Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: StratComm on April 02, 2002, 12:12:17 am
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I posted this a while back, but I have finally gotten my unnamed destroyer into FS2. It's turrets all work and it (finally) does not have any holes. Thake a look:
GTD Alexander (http://www.geocities.com/cek_83/alexander.html)
I'll put it up for download one of these days...
BTW, how do you make LODs?
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Looks pretty nice :yes:
I like that dome thingy on the front... very cool :yes:
Can you get us a render in 3dexploration (or whatever) for a closer look? :D
Then Setekh could Steakify it too...
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I've posted it before, but not with fixed textures. Here's a layout of the ship design and an old scene file:
http://www.geocities.com/cek_83/dest_pic_and_zip.html
BTW, thanks to LtNarol for the texturing; I really needed that done.
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Is that a Beam on the front (or back) or an engine?
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It's a beam cooldown. I missed capturing the beam on that shot.
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Great model and i like textures :p
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That thing looks pretty. Really well mapped textures (something I am still not able to do) :mad: .
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OK, preliminary ship up for download:
Available on Alexander picture page (http://www.geocities.com/cek_83/alexander.html) - go get it!:)
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Nice work..now you can start teaching other people like me :D
The tradition lives on!
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Nice one.
Hey, can someone tell me where can I find Freespace textures for my ships?
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Very nice. It uses the Terran design scheme perfectly with both the models and the textures; I like this one a lot. :yes:
Hey, can someone tell me where can I find Freespace textures for my ships?
sparky_fs2.vp/maps ;)
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Originally posted by TrashMan
Nice one.
Hey, can someone tell me where can I find Freespace textures for my ships?
Oh, and use VPView to extract them. Best have an image viewer to convert them to BMP, too.
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Nice. :yes: Reminds me Iceni a little bit.