Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Krackers87 on October 05, 2009, 02:25:16 am

Title: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Krackers87 on October 05, 2009, 02:25:16 am
http://www.youtube.com/watch?v=9z1bWu6mPUg

Putting together a new effect package featuring:
Wanderer's flashy explosions - with added tweak and more entries by myself
3 new explosion graphics by Nighteyes
Trails tabled by me, using graphics found in the media vps

possibly more as its worked on.

Video currently only shows vasudan and terran ships (all missions are main campaign) as shivans still need more entries done, and the overall package will require much tweakage. I'll make this into a vp within the week.

UPDATE: Now released Alpha - Development version
Get it here : https://sourceforge.net/projects/freespace2novao/files/holly.rar/download

Contents:

Next stage for release :: V1.0B
Goals for release:

Goals for Future Release :: V1.1B

Plans for the future (undetermined release schedule)

Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your process
Post by: Dark Knight on October 05, 2009, 02:39:37 am
That is beautiful.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Reprobator on October 05, 2009, 02:40:21 am
Very very nice!
Especially those explosion combined with the flash script that's just wow  :eek:
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Akalabeth Angel on October 05, 2009, 04:50:45 am
Some cool effects there but, a few comments:

some times the explosions happen where the ship isn't. Which . . . doesn't make a whole lot of sense to me. Like when teh ship goes down these explosions pop-up around it instead of originating from the actual hull.

Also I noticed that at least a few times, a ship might get hit with say 7-10 explosions but they're all simultaneous and all explode the same way together, which . . . looks very fake (see Deimos at 2:03 1:57).

Other than that the effects themselves are quite nice.
Though I'm not fond of the huge afterburner trailers . . .maybe in the HW mod.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Davin on October 05, 2009, 07:34:33 am
I pretty much agree with Akalabeth, the massive ship explosions need a bit of tweeking yet. Mainly for the reason he stated.

Oh and the flak explosions... they look awesome.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Nighteyes on October 05, 2009, 07:39:30 am
wow that's some really nice use of those effects! I especially like how there is smoke and fire left after the ship exploded :D
things I don't like that much:
the trails
some of the flashy script box's are too big and explosions are generating outside of the ship's hull.(though you did say there is tweaking to do)
too many explosions happening in close proximity causing some very bright explosions...(not so nice, try making it generate less explosions)
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Nighteyes on October 05, 2009, 07:46:18 am
And, there is another explosion you can trigger with the flashy death script, a big single explosion that goes of near the end of the death sequence... try playing around with that one, I would suggest using one of the 2 main regular explosions :D
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Spoon on October 05, 2009, 09:10:32 am
wow, i'm really digging those explosions!
Very nice!
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: chief1983 on October 05, 2009, 10:42:30 am
Looks pretty good, although the capital ship deaths seem to spawn the explosions a bit too suddenly and rapidly.  It's like, all of a sudden, little explosions everywhere.  Feels somewhat unnatural to me.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: asyikarea51 on October 05, 2009, 12:07:03 pm
Those explosions are... waaaay too excessive, especially when that Orion goes down, but then again... IT'S HOLLYWOOD YO, BOOM!!! :lol:

(don't take what I say as feedback though - brain is going "ADD MORE till it's STUPID RIDICULOUS BOOM BOOM BOOM" lol XD)

Lol, if I ever had a computer that could run all that stuff, I'd run it and let my friends go all fun, games and laughter with all those nonsensical over-the-top explosions going round, pity all the capship crew who die bravely knowing very well that their bodies will be incinerated in that blazing inferno... :wtf:



/is carried away
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Krackers87 on October 05, 2009, 12:45:25 pm
Looks pretty good, although the capital ship deaths seem to spawn the explosions a bit too suddenly and rapidly.  It's like, all of a sudden, little explosions everywhere.  Feels somewhat unnatural to me.

The point is to go rather excessive with this :)
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: SpardaSon21 on October 05, 2009, 12:55:56 pm
Thumbs up to awesome explosions.   :yes:
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: chief1983 on October 05, 2009, 02:25:16 pm
Excessive is one thing, I just think the excessiveness should spool up.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your process
Post by: shiv on October 05, 2009, 03:42:09 pm
The trails are awesome, they're Homeworldish and AIIIish... (http://sectorgame.com/forums/viewforum.php?f=49&sid=d6111b33535ab7795335737c21d1088b)
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: eliex on October 05, 2009, 05:42:37 pm
What we might see if FreeSpace is turned into a Hollywood movie.  :D
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Thaeris on October 05, 2009, 07:08:25 pm
Killing the great story therein to make use of crazy special effects?  :doubt:
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Krackers87 on October 05, 2009, 07:34:53 pm
What we might see if FreeSpace is turned into a Hollywood movie.  :D
Killing the great story therein to make use of crazy special effects?  :doubt:

Try to think of it as fs2 gave the skywalker ranch a wink, and the skywalker ranch came and sexed up FS a little bit :P but the skywalker ranch is very materealistic and doesent care about personalitys so left FS's story untouched, and while we rejoice, FS wept because no one likes to touch her story.....

<.<
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Aardwolf on October 05, 2009, 07:36:15 pm
I think it's ugly. Also, I hate rap music, so that didn't help.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Krackers87 on October 05, 2009, 08:06:37 pm
I think it's ugly. Also, I hate rap music, so that didn't help.
lol, swing and a miss, and you probably wont want to download it once its done then :P
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Dilmah G on October 05, 2009, 09:40:40 pm
<3 teh_muzak
<3 teh_explosions

I'm sure as hell downloading this when it's done! :D Well done man!
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: chief1983 on October 06, 2009, 12:05:15 am
Aardwolf, you must be one sheltered boy.  POD is not what one would call rap, it's rock with a little bit of a ghetto influence at best.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Dilmah G on October 06, 2009, 12:07:12 am
Mmm, this particular song kinda has a "Limp Bizkit"-ish feel to it.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: chief1983 on October 06, 2009, 01:34:18 am
POD in general has a similar sound, but theirs is more rock while Limp Bizkit is a bit more metal.  POD doesn't have quite the messed up lyrics that Limp Bizkit has.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Dilmah G on October 06, 2009, 03:31:24 am
POD doesn't have quite the messed up lyrics that Limp Bizkit has.
Oh jeez, don't get me started. :P

LB CANNOT WRITE LYRICS. Though, the lead singer can scream quite charismatically into a microphone.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: pecenipicek on October 06, 2009, 03:46:37 am
Killing the great story therein to make use of crazy special effects?  :doubt:
BAYSPLOSIONS!

POD in general has a similar sound, but theirs is more rock while Limp Bizkit is a bit more metal.  POD doesn't have quite the messed up lyrics that Limp Bizkit has.
metal. LB being metal... close to metal... AAAARRRRGHHH!!!!


METAL! (http://www.youtube.com/watch?v=uvRI2e3Vfv8)
MORE METAL! (http://www.youtube.com/watch?v=4fg-lbNhHfM)
****ING METAL! (http://www.youtube.com/watch?v=QZm4zseMok0)
****ING GUIDE TO ****ING METAL! (http://www.youtube.com/watch?v=UXz7PHkRLgQ)




for those interested before clicking the links
1. link - Rebellion - Harald Harfager
2. link - Rebellion - Kiew
3. link - Sabaton - Primo Victoria
4. link - just watch...


now to provide something usefull to the thread...
http://www.youtube.com/watch?v=9z1bWu6mPUg

Putting together a new effect package featuring:
Wanderer's flashy explosions - with added tweak and more entries by myself
3 new explosion graphics by Nighteyes
Trails tabled by me, using graphics found in the media vps

possibly more as its worked on.

Video currently only shows vasudan and terran ships (all missions are main campaign) as shivans still need more entries done, and the overall package will require much tweakage. I'll make this into a vp within the week.
looks rather nice, however, it really needs more tweaking, as the explosions tend to bunch up together and make a nice white screen :p

also, my advice is to avoid 3D shockwaves like the plague itself.


Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Krackers87 on October 06, 2009, 01:23:08 pm
3d shockwaves are not a part of the mod, thats there due to media vp's even though i like them myself. Perhaps shockwave upgrades/alternatives will be looked into in the future.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: The E on October 06, 2009, 01:34:00 pm
You can disable them, you know. Just don't mark the 3d-shockwave option in the Launcher's graphics section....
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: headdie on October 06, 2009, 01:49:30 pm
my critique follows similar lines to the OTT comments

basically i agree that often explosions away from the hull are generated to fast for plausibility. 

Having said that you are going for the Hollywood every car that goes over a cliff make a bang big enough to takes out 2 square miles of woodland philosophy so can I suggest a feature that allows the player to set the following two behaviors

1 - intensity of explosions ranging from FSO standard to omg you just nuked my video card with the number of booms

2 - set the rate explosions expand from the centre again from FSO standard to filling the screen at 6k
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Aardwolf on October 06, 2009, 02:42:41 pm
I think it's ugly. Also, I hate rap music, so that didn't help.
lol, swing and a miss, and you probably wont want to download it once its done then :P

Damn straight.  :P
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: redsniper on October 06, 2009, 03:20:05 pm
I like the flashy explosions, but I think the flak explosions are too "slow" like the animation just lasts too long or something.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Krackers87 on October 06, 2009, 06:00:51 pm
my critique follows similar lines to the OTT comments

basically i agree that often explosions away from the hull are generated to fast for plausibility. 

Having said that you are going for the Hollywood every car that goes over a cliff make a bang big enough to takes out 2 square miles of woodland philosophy so can I suggest a feature that allows the player to set the following two behaviors

1 - intensity of explosions ranging from FSO standard to omg you just nuked my video card with the number of booms

2 - set the rate explosions expand from the centre again from FSO standard to filling the screen at 6k
I have considered user-end ability to configure explosions, unfortunately that requires coding im not capable of, the best i can do, is offer several patches that are optional downloads giving a selection of presets.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Spoon on October 06, 2009, 08:35:42 pm
I like the flashy explosions, but I think the flak explosions are too "slow" like the animation just lasts too long or something.
Easy to alter to your liking. Just increase the FPS in the .eff file of the explosion.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Krackers87 on October 08, 2009, 04:38:51 am
Released the alpha version of what ive assembled so far so people can fool around with it while i work on the shivan ships explosion tables (very time consuming)
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Dilmah G on October 08, 2009, 06:26:23 am
I'm getting a corrupted download on it, then again, I haven't tried a redownload, and my internet's been shaped.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Krackers87 on October 08, 2009, 07:39:14 am
I'm getting a corrupted download on it, then again, I haven't tried a redownload, and my internet's been shaped.
Try again, i just downloaded and extracted all the files with success, so the uploaded copy should be good.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: castor on October 08, 2009, 12:23:58 pm
Multiple versions / seperated vps for varying tastes of destruction (or possible front end dial/slider based system)
This sounds useful! It will surely help in getting feedback from larger audiences, when content that should go to official MVPs is discussed.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Nemesis6 on October 14, 2009, 10:04:14 pm
Any way you could add or direct me to a fix for the particles? Just now I have found out that the fire and smoke effects from fighters, etc, in the MediaVPS aren't really too my liking - Way too bright.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Cobra on October 14, 2009, 10:44:08 pm
haw, I watched an Aeolus go up and my FPS counter dropped by 45.

Spontaneous explosions and then a bigger explosion = awesomeness.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Krackers87 on October 16, 2009, 04:28:52 pm
Any way you could add or direct me to a fix for the particles? Just now I have found out that the fire and smoke effects from fighters, etc, in the MediaVPS aren't really too my liking - Way too bright.

I'm currently not aware of one, but i shall look into it. Also i was out of town fore a week so im back to working on this again.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Nuke on October 17, 2009, 05:53:19 pm

POD in general has a similar sound, but theirs is more rock while Limp Bizkit is a bit more metal.  POD doesn't have quite the messed up lyrics that Limp Bizkit has.
metal. LB being metal... close to metal... AAAARRRRGHHH!!!!


METAL! (http://www.youtube.com/watch?v=uvRI2e3Vfv8)
MORE METAL! (http://www.youtube.com/watch?v=4fg-lbNhHfM)
****ING METAL! (http://www.youtube.com/watch?v=QZm4zseMok0)
****ING GUIDE TO ****ING METAL! (http://www.youtube.com/watch?v=UXz7PHkRLgQ)




for those interested before clicking the links
1. link - Rebellion - Harald Harfager
2. link - Rebellion - Kiew
3. link - Sabaton - Primo Victoria
4. link - just watch...


u (http://www.youtube.com/watch?v=E4XpzXbwNZU) fail (http://www.youtube.com/watch?v=E9Gv_9ZAtps) @ (http://www.youtube.com/watch?v=HnSaNfG9tV4) metal (http://www.youtube.com/watch?v=aFn26ntmSsg)
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Colonol Dekker on October 17, 2009, 05:56:36 pm
Screenshots nao!
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: pecenipicek on October 18, 2009, 04:45:42 am

POD in general has a similar sound, but theirs is more rock while Limp Bizkit is a bit more metal.  POD doesn't have quite the messed up lyrics that Limp Bizkit has.
metal. LB being metal... close to metal... AAAARRRRGHHH!!!!


METAL! (http://www.youtube.com/watch?v=uvRI2e3Vfv8)
MORE METAL! (http://www.youtube.com/watch?v=4fg-lbNhHfM)
****ING METAL! (http://www.youtube.com/watch?v=QZm4zseMok0)
****ING GUIDE TO ****ING METAL! (http://www.youtube.com/watch?v=UXz7PHkRLgQ)




for those interested before clicking the links
1. link - Rebellion - Harald Harfager
2. link - Rebellion - Kiew
3. link - Sabaton - Primo Victoria
4. link - just watch...


u (http://www.youtube.com/watch?v=E4XpzXbwNZU) fail (http://www.youtube.com/watch?v=E9Gv_9ZAtps) @ (http://www.youtube.com/watch?v=HnSaNfG9tV4) metal (http://www.youtube.com/watch?v=aFn26ntmSsg)
by todays standards, only gorgoroth might still pass as metal. hate to tell you but motorhead like guys are heavy "metal", aka rock with a wee bit heavier riffs.


so, the end answer is NO U!
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Nuke on October 18, 2009, 08:09:33 pm
motorhead invented and reinvented metal (http://www.youtube.com/watch?v=c-XmOUxsm6Y)
well there is black sabbath too (dio makes it better)
if ytou think otherwise your an emo metalcore punk whos music sucks.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Kiloku on October 19, 2009, 03:14:42 pm
Soo... It didn't work here... I installed as instructed on the readme.txt

Code: [Select]
Error: trailares-shp.tbm(line 68:
Error: Required token = [#End], [$Subsystem:], [$Name], or [$Template], found [+Offset: 2.2500 3.8 -5.8513].

File: PARSELO.CPP
Line: 670


Call stack:
------------------------------------------------------------------
------------------------------------------------------------------


Error: trailares-shp.tbm(line 69:
Error: Required token = [#End], [$Subsystem:], [$Name], or [$Template], found [+Start Width: 2].

File: PARSELO.CPP
Line: 670


Call stack:
------------------------------------------------------------------
------------------------------------------------------------------


Error: trailares-shp.tbm(line 70:
Error: Required token = [#End], [$Subsystem:], [$Name], or [$Template], found [+End Width: .01].

File: PARSELO.CPP
Line: 670


Call stack:
------------------------------------------------------------------
------------------------------------------------------------------


Error: trailares-shp.tbm(line 71:
Error: Required token = [#End], [$Subsystem:], [$Name], or [$Template], found [+Start Alpha: 1.0].

File: PARSELO.CPP
Line: 670


Call stack:
------------------------------------------------------------------
------------------------------------------------------------------


Error: trailares-shp.tbm(line 72:
Error: Required token = [#End], [$Subsystem:], [$Name], or [$Template], found [+End Alpha: 0.0].

File: PARSELO.CPP
Line: 670


Call stack:
------------------------------------------------------------------
------------------------------------------------------------------


Error: trailares-shp.tbm(line 73:
Error: Required token = [#End], [$Subsystem:], [$Name], or [$Template], found [+Max Life: 6.0].

File: PARSELO.CPP
Line: 670


Call stack:
------------------------------------------------------------------
------------------------------------------------------------------


Error: trailares-shp.tbm(line 74:
Error: Required token = [#End], [$Subsystem:], [$Name], or [$Template], found [+Spew Time: 220].

File: PARSELO.CPP
Line: 670


Call stack:
------------------------------------------------------------------
------------------------------------------------------------------


Error: trailares-shp.tbm(line 75:
Error: Required token = [#End], [$Subsystem:], [$Name], or [$Template], found [+Bitmap: AAAbeamAC].

File: PARSELO.CPP
Line: 670


Call stack:
------------------------------------------------------------------
------------------------------------------------------------------

Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Dragon on October 20, 2009, 02:38:10 pm
Rename "trailares-shp.tbm" to "trailares-shp.tbmD" and it should work.
You won't get improved trails on GTF Ares though.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Krackers87 on October 22, 2009, 11:15:43 pm
Screenshots nao!

Seriously, a video doesn't cut it? (check the link)
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: kamahl on November 01, 2009, 01:32:01 am
FPS dropped to 1/3 (hung for 3 seconds) in some places on the final mission...

Other than that, epic!
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your process
Post by: kingkebab on November 12, 2009, 12:20:07 pm
when i run freespace whit this mod , my game crashes after i start it :( can someone help ?
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your process
Post by: kingkebab on November 12, 2009, 12:25:07 pm
i really need some help! my game crashes in the first loading screen ! whit this mod , any way to fix it ? help would be appriciated  :(
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your process
Post by: Krackers87 on November 12, 2009, 12:57:39 pm
i really need some help! my game crashes in the first loading screen ! whit this mod , any way to fix it ? help would be appriciated  :(
Make sure you have the latest SCP version, the corresponding media VPs and the file directory is copied under the mediavp/data folder, not the root data folder.

if you've done that, try removing trail-ares.tbm
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Herra Tohtori on November 12, 2009, 08:00:32 pm
Nota bene: The "Report to moderator" -button is NOT meant for requesting support.

It's meant for reporting posts that are against forum rules and regulations, such as spam bots, offensive material, trolling, flaming or other violations of code of conduct.

Since the report was practically identical to your latter post, I'll assume that you intended to post a message but happened to hit the report button instead and just went with it maybe because you're unfamiliar with forum interface or maybe because of language barrier; just a note for future, don't do it again... :p


Regarding troubleshooting:

Post your information in a coherent, comprehensive manner. Vague problem descriptions don't help anyone. What loading screen you mean? The flash screen right after starting the game and before Pilot select menu? Or a loading menu before a mission?

What operating system, what version of FS2_Open you are using and what kind of error you are encountering (more accurate description of "loading screen" please)? Then run a debug build, locate the fs2_open.log text file and post that either as attachment, pastebin (http://pastebin.com/) link or forum attachment.

In case you wonder what is a "debug build", they are marked with a letter "d" for debug instead of letter "r" for release builds. The difference is that debug builds complain about bugs that are not necessarily game-stopping, so developers notice them; they also create a debug log so that users can run them and post the debug log to devs who can read it and in most cases tell what the problem is, and offer a solution.

Also, please refrain from double posting; you can edit your posts if you need to add more information.

 :)
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Firartix on December 17, 2009, 11:07:19 am
hey.
I saw some things about that effect pack somewhere else, and i must say it looks really good (trails are a bit too long and explosions a bit too many, but uh..)
Anyway, i got a question : does it works on multiplayer mode with people using standard mediavps ?
I guess yes since it's effects but no since there are modified tables o.O'
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: The E on December 17, 2009, 11:13:37 am
It will work, but as always, you will get the "Hacked tables" message.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Reprobator on July 18, 2011, 01:45:09 am
Sorry for necro, wondering if id better start a new thread or not...
I've retry the script with the last nightly build and something is going bad for me actually : the explosion script seem to start when the ship as already fallen appart into pieces wich what wasn't seemed to happen before , is something broken with this script and last builds?


Forget about it, just find updated version present in the last mediavps :D
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Whitelight on July 18, 2011, 09:05:59 pm
I was going to make a statement about the 3d shockwave, tick box in the launcher, but you already figured it out.  :D

Anyway, have fun.  :nod:

Ahh, the pleasures of fantastic graphics. Awsome man, just awsome.
Title: Re: Hollywood effects package - or - Kracker's attempts to burn out your processors.
Post by: Droid803 on July 18, 2011, 09:06:40 pm
:necro:

IMO start new thread.

Actually, isn't something similar already implemented into the MediaVPs?