Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: Carl on April 04, 2002, 12:31:18 am

Title: fightery thingy
Post by: Carl on April 04, 2002, 12:31:18 am
http://www.warpstorm.com/forum/attachment.php?s=&postid=69185

by me.
Title: fightery thingy
Post by: vadar_1 on April 04, 2002, 12:32:05 am
Thats a damn nice fighter thingy
Title: fightery thingy
Post by: Blue Lion on April 04, 2002, 12:51:14 am
I don't see any gun mounts, unless I'm just missing them
Title: fightery thingy
Post by: Carl on April 04, 2002, 01:01:14 am
the gun mounts are the grey things under the two lines in the front.
Title: fightery thingy
Post by: Blue Lion on April 04, 2002, 01:01:50 am
*squints*

 Oh....ok
Title: fightery thingy
Post by: Kamikaze on April 04, 2002, 01:31:37 am
Mmmm... looks pretty high-poly... how many? :p

And as a fightery thingy, I'd give it a :yes: :nod:
Just one thing though I don't like the squarish thing on right behind the cockpit - it looks a bit strange and out of place.
Title: fightery thingy
Post by: Carl on April 04, 2002, 01:35:51 am
what squarish thingy?
Title: fightery thingy
Post by: Carl on April 04, 2002, 01:36:51 am
oh, and 19,974 polys
Title: fightery thingy
Post by: Razor on April 04, 2002, 01:36:57 am
Why is the cockpit transparent? :LOL:
Title: fightery thingy
Post by: Razor on April 04, 2002, 01:38:46 am
And it looks like it is missing the pilot seat and the controll panel.

By the way, not bad.
Title: fightery thingy
Post by: Carl on April 04, 2002, 01:39:17 am
i haven't done the interior yet.

thanx all
Title: fightery thingy
Post by: Carl on April 04, 2002, 01:41:29 am
Quote
Originally posted by Razor
Why is the cockpit transparent? :LOL:


umm...all cockpits are transparent. show me one that's not.
Title: fightery thingy
Post by: Kamikaze on April 04, 2002, 01:44:00 am
Quote
Originally posted by Carl
what squarish thingy?


The extrusion thing on top of the rectangular piece behind the cockpit - personally I'd like it sleeker but I think it's personal inclination and how you look at it so... :p

Oh and lots o' polys :D ( Would Freespace kill me if I tried to jam it in there? :p :rolleyes: )
Title: fightery thingy
Post by: WMCoolmon on April 04, 2002, 01:54:30 am
Quote
Originally posted by Carl


umm...all cockpits are transparent. show me one that's not.

*points to every FS screenshot ever made showing one or more fighters* :D
Title: fightery thingy
Post by: Kamikaze on April 04, 2002, 01:58:51 am
Quote
Originally posted by WMCoolmon

*points to every FS screenshot ever made showing one or more fighters* :D


*cough* (sorry Pneuomonia recovery) I think he's reffering to real-world fighters *cough* (I hate pneuomia)

Title: fightery thingy
Post by: CP5670 on April 04, 2002, 02:03:07 am
Looks pretty cool; I like the design idea. :yes: The blue square thing in the back does look a bit funny though. ;)
Title: fightery thingy
Post by: WMCoolmon on April 04, 2002, 02:04:11 am
Quote
Originally posted by Kamikaze


*cough* (sorry Pneuomonia recovery) I think he's reffering to real-world fighters *cough* (I hate pneuomia)

 

Oh...in that case, it does make a lot of sense to have transparent cockpits... :o
Title: fightery thingy
Post by: Nico on April 04, 2002, 04:43:40 am
guys... At first sight I could tell it wasn't for FS2... isn't it obvious? :nod:
Title: fightery thingy
Post by: Darkage on April 04, 2002, 04:53:47 am
Quote
Originally posted by venom2506
guys... At first sight I could tell it wasn't for FS2... isn't it obvious? :nod:


Yes it is obvious, even to me and i have absolutly no modeling experience, so if i can see it others should see it also;)

Btw Nice fighter Carl :yes:
Title: fightery thingy
Post by: Setekh on April 04, 2002, 05:59:37 am
Quote
Originally posted by WMCoolmon
*points to every FS screenshot ever made showing one or more fighters* :D


Tinted (ie. the ones which are completely black on the outside) canopies are cooler. Since you don't have to render the pilot inside. ;)
Title: fightery thingy
Post by: an0n on April 04, 2002, 06:00:57 am
*clicks link*
Quote
....IP address has been banned.......
Title: fightery thingy
Post by: aldo_14 on April 04, 2002, 06:23:26 am
Quote
Originally posted by WMCoolmon

Oh...in that case, it does make a lot of sense to have transparent cockpits... :o


Not in a space fighter.











the sun! the sun!
Title: fightery thingy
Post by: Styxx on April 04, 2002, 06:35:05 am
Looking good! :yes:

(transparent cockpits still look cooler, you just need to model the inside)
Title: fightery thingy
Post by: Ryx on April 04, 2002, 06:56:59 am
Looks great!:nod:

Can we get a few more pics? ;)
Title: fightery thingy
Post by: Stunaep on April 04, 2002, 08:09:36 am
sweeeet. :yes:
Title: fightery thingy
Post by: Carl on April 04, 2002, 12:36:18 pm
Quote
Originally posted by aldo_14


Not in a space fighter.











the sun! the sun!


:lol:

yeah, that makes sense. i think i'll tint the cockpit, but i'll still model the inside.
Title: fightery thingy
Post by: Kamikaze on April 04, 2002, 06:12:26 pm
Quote
Originally posted by venom2506
guys... At first sight I could tell it wasn't for FS2... isn't it obvious? :nod:


Yeah it is - exactly why I asked ;)
Title: fightery thingy
Post by: Corsair on April 04, 2002, 06:23:38 pm
*Looks at fightery thingy*
*Looks at Carl's title*
*Looks back at fightery thingy*

Whoa, that is a nice fightery thingy, especially for a render artist! Awesome! And even though it isn't designed for FS, I just wish I could fly it...:yes::yes:
Title: fightery thingy
Post by: Anaz on April 04, 2002, 07:01:43 pm
Quote
Originally posted by an0n
*clicks link*
 


:lol: poor an0n...
Title: fightery thingy
Post by: Kamikaze on April 04, 2002, 07:05:01 pm
Quote
Originally posted by Corsair
*Looks at fightery thingy*
*Looks at Carl's title*
*Looks back at fightery thingy*

Whoa, that is a nice fightery thingy, especially for a render artist! Awesome! And even though it isn't designed for FS, I just wish I could fly it...:yes::yes:


This is why we need a super-high poly space sim - with relatively little ships of course (maybe like say :rolleyes: one) or maybe not :p
Title: fightery thingy
Post by: Carl on April 04, 2002, 08:33:46 pm
the reason for low poly model ships isn't because of space, it's because the computer can't render that many polygons and it'll slow your computer down really slow.
Title: fightery thingy
Post by: Anaz on April 04, 2002, 09:09:34 pm
hehehe...get a geforce 4, the one that can render about one trillion pollys per second?
Title: fightery thingy
Post by: Styxx on April 04, 2002, 09:31:48 pm
You'd still have a limit, and not much higher one at that...
Title: fightery thingy
Post by: Kamikaze on April 04, 2002, 09:36:48 pm
Quote
Originally posted by Carl
the reason for low poly model ships isn't because of space, it's because the computer can't render that many polygons and it'll slow your computer down really slow.


Well exactly - less ships - less polys rendered. So we fly a ship through empty environments to cut down on polys rendered. Not very fun but... :p
Title: fightery thingy
Post by: aldo_14 on April 05, 2002, 03:44:25 am
Quote
Originally posted by Carl
the reason for low poly model ships isn't because of space, it's because the computer can't render that many polygons and it'll slow your computer down really slow.


Plus you have to allocate memory space to hold the actual point co-ordinates, etc.  FS2s' shars o' death are probably a malloc / calloc (or similar) related problem, where the polygon data space overruns it's allocated storage area, and ends up using co-ordinates based on data allocated by another program.

...AFAIK.
Title: fightery thingy
Post by: Zeronet on April 06, 2002, 05:09:54 pm
Quote
Originally posted by Carl
the reason for low poly model ships isn't because of space, it's because the computer can't render that many polygons and it'll slow your computer down really slow.


What about comps that are 1.80 and above?