting happens aside from extremely exciting docking operations.
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When you have to blow up the Knossos, I sometimes shoot the Vasudan that says, "...Of Terran design" and start screaming, "WHERE IS YOUR VASUDA PRIME NOW, B*TCH"
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;-)
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uh, why? Nothing interesting happens aside from extremely exciting docking operations.
Command