Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Colonol Dekker on July 21, 2009, 03:03:03 am

Title: Animated jump node?
Post by: Colonol Dekker on July 21, 2009, 03:03:03 am
Before I ask how to make a node, (just splines or what?) Is it possible to have a rotating sub-section within it?
Title: Re: Animated jump node?
Post by: TrashMan on July 21, 2009, 04:30:59 am
An jump node is just an object...so methinks it's possible.

I recall making a black hole that rotated a while ago...Hmm..wonder if that file is still available somewhere.
Title: Re: Animated jump node?
Post by: Aardwolf on July 21, 2009, 05:41:01 am
It's just a pof that's drawn wireframe instead of shaded. But that's not enough to guarantee it'll work with rotating stuff.
Title: Re: Animated jump node?
Post by: Colonol Dekker on July 21, 2009, 06:41:44 am
Yeah, the lack of table entry confused me although I can still make entries in pcs2. . .
Title: Re: Animated jump node?
Post by: Getter Robo G on July 21, 2009, 10:51:21 am
Yeah I had worked on starting 2 BH's ,but no one was interested in helping so I let it slide, like 3-4 YEARS ago cause I needed it for my fic...

 :lol:

Plus I tried using one of Trash's models but when I put the BH texture on I cobbled together, you could still see red LINES from the model geometry through the texture....

I pointed it out and AFAIK it never got fixed.
Title: Re: Animated jump node?
Post by: TrashMan on July 21, 2009, 02:41:13 pm
Rly? I recall the black hole working fine by me.
Title: Re: Animated jump node?
Post by: Getter Robo G on July 21, 2009, 09:02:45 pm
I'll sort through the "Hard drive of misfit toys" and if I can turn it up i'll post a screenie!

 :D

"Wish me luck people I'm going in there!" Takes a deep breath...