Hard Light Productions Forums
Hosted Projects - Standalone => The Babylon Project => Public Development => Topic started by: The E on August 01, 2009, 02:01:40 am
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Here's a set of new Interface art (the traditional kind, not the scripted variant), created using Flaming_Swords interface templates app. Download (http://www.mediafire.com/?ojyei1zg05h) and discuss. If you have a good logo or images that would work as backgrounds, feel free to give them to me.
Samples:
Command Briefing screen:
(http://i659.photobucket.com/albums/uu320/FabianW/2_CommandBrief.jpg)
Main Options screen:
(http://i659.photobucket.com/albums/uu320/FabianW/2_OptionsMain.jpg)
PXO Lobby:
(http://i659.photobucket.com/albums/uu320/FabianW/2_PXOChat.jpg)
EDIT: Updated for more awesomeness.
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All I see is a recoloring, a background, and a transparent watermark.
1920x1080 native resolution art assets where?
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Not possible using the standard FS2 UI system. I'm working on replacing it as a whole, but that takes some coding.
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Blue interface is blue.
And for the record, I have never liked using screenshots for interface backgrounds.
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There are several other pics on the DVD that were not used for the interface.
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Nice - though I would like to see that with some text it...
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Im Free for the next month if you need any interface art. Although I would suggest a More B5 style interface rather than the freespace style. :)
Check out my site if you havnt seen it already - www.shaunsgallery.co.uk
;)
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Well.....Creating an entire interface from scratch is incredibly painful work. the FS interface uses something on the order of ~2000 little files, some of which are incredibly alike. Flaming_Sword made a little program to ease that creation process a little; however, to change the style completely, one still has to create all those files. If you open up the TBP core vp and look at the data/interface directory, that's pretty much your workload.
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I will only be able to spare a little time help out with the interface art.
Ive only got 6 weeks off I need to spend some time with my new born twins :)
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congrats mate. Prepare for years of stress and frustration ^ 2. Twins are difficult.
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What's the current status of this? Anything that can be included on the DVD?
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Get the current version here: http://www.mediafire.com/?aztmdnwfwmd
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Just checked the new art, looks awesome and definately solves the problem about reading the debriefings. I'd suggest make this thread a sticky.
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Hello
I want to give this fine Art a try and copied the files into Data/interface
Now all will be fine.. but if i try to start the Mission the game hangs.
I run the 3.6.14 Debug Build then to create a fs2_open.log
=================== STARTING LEVEL LOAD ==================
BMPMAN: Found EFF (2_Loading.eff) with 14 frames at 15 fps.
tga: Couldn't open '2_Loading_0000'
WARNING: "EFF: No frame images were found. EFF, 2_Loading.eff, is invalid." at bmpman.cpp:960
Int3(): From c:\code\fs2_open_3_6_14_rc6\code\globalincs\windebug.cpp at line 1266
Can everybody help ??
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Well, isn't this a blast from the past?
As much as I can see from here there is file missing needed for the loading bar....
Easiest thing to do would be to relocate all files beginning with "2_loading" (should be 1 .eff and 14 .dds) to somewhere safe outside /data/interface...
then try again - old interface should replace the broken part (will look silly but should work)