Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on September 20, 2009, 03:09:56 am
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Here is the nightly for Linux on 20 Sep 2009 - Revision 5604
fso-LINUX-20090920_r5604.tar.bz2 (http://swc.fs2downloads.com/builds/LINUX/fso-LINUX-20090920_r5604.tar.bz2)
MD5Sum (http://swc.fs2downloads.com/builds/LINUX/fso-LINUX-20090920_r5604.md5)
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r5603 | Goober5000 | 2009-09-19 19:39:42 -0500 (Sat, 19 Sep 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aicode.cpp
M /trunk/fs2_open/code/graphics/gropenglshader.cpp
fix compilation problems
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r5604 | Goober5000 | 2009-09-20 03:03:01 -0500 (Sun, 20 Sep 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/shipfx.cpp
M /trunk/fs2_open/code/ship/shipfx.h
remove an entirely redundant check that WMC added that has the unfortunate side-effect of screwing up any disabled ship that warps in
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This makes Sync mission E2M1 work again, since the player can now fix-warp based on distance from waypoint that got broken because Alpha 2 never cleared a distance from the warp-in.
WIN versions building now.