Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Colonol Dekker on July 07, 2009, 03:59:16 pm
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Behold!
Having started to hi-piolyfy things i made nearly a decade ago, I'm mastering 3DS max in the process. Here are some frigate shots and one scout pic (update of an earlier promo..
Be kind......... :nod:
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Cool I like both of them :D
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One of the highest accolades I could ask for personally. :yes: expect more once I get a netbook and are able to model during lunches:)
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your fighter thing looks ok, but I would reduce those out cropping blocks a bit you got your guns mounted on, way too big and pronounced IMHO.
Plus the sharp umps on the wings are unnecessary.
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Give me a chance to texture it. You might change your mind about those front bits :)
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If you want to give it the nice ambient occlusion lighting effect, drop a skylight into the scene, go to the render scene dialog->advanced lighting->Choose "Light Tracer" for Select Advanced Lighting and render!
Also greeble the living life out of it :p
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Already sketched :) just gotta line up the viewport backgrounds at the weekend. :) this'll be my 2nd big max project. 1st was a god awful test of modifiers and plugins more than anything. It would be the freespace equivalent of that monkey from "the fly" hence no picture :)