Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on July 20, 2009, 04:10:35 am
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Here is the nightly for OS X on 20 Jul 2009 - Revision 5470
fso-OSX-20090720_r5470.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-20090720_r5470.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-20090720_r5470.md5)
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r5466 | portej05 | 2009-07-19 06:15:33 -0500 (Sun, 19 Jul 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/globalincs/safe_strings.cpp
M /trunk/fs2_open/code/globalincs/safe_strings.h
Update to safe_strings to give information while in debug mode under VS2005+ (uses scp_str*_s instead of str*_s in debug mode)
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r5467 | portej05 | 2009-07-19 10:54:59 -0500 (Sun, 19 Jul 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/globalincs/safe_strings.cpp
More safe_strings fixes.
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r5468 | Wanderer | 2009-07-19 11:07:23 -0500 (Sun, 19 Jul 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/lab/lab.cpp
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/ship.h
M /trunk/fs2_open/code/weapon/beam.cpp
M /trunk/fs2_open/code/weapon/weapon.h
M /trunk/fs2_open/code/weapon/weapons.cpp
Commit of thruster effects for ship and weapon flame and for weapon glow effects
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