Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: esarai on July 10, 2009, 08:57:03 pm
-
Hi all,
Been having an issue with getting the Blender > DAE >POF conversions right. The current Blender Collada script ignores hierarchy, and the PCS2 DAE importer deletes all portions of a model that are not in their appropriate places in the hierarchy. This is an extraordinarily aggravating aspect, especially when the Blender Collada script fails so miserably.
I heard rumors of an improved Collada script for Blender that actually does hierarchy. Could someone please link me to it or otherwise inform me of it's location?
-
So apparently I misinformed him, it was an improved Blender to cob script from Water last year. But I can't imagine the Blender to Collada is that broken when VA has it working fine.
-
Try the settings shown here. Some of your disappearing objects should be visible.
http://www.hard-light.net/wiki/index.php/Blender_to_POF_Conversions (http://www.hard-light.net/wiki/index.php/Blender_to_POF_Conversions)
(http://www.hard-light.net/wiki/images/BlenderColladaExporterSettings.jpg)
I think having "Only Export Selection" deselected may be the key.
-
Thanks for the help. I notice now that the option "Only Export Selected" was selected when I exported. This causes the exporter to drop all hierarchy information and cause severe pain later. I have added a warning to the Blender to Pof Conversions page on the wiki so that no one will fall prey to this again.