Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: portej05 on July 04, 2009, 07:33:57 am

Title: Mantis 1948 Changes
Post by: portej05 on July 04, 2009, 07:33:57 am
Hi folks,

We'd really appreciate anyone running the following missions with and without the patch from Mantis 1948 applied.

We'd really love to know if you notice anything different re: Turrets or Rendering

Spoiler:
We've got suspicions that the blobs/lasers/etc... are rendered at an angle to their flightpath and that targetting is possibly broken from retail

If you can't get your mitts on two builds (with and without the changes), jump on #hard-light and someone will help direct you.


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Title: Re: Mantis 1948 Changes
Post by: Zacam on July 04, 2009, 12:53:06 pm
Could also just inform people to build based on Commit 5398 or earlier (pre-patch) or build commit 5399.