Hard Light Productions Forums

Hosted Projects - Standalone => The Babylon Project => Topic started by: Naugrim on July 27, 2009, 03:47:50 pm

Title: Range Bug
Post by: Naugrim on July 27, 2009, 03:47:50 pm
Hi I'm new and from germany - so please forgive me, if my english is worse.

I've got a Intel Core Duo E4600, 3 GB RAM and a ATI Radeon HD3400

Bab-Launcher build:
C:\Games\The Babylon Project\fs2_open_3_6_9.exe -mod DOW,FREDer_package -spec -glow -env -jpgtga -mipmap -missile_lighting -orbradar -rearm_timer -ship_choice_3d -3dwarp -warp_flash -tbp -snd_preload  -ambient_factor 65

Ok - now my problem is, that the numbers in the HUD for the distance to a ship are disappearing for some seconds and the distance is false. For example - I fly to a ship and my HUD says 0 meter, but i'm not in front of the ship. And when I fly further towards the ship, the counter starts from 1000 meter - so 1000 meters are failing...sry it's not easy for me to explain it, I hope you understand what I mean.

Oh and this problem do I only  have with TBP.

Greetings from Germany
Title: Re: Range Bug
Post by: The E on July 27, 2009, 03:51:02 pm
Hi there. You should get 3.6.10 Final Inferno (http://www.hard-light.net/forums/index.php/topic,64520.0.html), the Launcher that goes along with it, and the latest Zathras (http://www.hard-light.net/forums/index.php/topic,61894.0.html).
Title: Re: Range Bug
Post by: Colonol Dekker on July 27, 2009, 03:53:46 pm
Danke und Welkommen :)
 
I'm not sure if anyone else has experienced this problem. We've got one or two German speaking forumites in case it's easier for you to speak native. :yes:
Title: Re: Range Bug
Post by: The E on July 27, 2009, 03:57:26 pm
Yes, there are quite a few people around here who speak german (I'm one of them, BTW). And yes, I've not seen that problem myself either. But since 3.6.9 is not supported anymore, we should start by seeing whether or not the problem is fixed in .10, and if it isn't, work from there.
Title: Re: Range Bug
Post by: colecampbell666 on July 27, 2009, 08:33:31 pm
Explain in deutsche that he needs to have a separate Zathras folder, and that his mods don't need to go in folders for TBP.
Title: Re: Range Bug
Post by: The E on July 27, 2009, 08:38:44 pm
I would like to believe that the people asking for help are smart enough to read the installation instructions. There is always time to fix mistakes later, but for now, I remain optimistic.  :nervous:
Title: Re: Range Bug
Post by: FUBAR-BDHR on July 27, 2009, 09:25:12 pm
Explain in deutsche that he needs to have a separate Zathras folder, and that his mods don't need to go in folders for TBP.

Whoa where did you get that one from??? Unless the installer put it in the root it should be in a mod folder.  Zathras should be extracted in the root directory and it will create the Zathras folder and put the files in the right spot and the 3.6.10 exes in the root folder.
Title: Re: Range Bug
Post by: colecampbell666 on July 27, 2009, 09:32:16 pm
TBP mods don't need to go in folders because they add no tables or anything. The Campaign Pack puts them all in the root.
Title: Re: Range Bug
Post by: FUBAR-BDHR on July 27, 2009, 11:28:08 pm
The campaign pack contains the same stuff on the DVD and is thus installed in the same place the DVD puts them.  Any new stuff should be in a mod folder. 
Title: Re: Range Bug
Post by: Naugrim on July 28, 2009, 02:14:51 am
I've tested it with this build C:\Games\The Babylon Project\fs2_open_3_6_10_INF.exe -mod Zathras -spec -glow -env -mipmap -missile_lighting -normal -3dshockwave -dualscanlines -targetinfo -orbradar -rearm_timer -ship_choice_3d -weapon_choice_3d -3dwarp -warp_flash -tbp -snd_preload  -ambient_factor 65

but nothing has changed.

Ok I explain it in german.

Also das Problem is, dass die Zahl die die Reichweite sowohl am Ziel als auch die in demunter linken Zielfenster nich richtig zählt. Beim Zählen verschwinden manchmal Zahlen, so dass z.B. nur eine überbleibt. Trotzdem zählt er weiter. Das größteprobem an der Sache is, dass die Reichweite nie richtig is - da fliege ich mal an nen Jäger im Dogfight ran, der zähler sagt mir 0 Meter und wenn ich näher ran fliege fängt der Zähler bei 100 an runter zu zählen. Dies gilt auch für größere Entfernungen. Da muss ich sagen wir - laut hud - 3000 Meter zum Schiff fliegen, komm ich dan auf 0 an, fehlen trotzdem noch 1000 Meter - und ab dortstarten der Zähler wieder.

Wenn das nur mit der falschen Entfernungwäre, hätte ich kein Problem damit, nur diese Aufflackernden und wieder verschwindenden Zahlen sind sehr störend. Ansonsten wird alles andere soweit ich das sehe korrekt dargestellt. Beim normalen FS2 open mit den Mods dazu is das alles kein Problem. Nur bei TBP hab ich das.

Hoffe ihr könnt mir helfen - danke schon mal im vorraus
Title: Re: Range Bug
Post by: Vidmaster on July 28, 2009, 03:37:29 am
He said:
The distance numbers both in the left corner as well as in the HUD is randomly changing and never correct. Sometimes numbers disappear and just one remains but he's still counting. For example, I am approaching a fighter and the thing says 0m and when I am closing in it jumps to 100, counting down from there. Same for bigger distances.
HUD tells me that I am 3000 m away and when I am at zero, 1000 are still missing and the counter restarts from there.
Everything else seems to be in order. Nothing like that in normal FS2 (with mods or not), it's a TBP only problem.


Der Fehler ist neu, hab davon noch nie gehört.
Ist im Launcher by "Gameplay" the flag "Toggle Features for TBP" aktiviert?
Hast du mal probiert deinem Grafiktreiber in Update zu verpassen? Ich weiß, ein Standartvorschlag aber ich frage besser mal.

Da es nur bei TBP passiert, TBP wiederrum aber im Prinzip nur FS2 mit anderen Schiffen, Waffen, Sounds etc ist und Entfernungsmessung ein Teil der ENGINE ist, tja...              
Das wird kompliziert.

English Summery of my post:
Told that I've never encountered that bug before. Asked about the "Toggle" flag in the Launcher. Asked about if he tried getting a new driver for the graphic card.
Told him that TBP is FS2 with new Ships and so on and that distance calculation is handled by the engine.
If it's not a graphic-related or setup-related problem, it could be a bug in FS2 SCP itself.

Danke und Welkommen :)

It's "Willkommen" and seriously, would you post "Thanks and welcome" in response to that post  :lol:?
Title: Re: Range Bug
Post by: captain-custard on July 28, 2009, 03:52:11 am
thanks for the translation VID
Title: Re: Range Bug
Post by: Naugrim on July 28, 2009, 06:47:40 am
Danke für die Übersetzung - hab gestern auch an Graka - Treiber gedacht und neueste draufgehauen - hat nich geklappt und aktiviert is das unter Gameplay auch (steht ja in meiner Auflistung: -tbp)... is echt komisch das Ganze

Aber ansonsten danke für die Tipps und Übersetzung.
Title: Re: Range Bug
Post by: Naugrim on July 28, 2009, 07:03:06 am
ok now that's WEIRD! I only tested Drums of War 1 before - but now I tested Achen Flightschool... The bug with the numbers appears there too, but also the Goals shown on the left are wrong. There stands in German "nothing", "Destroy Libra Wing", Destroy (i forgot the name) wing". But really Weird is that in the middle of the Screen shows up the text from Lt. Sniper from the first Spec Op missions - that you should scan the Iceni.....

And also ü,ö,ä are not shown in the HUD - ok I know that may be, because my Freespace 2 is the german version - but is that also there for the other bugs? :confused:
Title: Re: Range Bug
Post by: captain-custard on July 28, 2009, 07:03:44 am
ok not a critism really but can we whenever possible keep it in english  and if there is a huge problem and a language barrier send a quick pm, as now i have no idea if this is fixed or if the price of cheese has just gone down!
Title: Re: Range Bug
Post by: captain-custard on July 28, 2009, 07:06:19 am
ok can we have a screenshot of your TBP folder, and can you post the fs2_open log here aswell , either attach it or paste it in "code" tags


Quote
And also ü,ö,ä are not shown in the HUD - ok I know that may be, because my Freespace 2 is the german version - but is that also there for the other bugs?

you do realise that TBP is a standalone and doesnot require FS2?
Title: Re: Range Bug
Post by: Naugrim on July 28, 2009, 07:44:31 am
sry i just thanked him for translating the text.

can you give your e-mail adress or icq-number or so -because the fs2_open log is very looong -have also debug_filter.cfg and a errorlog.txt and i don't know what you need from that files
Title: Re: Range Bug
Post by: Naugrim on July 28, 2009, 07:53:34 am
sry i haven't noticed thati can attach something, but i can't attach the fs2_open log, cause itis 1,8mb huge

[attachment deleted by Tolwyn]
Title: Re: Range Bug
Post by: captain-custard on July 28, 2009, 10:18:48 am
Quote
sry i haven't noticed thati can attach something, but i can't attach the fs2_open log, cause itis 1,8mb huge


just copy it and use the code tags use the # in the icons
Title: Re: Range Bug
Post by: Colonol Dekker on July 28, 2009, 10:20:33 am
Yes i'd post it in response. . As I did. :p
Title: Re: Range Bug
Post by: The E on July 28, 2009, 10:20:48 am
sry i just thanked him for translating the text.

can you give your e-mail adress or icq-number or so -because the fs2_open log is very looong -have also debug_filter.cfg and a errorlog.txt and i don't know what you need from that files

Delete the debug_filter.cfg, run the debug build again, then look for the log. Just to remind you: it's in the data folder, and called fs2_open.log. Posting a 1.8 MB big log is not a good idea.
Title: Re: Range Bug
Post by: Vidmaster on July 28, 2009, 10:56:46 am
ok I know that may be, because my Freespace 2 is the german version - but is that also there for the other bugs? :confused:

TBP is standalone, that means you should just start playing using the program in that folder.
Do you have Freespace 2 (German) installed?
Title: Re: Range Bug
Post by: Naugrim on July 28, 2009, 11:11:44 am
yes i have installed the german version

the log file is still 1,2mb large - too large to tag it- so i split it into 2 logand upload itwith 2 posts

[attachment deleted by Tolwyn]
Title: Re: Range Bug
Post by: Naugrim on July 28, 2009, 11:12:31 am
and log 2

[attachment deleted by Tolwyn]
Title: Re: Range Bug
Post by: colecampbell666 on July 28, 2009, 01:51:30 pm
That's the error log. We want the debug log. It's in /FreeSpace2/data, or /Babylon Project/data. The filename is fs2_open.log.

Do you have both FS2 and TBP in the same folder?
Title: Re: Range Bug
Post by: The E on July 28, 2009, 01:56:06 pm
Errr, no, that IS the debug log. The full, unabridged debug log. The one you get with a debuglog.cfg.
That being said, I don't see anything wrong here, aside from the Language being set to german.
Title: Re: Range Bug
Post by: Naugrim on July 28, 2009, 02:08:55 pm
No TBP has it's own folder and no that is the fs2_open log - the errorlog looks different. Maybe i should try to find a program to make a video while i'm playing and  then i maybe can upload it.
Title: Re: Range Bug
Post by: FUBAR-BDHR on July 28, 2009, 02:32:01 pm
OK I didn't read the whole thing but I did see that he has the German version of FS2 installed.  TBP reads the same registry settings as FS2 since they both use the same exe.  TBP doesn't have German language support and since the registry setting is set to German it will cause weird stuff like this.  The only solution I know of is to change the registry to English but that changes your FS2 as well.  If you can handle FS2 in English then that would be the way to go.  I'll see if I can find the instructions for doing that.
Title: Re: Range Bug
Post by: -Norbert- on July 28, 2009, 02:40:25 pm
That can't really be the problem.
I too have TBP and the german verison of FS2 on my computer and I got no such error.

And simply changing the registry entry won't change the language of FreeSpace anyway, since you still have the german files in the VPs.
Title: Re: Range Bug
Post by: FUBAR-BDHR on July 28, 2009, 02:55:10 pm
All the languages are in the FS2 .vp.  The registry controls which one it uses.  It has caused problems with both TBP and FS2 before. 
Title: Re: Range Bug
Post by: Naugrim on July 28, 2009, 03:04:31 pm
ok now i'm uploading a short video from the first DOW mission - in about 1 hour and 10 minutes it wil be uploaded. after looking at it, i will delete it
Title: Re: Range Bug
Post by: Naugrim on July 28, 2009, 04:17:56 pm
ok video is uploaded link http://www.youtube.com/watch?v=yKAZ1t6QwDQ - you have to watch it in HD

sry for the quality but this video is 300mb huge - ihope yousee the error
Title: Re: Range Bug
Post by: The E on July 28, 2009, 04:23:07 pm
Yeah, I can see it. That is truly strange.
Title: Re: Range Bug
Post by: Naugrim on July 28, 2009, 04:27:00 pm
yeah it is - ok tomorrow i'm going to delete that video. Now i got to bed - herein germany is it 11:26 pm - so good night erveryone
Title: Re: Range Bug
Post by: karajorma on July 28, 2009, 04:31:46 pm
Hmmmm. I'd be surprised if that error was a language issue but it's easy to check. Are you on Vista or XP?
Title: Re: Range Bug
Post by: Naugrim on July 29, 2009, 01:24:05 am
i use vista- why do you ask?
Title: Re: Range Bug
Post by: -Norbert- on July 29, 2009, 04:08:13 am
Quote
All the languages are in the FS2 .vp.  The registry controls which one it uses.  It has caused problems with both TBP and FS2 before.
Are you sure? I just looked up my stu_fs2.vp and there are no files at all in the briefing folder (yes, german FS2 has no briefings) and all the other voice files are also german.
Title: Re: Range Bug
Post by: FUBAR-BDHR on July 29, 2009, 03:18:40 pm
OK it's strings.tbl that contain all 3 languages. 
Title: Re: Range Bug
Post by: karajorma on July 29, 2009, 03:51:23 pm
i use vista- why do you ask?

Cause the quickest way to check is to change registry entries and they live in different places on Vista and XP.

1) Go to:
Start -> Run.

2) Type in "Regedit", and click Ok

3) Go to the following folder:
HKEY_CURRENT_USER -> Software -> Classes-> Virtual Store -> Machine -> Software -> Volition -> FreeSpace

4) Delete the language entry (or simply Modify it to English)
Title: Re: Range Bug
Post by: Zombimode on July 30, 2009, 03:12:39 am
Hm, is this bug related to the SCP-bug, that the "1" is omited in some cases (notably in the range display)?
Since a play SCP-related stuff I have this problem. Your (Naugrim) discription could fit.
I guessed my german keybord setting is the cause for this (SCP has problems with ü,ö,ä and messes with the keyboard layout).

(Oh, and "a few" germans arround? Half the TBP forum would be more accurate :D )