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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on September 16, 2009, 04:09:44 am

Title: Nightly (OS X): 16 Sep 2009 - Revision 5598
Post by: SirKnightly on September 16, 2009, 04:09:44 am
Here is the nightly for OS X on 16 Sep 2009 - Revision 5598

fso-OSX-20090916_r5598.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-20090916_r5598.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-20090916_r5598.md5)

Code: [Select]
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r5597 | karajorma | 2009-09-15 08:43:13 -0500 (Tue, 15 Sep 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/fred2/fred.rc
   M /trunk/fs2_open/code/fred2/missionnotesdlg.cpp
   M /trunk/fs2_open/code/fred2/missionnotesdlg.h
   M /trunk/fs2_open/code/fred2/missionsave.cpp
   M /trunk/fs2_open/code/fred2/resource.h
   M /trunk/fs2_open/code/mission/missionparse.cpp
   M /trunk/fs2_open/code/mission/missionparse.h
   M /trunk/fs2_open/code/popup/popupdead.cpp

Add the option to set a maximum delay before a player is automatically respawned in multiplayer games.
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r5598 | karajorma | 2009-09-15 08:47:38 -0500 (Tue, 15 Sep 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp
   M /trunk/fs2_open/code/parse/sexp.h

Add the remove-weapons SEXP. Fix add-waypoint-nav to work properly in multiplayer missions.
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