Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: shiv on July 13, 2009, 07:26:15 am

Title: GTF Aurora ship.tbl entry
Post by: shiv on July 13, 2009, 07:26:15 am
Does anyone have working GTF Aurora ships.tbl entry / tbm one?
Title: Re: GTF Aurora ship.tbl entry
Post by: General Battuta on July 13, 2009, 07:29:29 am
Yeah, you can grab it from the Blue Planet VP.
Title: Re: GTF Aurora ship.tbl entry
Post by: shiv on July 13, 2009, 07:30:48 am
Can anyone paste it for me from that campaign. I don't want to download entire campaign just to get ships.tbl entry ;)
Title: Re: GTF Aurora ship.tbl entry
Post by: Spoon on July 13, 2009, 07:34:26 am
$Name:         GTF Aurora
$Short name:      CWTfight1
$Species:         Terran
+Type:         XSTR("Heavy Reconnaisance", 2981)
+Maneuverability:      XSTR("High", 2982)
+Armor:         XSTR("Average", 2983)
+Manufacturer:      XSTR("Nankam Aeronautical / GTVI", 2984)
+Description:      XSTR(" ", 2985)
$end_multi_text
+Tech Description:
XSTR("The Aurora is a heavy reconnaisance fighter designed to replace the Loki in its intended role of scouting, interception and space superiority. The Aurora is a swift fighter and carries several advanced avionics and sensor systems to assist in the gathering of information. However, the added equipment has produced a heavy hull, limiting the combat manoeuverability of the design. Aurora fighters are currently undergoing mission trials with the 14th Battlegroup in the Sol system.", 2986)
$end_multi_text
+Length:         17 m
+Gun Mounts:      6
+Missile Banks:      2
$POF file:         fighterCW-02t.pof
$Detail distance:      (0, 190, 330, 1100)
$ND:                      245 17 3
$ND:                      254 9 0
$ND:                      7 4 237
$ND:                      38 11 204
$Show damage:      YES
$Density:         1
$Damp:         0.15
$Rotdamp:         0.325
$Max Velocity:      0.0, 0.0, 75.0
$Rotation time:      4.5, 4.7, 5.6
$Rear Velocity:      0.0
$Forward accel:      2.5
$Forward decel:      1.5
$Slide accel:      0.0
$Slide decel:      0.0
$Expl inner rad:      25.0
$Expl outer rad:      75.0
$Expl damage:      25.0
$Expl blast:      1000.0
$Expl Propagates:      NO
$Shockwave Speed:      0.0
$Allowed PBanks:      ( "Balor" "Subach HL-7" "Akheton SDG" "Morning Star" "Prometheus S" "Prometheus R" "UD-8 Kayser" )
$Allowed Dogfight PBanks:( "MorningStar D" "Prometheus D" "Maxim D" "Circe" "UD-D Kayser" )
$Default PBanks:      ( "Prometheus S" "Balor" )
$Allowed SBanks:      ( "Rockeye"  "Tempest" "Harpoon" "Trebuchet" "Stiletto II" "Hornet" "Tornado" "Hornet#Weak" "EMP Adv." "TAG-A" "TAG-B" )
$Allowed Dogfight SBanks:( "Tempest D" "Harpoon D"  "Tornado D" )
$Default SBanks:      ( "Harpoon" "Hornet" )
$SBank Capacity:      ( 40, 40 )
$Shields:         360
$Shield Color:      100 100 255
$Power Output:      2.25
$Max Oclk Speed:      90.0
$Max Weapon Eng:      150.0
$Hitpoints:         250
$Flags:         ( "player_ship" "default_player_ship" "fighter" "in tech database")
$AI Class:         Captain
$Afterburner:      YES
   +Aburn Max Vel:   0.0, 0.0, 130.0
   +Aburn For accel:   0.8
   +Aburn Fuel:   300.0
   +Aburn Burn Rate:   60.0
   +Aburn Rec Rate:   25.0
$Countermeasures:      45
$Scan time:         2000
$EngineSnd:         126
$Closeup_pos:      0.0, 0.0, -25
$Closeup_zoom:      0.5
$Shield_icon:      shieldAurora
$Ship_icon:         iconfighter2t-03;;!
$Ship_anim:         fighterCW-02t
$Ship_overhead:      loadAurora
$Score:         14
$Trail:
   +Offset:      0.0 2.05 -8.7
   +Start Width:   0.15
   +End Width:      0.02
   +Start Alpha:   1.0
   +End Alpha:      0.0
   +Max Life:      1.0
   +Spew Time:      100
   +Bitmap:      Contrail01
$Trail:
   +Offset:      6.9 -1.3 0.2
   +Start Width:   0.25
   +End Width:      0.05
   +Start Alpha:   1.0
   +End Alpha:      0.0
   +Max Life:      1.0
   +Spew Time:      120
   +Bitmap:      Contrail01
$Trail:
   +Offset:      -6.9 -1.3 0.2
   +Start Width:   0.25
   +End Width:      0.05
   +Start Alpha:   1.0
   +End Alpha:      0.0
   +Max Life:      1.0
   +Spew Time:      120
   +Bitmap:      Contrail01

$Subsystem:         communications,   10, 0.0
$Subsystem:         weapons,      10, 0.0
$Subsystem:         navigation,   10, 0.0
$Subsystem:         engines,      35, 0.0
$Subsystem:         sensors,      10, 0.0
   $AWACS:         1.0 1500.0   
Title: Re: GTF Aurora ship.tbl entry
Post by: shiv on July 13, 2009, 07:55:45 am
Thanks for that!
Title: Re: GTF Aurora ship.tbl entry
Post by: Spoon on July 13, 2009, 04:54:27 pm
no problemo
Title: Re: GTF Aurora ship.tbl entry
Post by: Aardwolf on July 13, 2009, 05:12:49 pm
/me complains that people seem to think there is any one ships.tbl entry that is somehow 'the right one' for publicly released fan-made models
Title: Re: GTF Aurora ship.tbl entry
Post by: General Battuta on July 13, 2009, 05:18:26 pm
Shiv has the skillz to adjust it.