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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on September 23, 2009, 08:07:50 pm
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Here is the nightly for OS X on 23 Sep 2009 - Revision 5606
fso-OSX-20090923_r5606.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-20090923_r5606.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-20090923_r5606.md5)
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r5602 | Wanderer | 2009-09-19 03:03:07 -0500 (Sat, 19 Sep 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
fotg request - lua support for reading turret fovs and turret matrix
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r5603 | Goober5000 | 2009-09-19 19:39:42 -0500 (Sat, 19 Sep 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aicode.cpp
M /trunk/fs2_open/code/graphics/gropenglshader.cpp
fix compilation problems
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r5604 | Goober5000 | 2009-09-20 03:03:01 -0500 (Sun, 20 Sep 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/shipfx.cpp
M /trunk/fs2_open/code/ship/shipfx.h
remove an entirely redundant check that WMC added that has the unfortunate side-effect of screwing up any disabled ship that warps in
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r5605 | Goober5000 | 2009-09-20 03:28:44 -0500 (Sun, 20 Sep 2009) | 1 line
Changed paths:
M /trunk/fs2_open/projects/MSVC_6/code.dsp
remove python files from MSVC6 project
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r5606 | Goober5000 | 2009-09-20 03:30:50 -0500 (Sun, 20 Sep 2009) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ai/ai.h
M /trunk/fs2_open/code/ai/aicode.cpp
M /trunk/fs2_open/code/mission/missionparse.cpp
M /trunk/fs2_open/code/object/waypoint.cpp
M /trunk/fs2_open/code/object/waypoint.h
M /trunk/fs2_open/code/ship/ship.cpp
improved some retarded setup code in aicode.cpp
moved create_waypoints() into waypoints.cpp and called it at mission post-process
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