Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: The E on August 16, 2009, 12:16:06 pm

Title: PXO login popup during Multiplayer games
Post by: The E on August 16, 2009, 12:16:06 pm
Sometimes when playing a multiplayer mission, the game decides to re-log in to PXO/FS2netd. While this is not much of a problem* when it happens for a client, it can lead to crashes when it happens for the host (Which can be just a bit frustrating for all people involved).
Why is this happening? Can it be switched off or fixed?

* When I say not much of a problem, I mean that the client does not crash. However, stats saving will not work, as it throws a "Duplicate login detected" error.
Title: Re: PXO login popup during Multiplayer games
Post by: FUBAR-BDHR on August 16, 2009, 12:43:32 pm
Last I heard Taylor has a fix in the works but it's on the FS2netD side.  http://scp.indiegames.us/mantis/view.php?id=1827
Title: Re: PXO login popup during Multiplayer games
Post by: taylor on August 16, 2009, 09:35:54 pm
It's a server-side bug which has been identified and fixed  However other parts of the new FS2NetD server code aren't 100% complete yet which has prevented it from being installed.  Not really sure when I'm going to get the time to code on it again though, might be another month or two.
Title: Re: PXO login popup during Multiplayer games
Post by: FUBAR-BDHR on August 16, 2009, 10:05:07 pm
While were on the subject do you think the same bug is causing the second half of http://scp.indiegames.us/mantis/view.php?id=1951

Title: Re: PXO login popup during Multiplayer games
Post by: taylor on August 16, 2009, 11:09:56 pm
I'm not going to say "no", but it is pretty unlikely.  This bug is specific to FS2NetD traffic and that bug (the second part at least) is related to general game network handling so they shouldn't really be related.  It sounds like more of a sync issue between host-master-clients.  I suppose that a drop off due to this bug could cause that ghost issue somehow, but only insofar as it manages to hit on a code bug in the general netcode/multi-handling.
Title: Re: PXO login popup during Multiplayer games
Post by: FUBAR-BDHR on August 16, 2009, 11:22:39 pm
It always seems to happen right after a FS2netD sync event in the log.  Almost like any players that don't reconnect to FS2netD in time loose there connection info but are still connected via IP.