Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Wanderer on July 28, 2009, 03:44:09 pm

Title: New options for radar images
Post by: Wanderer on July 28, 2009, 03:44:09 pm
Well... Mostly just for radar images, though they could be used with standard blips as well if that is wanted (needs moar coding though)

Code: [Select]
"crosshairs"
"blink"
"pulsate"
"enlarge"

So, draws small crosshair to indicate current target on radar screen, or blinks (out of existance and back), or pulsates (size pulses), or appears larger than usually.

Opinions?

[attachment deleted by Tolwyn]
Title: Re: New options for radar images
Post by: Starman01 on July 28, 2009, 04:27:58 pm
Pretty good idea.   :yes:  First useful idea that comes in my mind is a different symbol for capital ships (while keeping the strength of the blip according to it's distance). i.e. Dots for fighters, cross (or maybe a square) for capitals

Title: Re: New options for radar images
Post by: Wanderer on July 28, 2009, 05:17:36 pm
Wouldnt it be rather simple to use bitmaps and radar images? That is just draw crosses/squares/circles something?
Title: Re: New options for radar images
Post by: Aardwolf on July 28, 2009, 08:34:27 pm
Sounds like maybe Starman01 was unaware of the existing radar images feature?

As for myself, I'm not sure what this new bit is about... where would these strings be used? What do they do? Etc....
Title: Re: New options for radar images
Post by: Wanderer on July 28, 2009, 11:06:55 pm
These strings would be used to define preferred method of highlighting current target's radar blip on both 2d and 3d radars.