Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: gavilatius on August 21, 2009, 07:50:28 pm
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i'm thinking of a TC for the FSO engine
gradiuspace-
there's gonna be alot of extras and hidden parodies, i'll share one with you
this is going to be part of a capital ship call-sign (its a spinoff of castlevania, still from konami though)
(http://upload.wikimedia.org/wikipedia/en/a/ad/Kid_Dracula_gameboy_logo.png)
yamato forever-
still thinking
i'm running it through you guys first and if they get shot down, oh well
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I'd recommend thinking about things like 'gameplay' before considering what extras you're gonna put in. You really think film directors list their DVD Special Features before they have a script?
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some of them do :p
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what's gradius?
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Japanese side-scrolling space shooter.
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they had one that was 3d... i was hoping to emulate it
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1.) Is there enough material in teh sereis to support a full mod? (or enough to keep it a personal labour of love)?
2.) Do you think there's enough support to get a team together?
3.) For inspiration I would suggest you visit Game-warden for the SOL Mod threads to see how they organize stuff and the progres and features they made. Starfox is a good indication of how you can take a game series and translate it to FSO...