Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: IronForge on September 02, 2009, 08:27:31 pm

Title: Official Volition statement...
Post by: IronForge on September 02, 2009, 08:27:31 pm
COPYPASTA

--------
Hello,

Thank you for contacting Volition.  Unfortunately, there is no news concerning Descent / Freespace at this time.  If you would like to view the current games which are being developed at our studio, please navigate your browser to http://www.volition-inc.com/Games/.  We hope you continue to enjoy all that Volition has to offer in the future.

You’re not alone in wanting to see another Freespace become a reality.


---------------------------------

From: SilverLeaf ([email protected])

Subject: Any hope for FreeSpace?

Message:

Hi, I'll just ask the question that has been asked a million times already, just not recently. Is there any hope for the freepspace series? And any way the thousands of fans all over can help?
---------------------------------

Was a pretty rapid response too. got this mail within 48 hours.
Title: Re: Official Volition statement...
Post by: Scotty on September 02, 2009, 08:35:03 pm
...We already knew this.  For a very long time.

Title: Re: Official Volition statement...
Post by: IronForge on September 02, 2009, 08:39:55 pm
Yeah just felt no one asked for the last 3 months.
Title: Re: Official Volition statement...
Post by: Dark Hunter on September 02, 2009, 08:49:51 pm
It comes back again and again to who holds the rights to the franchise, and unfortunately, that's not :v:.

Interplay owns the rights, and unless that changes or they decide to hire someone to develop a new installment (not likely, as they're just barely getting back on their feet financially, and Freespace is not a likely money-maker), the franchise will not move forward.

It's been discussed a hundred times already. When Scotty said "a very long time", he was talking years. Three months is no time at all.
Title: Re: Official Volition statement...
Post by: IronForge on September 02, 2009, 09:01:22 pm
Why didn't anyone tell me? Allright I'll go email interplay now with this.
Title: Re: Official Volition statement...
Post by: Blue Lion on September 02, 2009, 09:35:20 pm
Good luck with that.
Title: Re: Official Volition statement...
Post by: sigtau on September 02, 2009, 09:36:04 pm
Good luck with that.

Hehe, isn't that the truth.  :blah:
Title: Re: Official Volition statement...
Post by: General Battuta on September 02, 2009, 11:25:03 pm
Why didn't anyone tell me? Allright I'll go email interplay now with this.

Could you please not? At best you're going to do nothing. At worst, you'll draw negative legal attention to this site (I have no idea what could possibly go wrong legally, mind, but I feel jittery.)
Title: Re: Official Volition statement...
Post by: Droid803 on September 02, 2009, 11:35:04 pm
As long as he doesn't mention us in the email, what would be the problem?
It'd just be like any other inquiry.
Title: Re: Official Volition statement...
Post by: General Battuta on September 02, 2009, 11:40:24 pm
I just have nightmares about that one guy who emailed GoodOldGames and was like 'HOW DARE YOU PREVENT HLP FROM GIVING FS2 OUT FOR FREE!!!!!111111'

It made me paranoid.
Title: Re: Official Volition statement...
Post by: CP5670 on September 02, 2009, 11:50:39 pm
I just have nightmares about that one guy who emailed GoodOldGames and was like 'HOW DARE YOU PREVENT HLP FROM GIVING FS2 OUT FOR FREE!!!!!111111'

It made me paranoid.

I don't know if they even read that. Companies get email rants like that all the time, and just ignore them.
Title: Re: Official Volition statement...
Post by: Droid803 on September 02, 2009, 11:54:09 pm
Even if they did read it, they probably don't care seeing as it says that we've stopped doing it once they started selling it.
Title: Re: Official Volition statement...
Post by: General Battuta on September 03, 2009, 12:09:19 am
None of that is important. It was still a pretty scary situation and the HLP administration took it very seriously (to the point where someone, I believe Kara, wrote to GoG, and I think his letter got read...not sure though, he'd have to corroborate.)

The offending individual got banned at the time, for one.
Title: Re: Official Volition statement...
Post by: CP5670 on September 03, 2009, 12:18:33 am
None of that is important. It was still a pretty scary situation and the HLP administration took it very seriously (to the point where someone, I believe Kara, wrote to GoG, and I think his letter got read...not sure though, he'd have to corroborate.)

Yes, and I thought it was a big overreaction on their part simply because of what I said earlier.
Title: Re: Official Volition statement...
Post by: Mongoose on September 03, 2009, 12:43:27 am
I don't think it was an overreaction so much as ensuring that our asses were well and truly covered.  While it's likely that nothing would have come of that letter in any case, letting them know that our policy was the exact opposite of that claim made doubly sure that nothing would.  Besides, being on friendly terms with GOG can only be a good thing for our community, as evidenced by their glowing recommendation of the SCP in a recent article.
Title: Re: Official Volition statement...
Post by: BlueFlames on September 03, 2009, 02:30:45 am
Quote
Was a pretty rapid response too. got this mail within 48 hours.

Form letters are pretty easy to get out quickly.

I'll mirror the sentiment about wanting to stay below Interplay's legal radar.  After all, if there's nothing to be gained, why tempt fate?
Title: Re: Official Volition statement...
Post by: IronForge on September 03, 2009, 05:00:53 am
Will tell ya when I get a response.
Title: Re: Official Volition statement...
Post by: Ziame on September 03, 2009, 05:20:13 am
Will tell ya when I get a response.

You didn't get the point, huh? They were asked about this things MANY AND MANY times, Interplay WON'T make FS3 until there's a market for it (guess what, now it's not a good time). Besides, we don't WANT INTERPLAY to make FS3: if this'll happen, only Volition should do it.

PS: I'll bet that if HLP'll get trouble because of your stubborn actions, you'll get 7,478 pissed of dudes at your door.


Anyway. Just let it go.
Title: Re: Official Volition statement...
Post by: Spoon on September 03, 2009, 05:54:40 am
Quote
PS: I'll bet that if HLP'll get trouble because of your stubborn actions
Like that's going to happen  :lol:
Overreacting seems to be happening here a lot.
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 03, 2009, 06:37:41 am
Interplay's going to get mad at us because we like their games?
Title: Re: Official Volition statement...
Post by: Ziame on September 03, 2009, 10:31:03 am
Interplay's going to get mad at us because we like their games?

Well technically it isn't their game ;P

I was thinking on the ways of "Hey! Boss! We've got an E-Mail!"
"Yeah? What does it say?"
"Will you revive Frees... OH FOR ****'S SAKE STOP ALREADY"
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 03, 2009, 10:53:24 am
Well technically it isn't their game ;P

I was thinking on the ways of "Hey! Boss! We've got an E-Mail!"
"Yeah? What does it say?"
"Will you revive Frees... OH FOR ****'S SAKE STOP ALREADY"

Doesn't Interplay hold the rights for Freespace?
I would call that "their game".
Title: Re: Official Volition statement...
Post by: Droid803 on September 03, 2009, 11:03:38 am
Getting annoyed at being asked many many times is basically the worst that could happen. Even then they wouldn't just flip out on fans.
Title: Re: Official Volition statement...
Post by: Mongoose on September 03, 2009, 12:24:41 pm
Doesn't Interplay hold the rights for Freespace?
I would call that "their game".
The rights to publish, yes, but not the rights to develop.
Title: Re: Official Volition statement...
Post by: stuart133 on September 03, 2009, 01:02:03 pm
It's such a shame that FS2 wasn't properly advertised as this would probably have lead to better sales. As we know it is a truly great game, one of the best, and had it sold to it's full potential it would have made a lot of money. This could have lead to the development of FS3 but oh well *shrugs*.

Also I can't imagine how good FS3 would look and feel with a totally knew engine and graphics. Things like X3 prove that.  :)
But if games like that can sell I don't understand the feeling that FS3 wouldn't sell  :confused:
But ahhh well, such is life
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 03, 2009, 02:20:45 pm
Well Freespace isn't a really well known franchise I would venture. Not compared to the likes of X-Wing/Tie Fighter and Wing Commander.

I think FS3 is possible, but I think it would be a "bandwagon game" not a frontrunner. Meaning, another game like X-Wing or Wing Commander would first have to revitalise interest in the market and get people looking for old franchises to breathe new life into. Most companies are tentative about risky ventures, but on the other side of things they all love to cash in on the latest trend (see Hollywood for examples).
Title: Re: Official Volition statement...
Post by: headdie on September 03, 2009, 02:24:08 pm
Doesn't Interplay hold the rights for Freespace?
I would call that "their game".
The rights to publish, yes, but not the rights to develop.

depends on the terms of the publishing deal and who owns who at the time
Title: Re: Official Volition statement...
Post by: Wobble73 on September 03, 2009, 02:56:05 pm
Interplay own the Intellectual Property of FreeSpace, the very universe belongs to them. If another company came up with a space sim with Terrans, Vasudans and Shivans and similar ships, they could very well find themselves at the wrong end of a lawsuit from Interplay.
Title: Re: Official Volition statement...
Post by: bahijal74 on September 03, 2009, 03:15:34 pm
In my opinion if it Ain't the real group from Volition, It aint gonna be freespace. I think if FS3 came out, it wouldn't be any good. AT ALL. It would b e a hype of graphics and interface that we already here at HLP seem to have mastered and perfected quite well. Interplay has too many new people and also no one who KNOWS the FS universe in my opinion.I would rather not have the tarnish of them even risking our beloved freespace unless we could be involved and help them with most everything. it's sad but i think the idea of what i am saying is true. its just not viable after this many years. who knows how many people know about it REALLY anymore in the company. sorry felt like ranting.
Title: Re: Official Volition statement...
Post by: Colonol Dekker on September 03, 2009, 03:18:54 pm
For FS3, we need.
Same Author
Same Fredders
Same Modellers
Same Composer
Same VA
Same Texturers
Same Box design team
Same PXO :(

Same Decsent 4 vid when installing.
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 03, 2009, 04:12:08 pm
Was Fallout 3 good? It came out years after the other games and likely had largely a new team of developers yet it was well received.

So I wouldn't assume that FS3 would be garbage just because the same people wouldn't necessarily be involved.
Title: Re: Official Volition statement...
Post by: bahijal74 on September 03, 2009, 04:19:51 pm
Interplay ain't Bethesda......but yeah I could be wrong, In fact I would HOPE that I am. But Fallout 3 is one game among the millions of others. And It's also an rpg. but hey as  I mentioned I could be wrong and hope that i am as well
Title: Re: Official Volition statement...
Post by: Stormkeeper on September 03, 2009, 06:33:02 pm
I'd also like to point out that Bethesda has had plenty of experience working with RPGs, and so was able to bring that experience to bear in developing FO3, not to mention that they also used the Van Braum source material as reference and did use bits of pieces in the final product.
Title: Re: Official Volition statement...
Post by: CP5670 on September 03, 2009, 06:37:04 pm
Quote
So I wouldn't assume that FS3 would be garbage just because the same people wouldn't necessarily be involved.

I agree, and conversely, a Volition-made FS3 won't automatically be great. If you look at their track record after FS2, their games have been good but not spectacular, not in the same league as FS2. The Volition team has changed quite a bit over the years, although some of the key people are still there. They also develop mostly for consoles these days and the PC version of any FS3 may be a buggy and poorly optimized port (Saints Row 2 is supposed to be like this, for example).
Title: Re: Official Volition statement...
Post by: Stormkeeper on September 03, 2009, 06:56:45 pm
Like CP said, if FS3 was to be developed, just because Volition made it doesn't mean it'll be awesome. For me, personally, as long as its a studio with a known track record for consistently developing excellent, well-polished games with stellar gameplay, I'd be happy. If that studio was Volition, then that'd be icing on the cake.
Title: Re: Official Volition statement...
Post by: General Battuta on September 03, 2009, 06:58:16 pm
I dunno...Saints Row 2 got rave reviews and Red Faction Guerilla got very strong reviews as well, and FreeSpace 2's writer is still at the studio, along with people like DaveB and Kulas...I think the necessary gang is all there.
Title: Re: Official Volition statement...
Post by: SpardaSon21 on September 03, 2009, 07:12:01 pm
Saint's Row 2 for the PC is a buggy, poorly-optimized PoS.  Everyone is worried the exact same thing will happen to the PC version of FS3.
Title: Re: Official Volition statement...
Post by: CP5670 on September 03, 2009, 07:13:52 pm
Yeah, I've seen a lot of complaints about the PC version of SR2. Most of those good reviews are for the console versions.
Title: Re: Official Volition statement...
Post by: General Battuta on September 03, 2009, 07:21:09 pm
And yet Volition staff were just interviewed saying that they had really learned their lesson from SR2, and hands-on time from gaming press suggestions the PC version of Red Faction Guerilla is the best version of it - butter-smooth and prettier than the console ones, and packaged with extra content.
Title: Re: Official Volition statement...
Post by: Javito1986 on September 03, 2009, 09:26:15 pm
Dudes. No. Fallout 1 & 2 >>>>>>>>>>>>>>>>>>>> Fallout 3. I'm not even a fanboy or anything. I mean I guess I'm glad a new Fallout was made and everything and eh, I guess my opinion isn't the majority opinion... but really, Fallout 3 doesn't hold a candle to the Black Isle Fallouts. Not in terms of depth. Fallout 2 had so much content and so much to do, Fallout 3 is so... bland in comparison...

But I know this isn't a Fallout thread. Really though, I wouldn't want a new developer to make Freespace. It should be Volition. Maybe someday they'll buy back the rights to the IP, that would be nice. Wonder how much Interplay sells it for? I know they're hard up for cash. Maybe some rich HLPer should just buy it from them and hand it over to Volition!

PS. Interplay isn't threatened by the SCP. They're already -more- than aware of this site and all the new campaigns and upgraded graphics and total conversions and etc...
Title: Re: Official Volition statement...
Post by: Goober5000 on September 03, 2009, 11:50:43 pm
None of that is important. It was still a pretty scary situation and the HLP administration took it very seriously (to the point where someone, I believe Kara, wrote to GoG, and I think his letter got read...not sure though, he'd have to corroborate.)

The offending individual got banned at the time, for one.
It was me who wrote GoG a letter (actually an email), and the individual wasn't banned.  But he did get a stern talking-to from karajorma, realized he massively screwed up, and kept a low profile after that.  Meanwhile, GoG sent me back a very nice relaxed reply, effectively saying that they didn't take offense and no harm was done, and thanking us for our support.

All in all, it worked out okay, and may have even given us brownie points with the GoG staff, since they later asked us if we'd like to participate in their affiliate program.  We would have loved to, but it ended up not working out for bureaucratic reasons.
Title: Re: Official Volition statement...
Post by: Javito1986 on September 03, 2009, 11:59:55 pm
That's interesting stuff. you guys should add a big long history of the HLP to the Wiki.
Title: Re: Official Volition statement...
Post by: Stormkeeper on September 04, 2009, 12:46:30 am
Eh. I should just interview the oldest members on the forum and be done with it.
Title: CHRIS TAYLOR SPEAKS
Post by: IronForge on September 04, 2009, 01:47:16 am
Chris Taylor
 to me
   
show details 10:08 AM (6 hours ago)
   

Hi Silverleaf:

Like Volition, we would like to see more Freespace. We're working on other titles at the moment. We don't discuss out plans for unannounced titles, so I really don't have anything else to tell you unfortunately. Hopefully, someday, there will be another game.

There is a forum to discuss Freespace here:

http://www.interplay.com/forums/viewforum.php?f=47

The more discussion and feedback that occurs there, the better the chance of a sequel.

Thanks for writing,
-Interplay

----------------------------------
Due to the overwhelming amount of spam received, we can no longer respond to direct replies to this email. Please do not reply to this email. If you have further questions, please use the customer service contact form on our website found here:

http://www.interplay.com/support/customer_service.php

For faster service, copy and paste the text of this email into your new customer service request. Thank you.
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 04, 2009, 02:23:38 am
Cool beans.
Maybe sales on GoG have warmed them to the concept. Or maybe they're just giving all smiles and don't really have it in their plans.
Title: Re: Official Volition statement...
Post by: Ziame on September 04, 2009, 02:33:21 am
Cool beans.
Maybe sales on GoG have warmed them to the concept. Or maybe they're just giving all smiles and don't really have it in their plans.

Dude. If they said "There won't be FreeSpace, you won't check out their website once in a while, if they say, hmmm maybe, then u will on ocasion.
Title: Re: Official Volition statement...
Post by: Dilmah G on September 04, 2009, 04:23:24 am
Arrrghhh! Those forums look soo... UGLY!
Title: Re: Official Volition statement...
Post by: IronForge on September 04, 2009, 05:27:31 am
Yeah they're ugly but more worksafe than this forum.
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 04, 2009, 05:31:58 am
Arrrghhh! Those forums look soo... UGLY!

hey looks like FSMods forums.
Title: Re: CHRIS TAYLOR SPEAKS
Post by: The E on September 04, 2009, 05:38:07 am
Hi Silverleaf:

Like Volition, we would like to see more Freespace. We're working on other titles at the moment. We don't discuss out plans for unannounced titles, so I really don't have anything else to tell you unfortunately. Hopefully, someday, there will be another game.

There is a forum to discuss Freespace here:

http://www.interplay.com/forums/viewforum.php?f=47

The more discussion and feedback that occurs there, the better the chance of a sequel.

Thanks for writing,
-Interplay


O, hello there, canned, non-committing response. Seriously, this does say nothing at all about whether or not they wish to do a new FreeSpace. I would imagine you'd get much the same response when you ask BioWare about a new Jade Empire, or Namco about new Xenosaga.
Title: Re: Official Volition statement...
Post by: stuart133 on September 04, 2009, 11:43:17 am
Yeah, I've seen a lot of complaints about the PC version of SR2. Most of those good reviews are for the console versions.

Yeah but that is because console gamers seem to expect less than PC gamers. Dunno if it's true but it seems that way.
Also I think that a new team working on FS3 would be fine, as long as they got the old story writers back and possibly some guys to make sure the tone of the game would be the same.
But I can't really imagine what you could do to the engine on modern computers, but I reckon massive battles would be easier to create without slowdown  ;) ;)
Title: Re: Official Volition statement...
Post by: Galemp on September 04, 2009, 11:59:26 am
O, hello there, canned, non-committing response. Seriously, this does say nothing at all about whether or not they wish to do a new FreeSpace. I would imagine you'd get much the same response when you ask BioWare about a new Jade Empire, or Namco about new Xenosaga.

I wouldn't say that. It seems like they're interested in how much attention and discussion the series is generating.
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 04, 2009, 12:18:00 pm
O, hello there, canned, non-committing response. Seriously, this does say nothing at all about whether or not they wish to do a new FreeSpace. I would imagine you'd get much the same response when you ask BioWare about a new Jade Empire, or Namco about new Xenosaga.

I wouldn't say that. It seems like they're interested in how much attention and discussion the series is generating.

I'm sure Interplay hasn't failed to notice the fact that Freespace is one of GoG's apparent top sellers on a consistent basis.
Title: Re: Official Volition statement...
Post by: stuart133 on September 04, 2009, 12:50:37 pm
Surely a combination of that and a large modding community should show everyone that it was a great game and if made right it would sell well. The main reason FS2 didn't was that it wasn't well advertised at the time.

But I don't actually think it would sell well at this time, maybe of the PC market but it doesn't seem to be a console game. Then again if it was made into a console centred game then it would not be worth it.

That said I did think that what should happen is the game should be released to be sold to a mass market and then a separate, free campaign be made for the true fans.  :D :D But I somehow can't see that happening.
Title: Re: Official Volition statement...
Post by: Thaeris on September 04, 2009, 02:42:58 pm
If anything of value was to be obtained from e-mailing Volition... it would be asking for something actually insightful... say, a brief interview on the HLP, perhaps. In which, perhaps we might manage to get Mr. Kulas to sit down and have a conversation with a good interviewer/interviewers. I'd be curious to know what the original prompt for FS would say about our endeavors. An interview between Dan Wentz and Darius about "the music and times of FreeSpace" would be a good read, too.

The "fan-spam" is old news. Anyone who's just played FS or FS2 is curious about a sequel. But unless there's a glaicer in Hell somwhere, an "official" sequel is not going to happen any time soon. Of course you'll get a quaint, polite response from the developer's secretary. And the company's staff might even want to do a sequel... However, remember the job of that said secretary is to respond in kind to any inquiry, hopefully answer a question, and keep your hopes up. Organizations like to have a good set of fans. Who doesn't?

-Thaeris
Title: Re: Official Volition statement...
Post by: Javito1986 on September 04, 2009, 03:03:16 pm
Someday there shalt be a second theatrical coming of a Star Wars esque space movie and on that day all the Wing Commanders and X-Wings and Freespaces of the world shall rise from the dead and walk the Earth. Amen!  :pimp:
Title: Re: Official Volition statement...
Post by: pecenipicek on September 04, 2009, 03:52:20 pm
and once again... we already have FS3. It is also known as all the great mods here. Blue Planet, Derelict, Transcend, Sync (off the top of my mind....).

All of these mods could stand side-by-side with the "new" FS3 if its ever made.


All the love and care that goes into modding FS makes it more of an FS3 than an actual FS3 might ever be. Its not Volition made.  Its better than what Volition has made.
Title: Re: Official Volition statement...
Post by: Thaeris on September 04, 2009, 03:56:31 pm
and once again... we already have FS3. It is also known as all the great mods here. Blue Planet, Derelict, Transcend, Sync (off the top of my mind....).

All of these mods could stand side-by-side with the "new" FS3 if its ever made.


All the love and care that goes into modding FS makes it more of an FS3 than an actual FS3 might ever be. Its not Volition made.  Its better than what Volition has made.

That, sir, is the undisputable truth.  :yes:

...Though, you could dispute it... but that would be most disagreeable...

-Thaeris
Title: Re: Official Volition statement...
Post by: bahijal74 on September 04, 2009, 04:38:38 pm
yes because the attempt to make a FS3 by a company..means my laptop couldn't play it cuz of the graphics...at lest i can play the game somewhat...
Title: Re: Official Volition statement...
Post by: General Battuta on September 04, 2009, 05:24:35 pm
and once again... we already have FS3. It is also known as all the great mods here. Blue Planet, Derelict, Transcend, Sync (off the top of my mind....).

All of these mods could stand side-by-side with the "new" FS3 if its ever made.


All the love and care that goes into modding FS makes it more of an FS3 than an actual FS3 might ever be. Its not Volition made.  Its better than what Volition has made.

That, sir, is the undisputable truth.  :yes:

...Though, you could dispute it... but that would be most disagreeable...

-Thaeris

I want a conclusion to the FS2 story, and until it comes from :V:, it hasn't happened.

And that's why I'd like to see FS3. (And if they could manage the kind of leap they did from FS1 to FS2 it'd clearly be better than what we've done with FSOpen.)
Title: Re: Official Volition statement...
Post by: sigtau on September 04, 2009, 05:55:21 pm
Perhaps someone could squeeze a price for the Freespace rights out of Interplay's legal department?
Title: Re: Official Volition statement...
Post by: Spicious on September 04, 2009, 06:18:07 pm
(And if they could manage the kind of leap they did from FS1 to FS2 it'd clearly be better than what we've done with FSOpen.)
Huh?
Title: Re: Official Volition statement...
Post by: General Battuta on September 04, 2009, 06:29:29 pm
(And if they could manage the kind of leap they did from FS1 to FS2 it'd clearly be better than what we've done with FSOpen.)
Huh?

Compare FS1 to FS2. Flak guns, beam weapons, engine wash, TAG, supernova - these were novel, meaningful new gameplay concepts that required some overhaul of the engine (well, the last two were more one-hit wonders, but you see where I'm going). FSOpen hasn't made strides like that, per se, if only because new gameplay elements aren't necessarily a huge priority. FSOpen is a gorgeous, sprawling refinement and expansion of an existing game, but it's not supposed to be an FS3.
Title: Re: Official Volition statement...
Post by: Aurora Paradox on September 04, 2009, 06:33:01 pm
If anything of value was to be obtained from e-mailing Volition... it would be asking for something actually insightful... say, a brief interview on the HLP, perhaps. In which, perhaps we might manage to get Mr. Kulas to sit down and have a conversation with a good interviewer/interviewers. I'd be curious to know what the original prompt for FS would say about our endeavors. An interview between Dan Wentz and Darius about "the music and times of FreeSpace" would be a good read, too.

-Thaeris

I wouldn't mind seeing something like this happen.  Though the chances of it happening are probably small.  One can dream I guess.

I still wouldn't mind knowing how Volition planned on ending the FreeSpace Trilogy.
Title: Re: Official Volition statement...
Post by: Javito1986 on September 04, 2009, 06:40:41 pm
Listen, Shivans are unstoppable. Anything less than ending with the complete destruction of the GTVA would lessen them! I'm actually quite content with the way things end in FS2. It's not really necessary to know why the Shivans do what they do, the unknown is infinitely better. I've thought about it for ten years now and I can't think of a truly satisfactory explanation, and I'm a pretty creative guy.
Title: Re: Official Volition statement...
Post by: Dark Hunter on September 04, 2009, 07:02:51 pm
I still wouldn't mind knowing how Volition planned on ending the FreeSpace Trilogy.


They didn't.

They had vague ideas about the story, but no definitive conclusion. Anything they do have they are not telling, I suppose on the off-chance that FS3 actually happens. They've been asked, and they've given all the info they're likely to give.

Perhaps someone could squeeze a price for the Freespace rights out of Interplay's legal department?

A helluva lot more than you (or even this entire community put together) would be able to pay. Again, it's been discussed to death.
Title: Re: Official Volition statement...
Post by: NGTM-1R on September 04, 2009, 08:08:45 pm
I'm not hearing any information in this thread that wasn't already known.
Title: Re: Official Volition statement...
Post by: bahijal74 on September 04, 2009, 08:21:51 pm
I want some wine..and  a hookah..i am depressed now
Title: Re: Official Volition statement...
Post by: karajorma on September 04, 2009, 08:42:32 pm
Interplay own the Intellectual Property of FreeSpace, the very universe belongs to them. If another company came up with a space sim with Terrans, Vasudans and Shivans and similar ships, they could very well find themselves at the wrong end of a lawsuit from Interplay.

I don't think so. As far as I can tell Volition own that.

What Interplay probably own is the rights to publish anything made in the Freespace universe. A good analogy is to imagine that Volition signed a three record deal with Interplay and have now released two albums. They still would own the rights to all their own songs, but they couldn't just go to another record company and release a 3rd album with them.
Title: Re: Official Volition statement...
Post by: sigtau on September 04, 2009, 09:41:09 pm
So either Interplay relinquishes the rights or they buy back Volition from THQ?
Title: Re: Official Volition statement...
Post by: Mongoose on September 04, 2009, 10:04:49 pm
Listen, Shivans are unstoppable. Anything less than ending with the complete destruction of the GTVA would lessen them! I'm actually quite content with the way things end in FS2. It's not really necessary to know why the Shivans do what they do, the unknown is infinitely better. I've thought about it for ten years now and I can't think of a truly satisfactory explanation, and I'm a pretty creative guy.
We're human beings.  We drive other species to extinction for breakfast.  We're certainly not about to let a bunch of five-legged xenophobes push us around forever. :D

I want a conclusion to the FS2 story, and until it comes from :V:, it hasn't happened.
This, pretty much.  As much as this community consistently continues to amaze me with its creativity and craftsmanship, and as much as I've enjoyed playing through any number of fan-made continuations and additions to the FS storyline, the truth at the end of the day is that none of them can ever be FS3.  The only thing that can is a story crafted by the original creators of the series, whether or not they had a conclusion mapped out at the time FS2 was released.  Until such time as that story is revealed, if it ever is, I'll continue to wonder what if and silently wish for that sequel.
Title: Re: Official Volition statement...
Post by: NGTM-1R on September 04, 2009, 10:21:45 pm
Listen, Shivans are unstoppable. Anything less than ending with the complete destruction of the GTVA would lessen them!

As a signature I saw once put it:

"We put poisons in our water and air to weed out the weak! We detonate fission bombs in our only biosphere! We nailed our god to a stick! Don't **** with the human race!"
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 05, 2009, 02:07:01 am
If anything of value was to be obtained from e-mailing Volition... it would be asking for something actually insightful... say, a brief interview on the HLP, perhaps. In which, perhaps we might manage to get Mr. Kulas to sit down and have a conversation with a good interviewer/interviewers. I'd be curious to know what the original prompt for FS would say about our endeavors. An interview between Dan Wentz and Darius about "the music and times of FreeSpace" would be a good read, too.

Eh. Personally I don't see much point for an interview with those guys. They wouldn't reveal anything about FS3. And if they talked about HLP it's just like, fanwank or whatever the term is. We can all read about how the HLP is so great yadda yadda. Maybe if the interview was about what type of story they wanted to tell, etcetera. As in backstory, what motivated them, from what did they draw inspiration and so on.

and once again... we already have FS3. It is also known as all the great mods here. Blue Planet, Derelict, Transcend, Sync (off the top of my mind....).

All of these mods could stand side-by-side with the "new" FS3 if its ever made.


All the love and care that goes into modding FS makes it more of an FS3 than an actual FS3 might ever be. Its not Volition made.  Its better than what Volition has made.

Eh I'm sorry but I don't agree here. Don't get me wrong I love the mods and many of the campaigns that have been made but they're not FS3. Blue Planet, Derelict, Transcend and Sync are all very divergent from Freespace for different reasons. The closest thing to Freespace I've played in terms of mission structure and in-mission dialogue is probably Procryon Insurgency. Flames of War isn't too far off either. But BP, Transcend and Sync? No.

The campaign structure is different. The emphasis on characters is different. Etcetera. And no campaign I've played has done what Volition has done but better, partly because of the fact that very few campaigns follow Volition's style in the first place. Most campaigns lack voice acting for a start.

Oh maybe ST:R was better than ST (though ST was crap in the first place). I'll give it that. But it's a rare exception.
Title: Re: Official Volition statement...
Post by: NGTM-1R on September 05, 2009, 02:22:21 am
The closest thing to Freespace I've played in terms of mission structure and in-mission dialogue is probably Procryon Insurgency. Flames of War isn't too far off either. But BP, Transcend and Sync? No.

The campaign structure is different. The emphasis on characters is different. Etcetera. And no campaign I've played has done what Volition has done but better, partly because of the fact that very few campaigns follow Volition's style in the first place. Most campaigns lack voice acting for a start.

Oh maybe ST:R was better than ST (though ST was crap in the first place). I'll give it that. But it's a rare exception.

The fact you compared Flames of War to the offical campaigns is about as insulting to :v: as anyone's ever gotten. So allow me to top that.

You're absolutely right.

We didn't follow their format. We made a new one. A better one. Transcend, as a storytelling mechanism, beats the canonical campaigns all to hell. Blue Planet has the variety of the original FS2 campaign (if not the length, perhaps its only problem), tells as interesting a story, and has a greater degree of characterization. Other mods I've worked on basically beat FS1/FS2 to hell in all possible categories.

FS3, I submit, cannot catch up. It will never be as good as the work the community does/has done if it follows the formula of the previous two games. It cannot be, because we have gone beyond that.
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 05, 2009, 03:28:13 am
The fact you compared Flames of War to the offical campaigns is about as insulting to :v: as anyone's ever gotten. So allow me to top that.

You're absolutely right.

I'm talking about format not mission quality. A lot of the FoW missions are hit and miss but the general tone of the campaign is somewhat consistent with FS2.


Quote
We didn't follow their format. We made a new one. A better one. Transcend, as a storytelling mechanism, beats the canonical campaigns all to hell. Blue Planet has the variety of the original FS2 campaign (if not the length, perhaps its only problem), tells as interesting a story, and has a greater degree of characterization. Other mods I've worked on basically beat FS1/FS2 to hell in all possible categories.

Hmmn, I still disagree. The format is certainly different and the campaigns produced under those formats are good but its like apples and oranges. I don't consider one format better than the other. Transcend in my opinion is certainly nowhere as good as FS2, but that's personal taste. Some people love it, I do not.  Blue Planet is a very enjoyable campaign, but it's not in the spirit of Freespace. Both are "good campaigns" by many standards but they're both so different in their approach to FS2 that I wouldn't compare them.

The thing is, no mod, no fanmade campaign has ever given me the wonder and awe of some FS2 missions like Into the Lions Den for example. That's unmatched by anything. The dream in BP came close, but . . . then it turned out to be just a dream which is a colossal cop-out. They haven't given me the same sense of desperation. I think voice acting is a huge part of it but it's not the only thing.


One of the biggest problems with fan made campaigns is that they just don't feel real. A lot of them for example like to have the same ships throughout for character development. But this leads to fundamental problems of believability. Look at the FS2 campaigns. There are what, 13 Sobeks which are named or appear in missions. But very few if any of them appear more than once. Why? Because when a ship gets hit down to 47% damage it goes home and sits in drydock for 4 months. It doesn't get repaired in two days. And it doesn't show up in the next mission back up to 100%. And honestly a lot of this character development isn't even necessary. Like in the main FS2 campaign, the second or third to last mission. I think the first Blue Lion mission the player is helping some convoy and a Sobek is defending and gets scragged in like 60 seconds, but for that 60 seconds, I care about that ship. It only has like 2-3 lines of dialogue but it's one of the best openings for a FS2 mission. A lot of campaigns, my own included have like 2 minutes of chit chat between pilots and one wonders if a lot of it is really necessary.

Or another personal peeve of mine is how some campaigns have turned the Lucifer into a self-healing organic ship like something out of Babylon 5. Whenever that comes to mind I think "oh, so we're not playing Freespace then are we?".

I've got my own campaign in the works, well on the back burner, but it's there. And I'd like to introduce new things and push the limits of the campaign too but I'd never consider it to be in the same calibre of the original campaigns. I only hope it's different and enjoyable.

In summary all I'm saying is that yes I recognize that mods have pushed the limits of story telling and that FSO has improved the engine greatly and so on but I've never seen or played anything that was a true successor to FS2 in all respects. And quite honestly I don't think anyone's trying to. People don't release a campaign and think "this is FS3." it's more like "this is my take on Freespace, or my tribute to Freespace, or my universe which is not really related to Freespace but I think is fun and exciting."
Title: Re: Official Volition statement...
Post by: Snail on September 05, 2009, 05:48:59 am
I'm talking about format not mission quality. A lot of the FoW missions are hit and miss but the general tone of the campaign is somewhat consistent with FS2.
Format? So if I create an excellent campaign but decide to actually add characters with real personalities into the story, Flames of War beats me to it by default?
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 05, 2009, 06:09:22 am
I'm talking about format not mission quality. A lot of the FoW missions are hit and miss but the general tone of the campaign is somewhat consistent with FS2.
Format? So if I create an excellent campaign but decide to actually add characters with real personalities into the story, Flames of War beats me to it by default?

It's not about saying one campaign is better than another. Just that some campaigns are more akin to Freespace than others.

I mean really Freespace 2 has maybe three to four prominent characters. Bosch, Petrarch, Psamtik's Admiral and Snipes (Command is less a character than a voice box). The idea that many campaigns (my own included) use in giving the player permanent and identifiable wingmen is pretty dissimilar from FS2.


The main difference is that FS2 is story-driven.
Whereas a lot of new mod campaigns are character-driven.

They're not the same. They can be both good, or bad, but they're different techniques.
Character driven campaigns typically have mission time devoted to displaying the character of each individual pilot with the intent of buiding upon that base. While FS2 at best will give you snippets of unnamed characters who give insight into the universe and/or the attitude of some pilots.

And yes many people think that Snipes is one of the best parts about FS2 and as such try to better incorporate that idea into their own campaigns. But, focusing on character development and introductions can slow the story and if handled poorly can be a nuisance to the player (ie when a difficult mission is preceeded by lengthy dialogue). Personally, Snipes was enjoyable but in terms of memorable missions from the main campaign the SOC missions comprise only an average percentage for me. Which to me at least suggests that characters, or at least well developed characters aren't always necessary for a good experience. As with the Sobek mentioned in my last post a ship's character can come across in very little screen time and can represent not only the ship but the gtva as a whole. That's another prolbem. If you give a character a face and a name what they say is limited to them. If you simply give a line of dialogue to an unnamed pilot, what they say has the potential to represent more than just them.

Title: Re: Official Volition statement...
Post by: Snail on September 05, 2009, 06:24:19 am
How close, stylistically, they are to FS2 is frankly completely irrelevant.
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 05, 2009, 07:15:57 am
How close, stylistically, they are to FS2 is frankly completely irrelevant.

It's relevant if you make the claim that "this is FS3, we made it" which prompted my original reply.
I simply don't agree that campaigns so dissimilar in their story telling style to the original games can be thought of as true sequels.
Title: Re: Official Volition statement...
Post by: Snail on September 05, 2009, 07:27:15 am
I simply don't agree that any user-made campaign can be thought of as a true sequel.

Whoever claims that their campaign is FS3 is a twat.
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 05, 2009, 07:32:06 am
I simply don't agree that any user-made campaign can be thought of as a true sequel.

Exactly. Just take them and enjoy them for what they are.
Title: Re: Official Volition statement...
Post by: Snail on September 05, 2009, 07:42:22 am
So what was the purpose of even arguing which mod was closest to FS3?

And whatever way you think about it, the best mods are determined by (quite obviously) their quality. How close they are stylistically to the original installments is neither here nor there.
Title: Re: Official Volition statement...
Post by: Locutus of Borg on September 05, 2009, 09:02:32 am
And would we REALLY want a sequel anyway unless it was built on the current engine?
Title: Re: Official Volition statement...
Post by: Snail on September 05, 2009, 09:04:33 am
And would we REALLY want a sequel anyway unless it was built on the current engine?
Uh, what?

Preferably a sequel would be portable, but not on the old FS2 engine...
Title: Re: Official Volition statement...
Post by: Locutus of Borg on September 05, 2009, 09:17:33 am
If it's on a new engine and not portable, then the SCP would become obsolete, but that's just my opinion.
Title: Re: Official Volition statement...
Post by: General Battuta on September 05, 2009, 11:04:13 am
If it's on a new engine and not portable, then the SCP would become obsolete, but that's just my opinion.

I very well hope so, or it wouldn't be a very good sequel, would it?

The whole point of an FS3 is to accomplish what the SCP can't or won't due to time and labor constraints.
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 05, 2009, 11:08:36 am
So what was the purpose of even arguing which mod was closest to FS3?

Closests to FS2 since FS3 doesn't exist ;)

Quote
And whatever way you think about it, the best mods are determined by (quite obviously) their quality. How close they are stylistically to the original installments is neither here nor there.

Hmmn, I think the best mods vary with each individual and are more an issue of how much they enjoy them. And while there is a certain amount of "community consensus", that list of mods is always fluctuating and is really more based upon the flavour of the day. Years ago people would say S:AH, Homesick, Derelict, etcetera. Now they say Transcend, Sync and Blue Planet and the underrated Procryon Insurgency.

If it's on a new engine and not portable, then the SCP would become obsolete, but that's just my opinion.

That depends largely upon the modability and the features of the new game. If the game can't be modded very easily, obviously this community will continue. Likewise, if there are features present in the SCP that aren't present in the new game then some people will stick with SCP. People are still creating levels for the original Doom and Wolfenstein 3D and who knows what else. People won't stop making FSO missions just because FS3 comes out. And even if an FS3 is in the near future I would imagine it would be at least 2-3 years at least.

(Giving all those LONG term projects some time to finally get out the door hahahaha)
Title: Re: Official Volition statement...
Post by: NGTM-1R on September 05, 2009, 12:57:34 pm
Hmmn, I think the best mods vary with each individual and are more an issue of how much they enjoy them. And while there is a certain amount of "community consensus", that list of mods is always fluctuating and is really more based upon the flavour of the day. Years ago people would say S:AH, Homesick, Derelict, etcetera. Now they say Transcend, Sync and Blue Planet and the underrated Procryon Insurgency.

Most of us still say Homesick, Derelict, and S:AH.
Title: Re: Official Volition statement...
Post by: Locutus of Borg on September 05, 2009, 01:04:10 pm
Oh, Derelict all the way.

What's S:AH?
Title: Re: Official Volition statement...
Post by: bahijal74 on September 05, 2009, 01:05:01 pm
We need hookahs..would make it so fun trust me...
Title: Re: Official Volition statement...
Post by: NGTM-1R on September 05, 2009, 01:31:51 pm
Take your druggy sentiments to Nuke, he'll be more sympathetic. :P
Title: Re: Official Volition statement...
Post by: darkdaej on September 05, 2009, 01:36:02 pm
Hmmn, I think the best mods vary with each individual and are more an issue of how much they enjoy them. And while there is a certain amount of "community consensus", that list of mods is always fluctuating and is really more based upon the flavour of the day. Years ago people would say S:AH, Homesick, Derelict, etcetera. Now they say Transcend, Sync and Blue Planet and the underrated Procryon Insurgency.

Most of us still say Homesick, Derelict, and S:AH.


Indeed, Derelict is my favoured campaign and always has been.  Blue Planet is great, but I think the fact that your character is named and actually has speech removed the player from his PC.  Silent PC's that are surrounded with talking ones engross me more in a story (as I can think up my own responses to them as well).  

A great example of this is Half-Life 2, early in when Alyx speaks to you and notices you don't respond she asks you: "You don't talk much do you?"  I laughed my head off at that one.  Gordon Freeman is the FPS character I have always preferred, simply because he does not speak.  
Speaking FPS characters have always annoyed me, because you see through their eyes.  If they speak, then you simply see through them, you aren't them...




Title: Re: Official Volition statement...
Post by: General Battuta on September 05, 2009, 01:37:06 pm
I've always found that silent protagonists (like Gordon) completely destroy immersion. No reaction to crazy events? No characterization? No desires, no motivation?

I've never wanted to inhabit an empty shell. Moreover, Gordon just makes things absurd by never responding to the people around him.
Title: Re: Official Volition statement...
Post by: darkdaej on September 05, 2009, 01:39:18 pm
I've always found that silent protagonists (like Gordon) completely destroy immersion. No reaction to crazy events? No characterization? No desires, no motivation?

I've never wanted to inhabit an empty shell. Moreover, Gordon just makes things absurd by never responding to the people around him.

I understand your point, but then again I still get a kick out of him.

all he needs now is legs...and a body (Mr. Floating Hands, lol)

Then again, I've always considered Freeman to be a mute (even though he grunts and hisses)
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 05, 2009, 01:41:59 pm
Hmmn, I think the best mods vary with each individual and are more an issue of how much they enjoy them. And while there is a certain amount of "community consensus", that list of mods is always fluctuating and is really more based upon the flavour of the day. Years ago people would say S:AH, Homesick, Derelict, etcetera. Now they say Transcend, Sync and Blue Planet and the underrated Procryon Insurgency.

Most of us still say Homesick, Derelict, and S:AH.

That's because you're old. Like me.
What ever happened to Blaise anyway?
Title: Re: Official Volition statement...
Post by: darkdaej on September 05, 2009, 01:42:47 pm
excuse the doubleposting:

Also the goal of the Silent Protagonist is that the reactions to crazy events are the player's, not some character outside the player himself.

F.E.A.R. accomplished this with greatness (not F.E.A.R. 2, the original)

I nearly crapped my pants on a couple occasions on my first playthrough of "First Encounter Assault Recon"

Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 05, 2009, 01:54:48 pm
I think speaking and non-speaking PCs have inherent pros and cons for the reasons stated above. PREY for example had a speaking PC and many times the dialogue he said was quite funny. But for PREY I think it's necessary because most of the time he's fighting humans and they're not going to say a lot of English whereas FEAR for example the marines are always chitter-chatting.

I disagree that talking PCs take away the immersion though. Thief-Dark Project, one of my all time favourites has a talking PC but it's also the most immersive and intense game I've ever played.


Back on the subject of Freespace, talking PCs and characterization can be a good thing or not depending on one's preferences. However I don't think Freespace is really the best sort of game for related characters to the player. Most campaigns, such as Blue Planet, can really only relate one character to the player on any meaningful level. I think if a campaign really wants to relate a host of characters it needs proper cutscenes ala the Wing Commander games so each wingman or admiral or whatever can be given more character and more of a voice. So when you see that one line of dialogue in mission, it actually has more weight and meaning.

That being said, despite the limitations, BP, Transcend, Homesick and similar campaigns have done a decent job of relating characters.
Title: Re: Official Volition statement...
Post by: Mongoose on September 05, 2009, 05:46:24 pm
I kind of feel like the greatest move that Valve could pull at the end of the Half-Life saga is revealing that it's not that Gordon doesn't talk...it's that he can't talk.  A physically mute, ass-kicking theoretical physicist?  What more do you need? :D

(As a side note, Gordon being mute doesn't bother me in the least.  Like darkdaej said, his reaction to a particular scene is my own by extension.  I don't just control him; I am him.  Having him speak would destroy what Valve is trying to convey.)

More on-topic (such as it is), I completely understand what AA is saying here.  I'd disagree with NGTM-1R's assertion that the new campaign formats that have arisen have gone "beyond" what :v: originally achieved; I feel it's not so much a case of "beyond" as it is "to the side."  There have been some great achievements in character- and thematically-driven campaigns (with BP being of the former and Transcend/Sync of the latter), but in my mind, they're no better or worse than the impersonal, story-driven paradigm of the retail campaigns.  They're just a different option available to the community's storytellers.  AA's not saying that no other fan-made campaign can "be FS3" in the sense that any of them are actively claiming to be so, but rather that the majority of fan-made campaigns don't fit in the same format that made the retail campaigns what they are.  I will agree that PI is about as close as anyone has come to recapturing that atmosphere, and I'd submit ST:R for being just as successful (if not even more so, thanks to the superb voicework).  Both of these campaigns utilize many of the same mannerisms, tropes, and structures that :v: used to great effect in their own campaigns, and that's the very sort of thing I'd want to see in a future sequel.  I love playing most of the (for lack of a better term) new-paradigm campaigns that have been created, but they'll never fill the void in my heart that a true successor to FS2 would.
Title: Re: Official Volition statement...
Post by: stuart133 on September 05, 2009, 06:00:04 pm
The thing is though surely it must take a huge amount of effort to put in a mission editor as good as FRED and this would probably increase production costs. If there wasn't a FRED 3 or it was rubbish I feel that many people would not play FS3 for long but instead come back to 2.
I feel that given to apprehensiveness that Interplay would feel about releasing FS3 they would try to make it as cheap as possible without compromising the game, which could mean scrapping FRED 3. This in my view would make it a great disappointment and leave many of the fans here not really feeling that they were getting their money's worth, what with the amount of user content freespace players can enjoy at the moment.
Title: Re: Official Volition statement...
Post by: Locutus of Borg on September 05, 2009, 07:48:28 pm
They should release any new campaign game bundled with the two previous ones. That way, new people could pick it up as well as old, and they wouldn't need to tell a story as if the player had never heard of the shee-vanz before.
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 05, 2009, 08:26:06 pm
The thing is though surely it must take a huge amount of effort to put in a mission editor as good as FRED and this would probably increase production costs. If there wasn't a FRED 3 or it was rubbish I feel that many people would not play FS3 for long but instead come back to 2.
I feel that given to apprehensiveness that Interplay would feel about releasing FS3 they would try to make it as cheap as possible without compromising the game, which could mean scrapping FRED 3.

FRED and FRED2 aren't special programs made for the fans. They're just the tools that volition used themselves to create the missions. So a lack of FRED3 or equivalent would be simply an omission, unless they create the missions some other way that makes it impossible to release. Though Freespace's modability goes far beyond FRED. The ease of changing tables is another (given the proper tools).
Title: Re: Official Volition statement...
Post by: Thaeris on September 05, 2009, 09:01:38 pm
Someone mentioned that in FS3 they wanted V to end the "FS trilogy."

...This, my friend, is unacceptable. Here's why:

You can't just end something as awesome/win as FS with a trilogy... When the GTVA and any other races which might be brought up in the story finally show down with the Shivans, I want it to be 500+ years since FS2 in the most spendiforous, BoE-smashing battle EVAR CONCIEVED that it would make Gurren Lagann look like a joke. That would do FS and V justice. I'm convinced nothing else will do.

-Thaeris
Title: Re: Official Volition statement...
Post by: General Battuta on September 05, 2009, 09:05:54 pm
I can't think of many series of...well, anything...that have gone well past the third installment of a single story arc, though.
Title: Re: Official Volition statement...
Post by: Locutus of Borg on September 05, 2009, 09:51:42 pm
Quake?

Oh wait, you said STORY...

lol
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 05, 2009, 09:54:30 pm
Quake?

Oh wait, you said STORY...

lol

Wing Commander has 5 games does it not?
Title: Re: Official Volition statement...
Post by: NGTM-1R on September 05, 2009, 09:57:49 pm
Only 3 of which dealt with the same arc.
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 05, 2009, 10:03:25 pm
Only 3 of which dealt with the same arc.

Well personally I'd rather have them end Freespace or at least the current story arc rather than "milking the franchise" with game after game. I've always favoured stories with a set beginning and end than open-ended premises with no end in sight.

The biggest problem with larger arcs as well is that there's always the possibility that the last arc(s) don't get finished (ie see Freespace 3). Same thing with Babylon 5 and BSG. Both shows thought they wouldn't get a season 5 so they decided to end it in season 4, though B5 did get season 5 and then with so little story left the season was pretty slow and pretty bad.
Title: Re: Official Volition statement...
Post by: General Battuta on September 05, 2009, 10:04:12 pm
I am pondering. Harry Potter arguably had four pretty strong entries (arguably seven, if you liked the last one). You could quibble about to what degree they all dealt with the same arc, but I reckon you could calli it a successful seven-book story, though personally I think it derailed after four.

Past that I'm struggling a wee bit. A Song of Ice and Fire? Or has it gone overboard too?

And yeah, I agree with Akalabeth Angel.
Title: Re: Official Volition statement...
Post by: Mongoose on September 05, 2009, 10:28:05 pm
I am pondering. Harry Potter arguably had four pretty strong entries (arguably seven, if you liked the last one). You could quibble about to what degree they all dealt with the same arc, but I reckon you could calli it a successful seven-book story, though personally I think it derailed after four.
I'd argue that Harry Potter only started getting good after the third book or so, but that's for another thread. :p
Title: Re: Official Volition statement...
Post by: General Battuta on September 05, 2009, 10:31:53 pm
I agree with that too, I think it peaked around three, four, and some of five.
Title: Re: Official Volition statement...
Post by: BlueFlames on September 08, 2009, 10:23:50 am
Quote
I can't think of many series of...well, anything...that have gone well past the third installment of a single story arc, though.

Command & Conquer

[Old text goes here.]

It does count, whether you like it or not.  :P  Don't object, lest the forum lords will smite us again!
Title: Re: Official Volition statement...
Post by: stuart133 on September 08, 2009, 12:10:52 pm
It may be true but the story is not exactly great is it??

Any series that have gone beyond 3 installments without losing the plot??
I really don't think so. That said I would love someone to prove me wrong
Title: Re: Official Volition statement...
Post by: Mongoose on September 08, 2009, 12:28:06 pm
So wait...I could have saved myself the bother of splitting out those two pages' worth of off-topic babble by just letting the forum glitch eat them for me?  I guess I was doing it wrong. :p
Title: Re: Official Volition statement...
Post by: General Battuta on September 08, 2009, 12:41:30 pm
Quote
I can't think of many series of...well, anything...that have gone well past the third installment of a single story arc, though.

Command & Conquer

[Old text goes here.]

It does count, whether you like it or not.  :P  Don't object, lest the forum lords will smite us again!

Command and Conquer is an interesting case. Red Alert 1-3 are a separate story arc from C&C Tiberium; I'm aware of Kane's presence in RA1 but the fact is that that's more of an easter egg than anything else. Moreover, both storylines 'switched authors' of sorts after the second installment.

With RA3 being fairly bad storywise and Tiberian Sun and Renegade arguably both being rather low-quality, I'd say they've both definitely derailed.
Title: Re: Official Volition statement...
Post by: IronForge on September 09, 2009, 02:38:39 am
I don't have time to read anything and having gone so far off topic I don't see why it hasnt been locked yet. But yes GoG's selling (and making into topselling item list) of freespace and freespace 2 sure has appeared to make a difference. Lets hope they are who they claim to be and sharing profits with whoevers gona create FS3 and not just some random guy with lots of bandwidth uploading stuff.

Anyway, why freespace cannot end with FS3? Because look at what was possible in the days of FS2. We couldn't do any real fleet VS fleet 10capships against 10 battles because of then tech limitations. If FS3 was released this year, we could probably have that and more. Plus, weapon effects and graphics would be awesome. So why I don't want it to end in say 5 years time? Cos I wanna play FreeSpace in 3d with a touchless mouse 50 years from now.
Title: Re: Official Volition statement...
Post by: Mongoose on September 09, 2009, 08:37:34 pm
Seriously, come on, people.  This is the second time I've had to lop a whole bunch of posts out of this thread and send them to GD, thanks to that lovely database corruption.  Go take your Honorverse, C&C-verse, and whatever-the-hell-verse talk there, and leave this for posts at least tangentially related to the topic. :p
Title: Re: Official Volition statement...
Post by: Scotty on September 09, 2009, 08:54:46 pm
In our defense, this is how good discussions get started.
Title: Re: Official Volition statement...
Post by: Thaeris on September 09, 2009, 09:38:37 pm
<Thaeris agrees with Scotty>
Title: Re: Official Volition statement...
Post by: Mongoose on September 09, 2009, 10:00:44 pm
Discussions in general are all well and good, but discussions that have absolutely nothing to do with the FreeSpace universe or its mechanics aren't so good when they take place in this board.  I don't mind topics meandering off their original intent to related subjects, like the current interesting one about stealth in space, but when you start spilling out whole paragraphs about a random sci-fi book series in a thread ostensibly about :v:'s desire to make a third FreeSpace game, that's just way too off-course for my tastes.
Title: Re: Official Volition statement...
Post by: Colonol Dekker on September 10, 2009, 04:20:39 pm
Yep, General Discussion belongs in General Discussion.......
Title: Re: Official Volition statement...
Post by: Scotty on September 10, 2009, 04:38:44 pm
But sometimes it gets born up here :D.  Seriously, if we got too far off topic, we can always split it.
Title: Re: Official Volition statement...
Post by: Mongoose on September 10, 2009, 05:11:11 pm
Um, there's no "we" here.  Myself, Wanderer, or one of the global mods/admins are the ones who would have to go through the bother of splitting, so I speak for all of them when I strongly suggest that you not require us to do so on a regular basis. ;)
Title: Re: Official Volition statement...
Post by: Colonol Dekker on September 11, 2009, 03:06:39 am
In this (and most) case(s) prevention is better than cure.
Title: Re: Official Volition statement...
Post by: IronForge on September 12, 2009, 12:58:47 am
Would it be ethical to pay GoG money for 100 copies of FS2 if they agree to log it down as 1000?
Title: Re: Official Volition statement...
Post by: General Battuta on September 12, 2009, 01:01:31 am
I don't think that would work, since some whistleblower (or normal audit) would probably assume somebody gave away 900 for free. And falsifying reports is bad.
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 12, 2009, 11:34:27 am
Would it be ethical to pay GoG money for 100 copies of FS2 if they agree to log it down as 1000?

What would be the point of that?
Why not just promote it, get more people playing. Though biggest promotion is probably GoG itself.
Title: Re: Official Volition statement...
Post by: IronForge on September 12, 2009, 10:36:55 pm
Getting it off wikipedia's list of free space sim games is probably a good first step. Prevents them newbs all asking 'where can I dl this free'. Well maybe we should have the demo DLable for free somewhere...

EDIT: Its been taken off. Sorry
Title: Re: Official Volition statement...
Post by: Stormkeeper on September 13, 2009, 08:42:28 pm
Would it be ethical to pay GoG money for 100 copies of FS2 if they agree to log it down as 1000?
... Why would you do that ?
Title: Re: Official Volition statement...
Post by: Kie99 on September 13, 2009, 09:46:02 pm
So they will make FS3 lol
Title: Re: Official Volition statement...
Post by: BlueFlames on September 13, 2009, 10:28:19 pm
Maybe it's just me, but I'm starting to feel like the cure for ignorance isn't education, but fire.

FreeSpace, as a commercial product, is defunct, relegated for the rest of its days to the bargain bin, eBay, and digital distribution sites.  Enjoy the games that were made.  Partake in the third-party content.  But for the love of all you consider sacred, stop asking about the damn sequel that will never be.

If you buy a hundred, a thousand, or a trillion copies on GoG, FreeSpace 3 will not be the result.  An executive at Interplay will scratch his head, when he sees the curiously large royalty cheque, cross his fingers that it doesn't bounce, and then go about ordering a ****ty, rushed sequel to a game you never cared about in the first place.  Why?  Because Interplay does not hold the rights necessary to develop a new FreeSpace title, and THQ isn't going to have one of their in-house development studios (i.e. Volition) work on a game for their competition.  FS3 will not happen, because it cannot happen.

Nine years (http://articles.latimes.com/2000/sep/12/local/me-19795), almost to the day, and somehow the reality hasn't hit people yet.  That's what I call f'n slow.
Title: Re: Official Volition statement...
Post by: Thaeris on September 13, 2009, 10:32:30 pm
Maybe it's just me, but I'm starting to feel like the cure for ignorance isn't education, but fire.

FreeSpace, as a commercial product, is defunct, relegated for the rest of its days to the bargain bin, eBay, and digital distribution sites.  Enjoy the games that were made.  Partake in the third-party content.  But for the love of all you consider sacred, stop asking about the damn sequel that will never be.

If you buy a hundred, a thousand, or a trillion copies on GoG, FreeSpace 3 will not be the result.  An executive at Interplay will scratch his head, when he sees the curiously large royalty cheque, cross his fingers that it doesn't bounce, and then go about ordering a ****ty, rushed sequel to a game you never cared about in the first place.  Why?  Because Interplay does not hold the rights necessary to develop a new FreeSpace title, and THQ isn't going to have one of their in-house development studios (i.e. Volition) work on a game for their competition.  FS3 will not happen, because it cannot happen.

Nine years (http://articles.latimes.com/2000/sep/12/local/me-19795), almost to the day, and somehow the reality hasn't hit people yet.  That's what I call f'n slow.

HOORAY FOR LOGIC!!!
Title: Re: Official Volition statement...
Post by: deathfun on September 13, 2009, 11:23:46 pm
Sometimes, it's best to simply forget about logic and hope for things unachievable.

I'd go for another Space Sim though. The IL-2 Sturmikov(sp?) demo just isn't cutting it for me
Title: Re: Official Volition statement...
Post by: Thaeris on September 13, 2009, 11:40:37 pm
The Sturmikov: It's like the Sturmovik... only misspelled!  :lol:

Sorry, and no offense. I couldn't help that one...
Title: Re: Official Volition statement...
Post by: BlueFlames on September 13, 2009, 11:53:33 pm
Quote
Sometimes, it's best to simply forget about logic and hope for things unachievable.

How thick are you?  Eternal hope leads to ongoing disappointment, and if you're not careful, that will turn you into a jaded, bitter figure.

For example, I can hope that you pass a kidney stone the size of Charon, and die in the process.  That won't happen, though, so if I do hope for that, I'll be disappointed, when I see you continue to post such idiocy, and it will really wear on my last nerve, when whatever gibbering twats you may eventually spawn in your wake start blithering on about their FS3 hopes and dreams.

Trust me, when you have to put up with a couple more years of morons raising hopes for FS3, you'll get pretty tired of such insipid crap.

It's been nine years since the last change in the state of FreeSpace's legal limbo, and that change was one for the worse.  Deal with reality, or at least shut your gob about your ridiculous fantasy.
Title: Re: Official Volition statement...
Post by: General Battuta on September 14, 2009, 12:30:47 am
That was out of line, man.
Title: Re: Official Volition statement...
Post by: deathfun on September 14, 2009, 12:34:20 am
Quote
Sorry, and no offense. I couldn't help that one...

Hey, at least I had all the letters correct

Quote
How thick are you?

What a great start to your debate. Insult the opposition.

But hey, it's understandable since you are already that bitter person you have described.

Quote
Deal with reality, or at least shut your gob about your ridiculous fantasy.

It's almost as though you were there, did that, and came back.


Now, let me explain.
I know the chances of it ever being pursued is 0%. I know FS3 will never become a reality. You insulting me for simply hoping that one day (could be 30 years) that the space sim genre will make a comeback is rather juvenile. Sure you may be annoyed, but that's you, and as far as I am concerned... I don't care what you have to say. I may be an idiot for hoping for a space sim (notice I never mentioned FS3 in my previous post? Do read it again just to make sure) but a space sim is more probable then FS3.

"you'll get pretty tired of such insipid crap"

Unlike yourself, I don't mind people hoping for things. It's their opinion, and I am in no position to tell them to think otherwise. You are not either

EDIT: I am not trying to start a argument, I am simply explaining my opinion of this matter
Title: Re: Official Volition statement...
Post by: NGTM-1R on September 14, 2009, 12:52:52 am
How thick are you?  Eternal hope leads to ongoing disappointment, and if you're not careful, that will turn you into a jaded, bitter figure.

On the other hand, you can already be a bitter, jaded figure apparently. Pick one.

Seriously man, ragging on people for hoping is about as evil as it gets.
Title: Re: Official Volition statement...
Post by: Reprobator on September 14, 2009, 01:12:35 am
Well , about the right owned by whoever, i think if space sim come back from the deeps of the market, That would end up with another game (freespace like but not freespace itself) .
 
Title: Re: Official Volition statement...
Post by: karajorma on September 14, 2009, 04:52:15 am
That was out of line, man.

Agreed. There's nothing wrong with hoping for FS3. When you go beyond hoping and start thinking that you can find out the answers from emailing :v: and interplay then you move closer to delusion. But there is nothing wrong with hoping that it will surprise you one day by appearing as long as you realise that the chances of it happening are very low.
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 14, 2009, 05:17:35 am
It's been nine years since the last change in the state of FreeSpace's legal limbo, and that change was one for the worse.  Deal with reality, or at least shut your gob about your ridiculous fantasy.

Aren't you the guy who PMed me about FO3?

Isn't Fallout 3 one of those games, where Interplay had the rights, and they leased or sold them to another company?
Just like Interplay has the rights to Freespace, and could sell them to another company.
Title: Re: Official Volition statement...
Post by: headdie on September 14, 2009, 07:42:32 am
you want huge gaps between games try

Dune 2 to Dune 2000
1992 - 1998 thats 6 years

Wolfenstein 3D - Return to Wolfenstein
1992 - 2001 thats 9 years

so just because a game makes no movement in a long time dont mean it wont happen ever
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 14, 2009, 08:10:09 am
you want huge gaps between games try

Dune 2 to Dune 2000
1992 - 1998 thats 6 years

Wolfenstein 3D - Return to Wolfenstein
1992 - 2001 thats 9 years

so just because a game makes no movement in a long time dont mean it wont happen ever

I got you beat.

Doom 2 (1994) - Doom 3 (2004)
10 years

Though. It's a remake really not a sequel despite the name.
Title: Re: Official Volition statement...
Post by: headdie on September 14, 2009, 08:15:20 am
you want huge gaps between games try

Dune 2 to Dune 2000
1992 - 1998 thats 6 years

Wolfenstein 3D - Return to Wolfenstein
1992 - 2001 thats 9 years

so just because a game makes no movement in a long time dont mean it wont happen ever

I got you beat.

Doom 2 (1994) - Doom 3 (2004)
10 years

Though. It's a remake really not a sequel despite the name.

works for me lol
Title: Re: Official Volition statement...
Post by: Blue Lion on September 14, 2009, 08:29:18 am
I'm not shocked a FPS gets redone much later on. The genre FS is in just might not have enough supporters to get it going.

Companies want money makers. You're gonna get WW2 FPS's, GTA clones, etc etc etc unless they add in some gimmick.

If the genre comes roaring back and people are looking for a good space sim, FS will be one of the first they call on.
Title: Re: Official Volition statement...
Post by: Thaeris on September 14, 2009, 11:36:48 am
Or Lucas Arts...

...Of course, everything would be retconned to Hell and back, so that would simultaneously kill the genra again. Go figure.

Friggin' George Lucas...
Title: Re: Official Volition statement...
Post by: NGTM-1R on September 14, 2009, 01:14:35 pm
I think actively ****ting on the legacy of TIE Fighter would probably provoke even us to death threats, but hey...
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 14, 2009, 01:55:41 pm
Yeah why didn't Lucasarts make a fakking clone wars sim? That might've re-ignited the genre. They made every other ****ass genre under the sun for star wars, what's one more.
Title: Re: Official Volition statement...
Post by: General Battuta on September 14, 2009, 03:05:21 pm
Well, Republic Commando was great.
Title: Re: Official Volition statement...
Post by: SpardaSon21 on September 14, 2009, 03:30:32 pm
And did Lucas Arts make a sequel to Republic Commando?  No, they took the easy way out and got a mediocre author to do a few books in the EU about the RC's.
Title: Re: Official Volition statement...
Post by: Spoon on September 14, 2009, 06:01:43 pm
Duke Nukem 3D (1996) - Duke Nukem Forev... wait.
Title: Re: Official Volition statement...
Post by: Stormkeeper on September 14, 2009, 07:56:55 pm
Duke Nukem 3D (1996) - Duke Nukem Forev... wait.
:lol:
Title: Re: Official Volition statement...
Post by: Ziame on September 16, 2009, 12:35:03 pm
Wolfenstein (1992) -Wolfenstein (2009)

Beat you xD
Title: Re: Official Volition statement...
Post by: Akalabeth Angel on September 16, 2009, 12:40:40 pm
Wolfenstein (1992) -Wolfenstein (2009)

Beat you xD

Yeah except you forgot Return to Castle Wolfenstein in 2001
Title: Re: Official Volition statement...
Post by: General Battuta on September 16, 2009, 12:41:05 pm
And Enemy Territory.
Title: Re: Official Volition statement...
Post by: mxlm on September 16, 2009, 11:58:52 pm
Hmm. I was reading BlueFlames' posts and all I could hear was "Hope is the first step on the road to disappointment," followed by, "An open mind is a like a fortress with its gates unbarred and unguarded."

I think I need therapy.
Title: Re: Official Volition statement...
Post by: Stormkeeper on September 17, 2009, 03:18:16 am
Hmm. I was reading BlueFlames' posts and all I could hear was "Hope is the first step on the road to disappointment," followed by, "An open mind is a like a fortress with its gates unbarred and unguarded."

I think I need therapy.
Fear not, Battle Brother mxim. We are all brothers in arms before the gaze of the Emperor.
Title: Re: Official Volition statement...
Post by: Wobble73 on September 17, 2009, 06:58:43 am
Hmm. I was reading BlueFlames' posts and all I could hear was "Hope is the first step on the road to disappointment," followed by, "An open mind is a like a fortress with its gates unbarred and unguarded."

I think I need therapy.
"Abandon all hope, all ye who enter here!" :lol:


Fear not, Battle Brother mxim. We are all brothers in arms before the gaze of the Emperor.

Would that be Emperor Vectron and his shiny golden beard?  ;)
Title: Re: Official Volition statement...
Post by: Colonol Dekker on September 18, 2009, 01:33:09 am
For vectron!
 
What was the gap between red alert two and three my brain forgot.
 
Insomnia sucks.
Title: Re: Official Volition statement...
Post by: lostllama on September 20, 2009, 01:14:58 pm
9 years.

Edit: I'd say 8 or 9 years actually, but meh.
Title: Re: Official Volition statement...
Post by: Woolie Wool on September 21, 2009, 12:01:51 pm
And did Lucas Arts make a sequel to Republic Commando?  No, they took the easy way out and got a mediocre author to do a few books in the EU about the RC's.

You're talking about Karen Traviss, right? "Mediocre" is too kind for her.
Title: Re: Official Volition statement...
Post by: headdie on September 21, 2009, 12:39:55 pm
that's the problem with the books, some of the authors are brilliant but there is a lot of stuff that is sort of average which has dragged down some good concepts
Title: Re: Official Volition statement...
Post by: The E on September 21, 2009, 12:51:50 pm
Since when has "Mandalorians are the best, brightest, most AWESOME people in the UNIVERSE while Jedi are hypocritical idiots" been a good idea?
Title: Re: Official Volition statement...
Post by: Colonol Dekker on September 21, 2009, 02:27:03 pm
Ask Bobba Fett...........




IMHO Sith are best :)
Title: Re: Official Volition statement...
Post by: Mongoose on September 21, 2009, 02:35:59 pm
*cough* General FreeSpace *cough*
Title: Re: Official Volition statement...
Post by: Colonol Dekker on September 21, 2009, 02:45:40 pm
Which of course leads us onto how the Vasudans recovered after the destruction of Vasuda Prime :nervous:
Title: Re: Official Volition statement...
Post by: Mongoose on September 21, 2009, 02:57:45 pm
:lol:
Title: Re: Official Volition statement...
Post by: stuart133 on September 21, 2009, 04:56:23 pm
Which of course leads us onto how the Vasudans recovered after the destruction of Vasuda Prime :nervous:

What a subtle return to Freespace.  :)
But then again this topic appears to have strayed so far off topic it doesn't matter all that much
Title: Re: Official Volition statement...
Post by: Colonol Dekker on September 21, 2009, 06:07:58 pm
Sith orbital bombardment of Dantooine, Lucifer orbital bombardment of Vasuda prime?
 
Logic :)
 
Title: Re: Official Volition statement...
Post by: Stormkeeper on September 21, 2009, 06:17:18 pm
How did anyone survive the bombardment of Vasuda Prime anyway? AFAIK, the Shivans glassed the planet, the Sith just bombarded Dantooine.
Title: Re: Official Volition statement...
Post by: The E on September 21, 2009, 06:26:46 pm
Evacuation prior to the Lucy's arrival, for one. Also, the Lucy took some time to kill everything on Vasuda prime, which would allow even more people to escape.
Title: Re: Official Volition statement...
Post by: Thaeris on September 21, 2009, 06:34:19 pm
If they get past the fighter screen, that is...
Title: Re: Official Volition statement...
Post by: SpardaSon21 on September 21, 2009, 06:36:10 pm
Am I right in thinking Alpha One was nowhere near Vasuda Prime at the time of the Lucifer's bombardment?
Title: Re: Official Volition statement...
Post by: Stormkeeper on September 21, 2009, 06:38:09 pm
I think he was. Helped with the evacuation I think; I seem to remember a certain mission like that.
Title: Re: Official Volition statement...
Post by: deathfun on September 21, 2009, 06:45:01 pm
I've got the CD on standby, time to check for you folks

EDIT: Damn, I restarted the campaign so I can't go to mission simulator...
Title: Re: Official Volition statement...
Post by: SpardaSon21 on September 21, 2009, 06:54:10 pm
I think the mission after the bombing of Vasuda Prime command briefing is the one where you escort the various transports and freighters in between the three jump nodes.
Title: Re: Official Volition statement...
Post by: Mongoose on September 21, 2009, 06:55:15 pm
I think he was. Helped with the evacuation I think; I seem to remember a certain mission like that.
The mission "Exodus" actually took place after Vasuda Prime's destruction; the ships you were escorting at that node cluster were either transports/freighters full of refugees and supplies leaving the Vasuda system or warships heading into it to strike against the Shivan forces.

And to answer your earlier question, the first command briefing from Admiral Shima mentioned the Lucifer bombarding Vasuda Prime for something like fourteen hours, which would presumably give time for at least some civilians to be evacuated from other parts of the planet.  The Shivan forces in orbit probably destroyed the majority of those, but at least someone had to get through.
Title: Re: Official Volition statement...
Post by: IronForge on September 21, 2009, 07:50:23 pm
OOMPH sorry didnt check the forums for an insanely long period. And probably will be gone for another insanely long period too, exams are coming.

Anyways, why would command want to send warships INTO vasuda is beyond me.

As for restoring V prime, it *is* possible but would be like terraforming a planet from scratch. Or 'vasuforming'  :p

Maybe if there is a sequel, I would most certainly expect something to be done about V prime and restoring the link to SoL.

And about FS3... no one said it HAD to be a game... dont stone me but I'd be quite content with a glossy pictury polished book, or movie or wadever. I assume the modderrs here will take it from there.
Title: Re: Official Volition statement...
Post by: The E on September 21, 2009, 07:55:16 pm
Maybe because there's this big Alliance in need of symbols? Helping this evacuation would be one of those. And do you seriously think that Vasudans, who seem similar in terms of thought processes to humans, would NOT try anything in their power to get everyone out?
Title: Re: Official Volition statement...
Post by: deathfun on September 21, 2009, 11:55:07 pm
Wait! I remember this one little video of the bombardment showing vessels flying out of the city. There is the proof
Title: Re: Official Volition statement...
Post by: karajorma on September 22, 2009, 12:29:58 am
OOMPH sorry didnt check the forums for an insanely long period. And probably will be gone for another insanely long period too, exams are coming.

Well that just means the last ban had no effect at all.

Let's make it a month this time then so that you catch some of it. :p
Title: Re: Official Volition statement...
Post by: General Battuta on September 22, 2009, 07:45:40 pm
Wait, did you actually ban him again? That seems a bit much...
Title: Re: Official Volition statement...
Post by: NGTM-1R on September 22, 2009, 08:19:58 pm
I don't think banning him is going to improve his rate of checking the forums.
Title: Re: Official Volition statement...
Post by: Stormkeeper on September 22, 2009, 09:38:34 pm
Ban him for what though?
Title: Re: Official Volition statement...
Post by: SypheDMar on September 22, 2009, 10:03:04 pm
I don't think banning him is going to improve his rate of checking the forums.
If he was indeed claiming to have just checked the forums. :nervous:

Ban him for what though?
For saying that he hasn't checked the forums for an insanely long period of time when banned. Should definitely be a forum rule.

Come to think of it, if V gets the rights to FreeSpace, the next FreeSpace probably wouldn't be a game. Maybe the one after that, though.
Title: Re: Official Volition statement...
Post by: Stormkeeper on September 22, 2009, 10:24:37 pm
No I mean, what got him banned in the first place?
Title: Re: Official Volition statement...
Post by: SypheDMar on September 22, 2009, 10:26:46 pm
I know. I was making light of the ordeal. Though the more I think about it, the more I think that it should be a forum rule. :shaking:
Title: Re: Official Volition statement...
Post by: NGTM-1R on September 22, 2009, 10:27:35 pm
He was...well, Diaspora attracts the type, I'm sure you're familar with them. :P
Title: Re: Official Volition statement...
Post by: Stormkeeper on September 22, 2009, 10:41:46 pm
.. Ah.
Title: Re: Official Volition statement...
Post by: karajorma on September 24, 2009, 03:19:08 am
Wait, did you actually ban him again? That seems a bit much...

Only for a couple of days. A ban is pretty much worthless if he never checked the forum the entire time he was banned and didn't even realise he was banned. :p

No I mean, what got him banned in the first place?

He repeatedly annoyed the Diaspora team asking for a release date we don't have despite being given reasoned explanations for why we couldn't give one. That earned him his custom title. He then made sarcastic comments to the next person to ask for a release date instead of simply allowing the team to deal with it (probably in the hope of goading us into giving him this release date he thinks we're hiding from him) and was lucky to avoid a ban for that. Finally here on GF he told Mongoose to merge a thread in the post immediately following the one where Mongoose had basically said that random forum members shouldn't be telling the admins and mods how to do their jobs.

Basically he has a habit of pushing things well past the point where he should stop.
Title: Re: Official Volition statement...
Post by: Stormkeeper on September 24, 2009, 07:41:59 am
Sounds like another FS2Freak88 in the making.