Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Reprobator on October 05, 2009, 03:16:03 am
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I may have missed an episode or two but in fred's background menu i saw a (i never seen before) option about environement map.
What effect it has? how does it works? and how does it looks like when you use it?
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makes the backgrounds/nebulae/planets reflect off ships hulls, and its gorgeous.
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so when we use skybox, we just give the path for the skybox again in this dialog box right? i ll give a try
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Doesn't it auto-generate one if you don't specify one?
Or am I just being hopeful?
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the game does auto-generate an env map, however in some cases you can specify a cube map to override the game generated one for whatever reason you may have. i kinda wouldnt mine being able to specify custom cube maps on a per texture basis, for cockpit model, docking bays, and other interior geometry.