Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: NJSP 3002 on October 12, 2009, 04:10:04 pm

Title: confused
Post by: NJSP 3002 on October 12, 2009, 04:10:04 pm
so how do i get the beams to fire on capital ships i read the fred guide still dont say
Title: Re: confused
Post by: General Battuta on October 12, 2009, 04:11:34 pm
Beam-free the ships with a beam-free-all event, beam-free individual turrets, or check 'all ships beam-freed by default' in Mission Specs.
Title: Re: confused
Post by: Droid803 on October 12, 2009, 05:01:33 pm
In reality, you would know that if you actually read the FRED walkthrough.
It does say it, contrary to popular belief.
You just have to read it.

What it doesn't cover is the new SCP feature which is "All ships beam freed by default".

Anyhow, if you haven't, you should read through the walkthrough. It helps. A lot. It'll save you a lot of headaches in the future as it tells you how to do even some pretty annoying and complex stuff like docking sequences properly.
It's pretty  time consuming, but then again, FREDding is time consuming.
Title: Re: confused
Post by: stuart133 on October 13, 2009, 02:00:42 pm
There is also the slight problem that an attack order tends to cause capships to move into non-beam firing positions.
Title: Re: confused
Post by: General Battuta on October 13, 2009, 03:15:49 pm
Attack orders should almost never be used with capships.

Arguably with cruisers that work well in circle-firing actions (Aeolus, whatnot) but probably not with anything bigger.
Title: Re: confused
Post by: The E on October 13, 2009, 03:27:52 pm
Yep. Anything above a cruiser should be scripted using waypoints. The FS2 way of moving big capships around just looks ridiculous when applied to big capital ships.

Side note: It would be rather nice if there was a flag to set that would allow ships to follow an interpolated path along a set of waypoints. It would do a lot to make capship movement seem a lot more fluid than it is now.
Title: Re: confused
Post by: Dragon on October 13, 2009, 04:11:26 pm
Somebody in SCP should try improving capship AI to the levels seen in RTS games or cap simulations like "Star Trek: Bridge Commander".
Title: Re: confused
Post by: General Battuta on October 13, 2009, 04:16:24 pm
The risk with that is that a capship duel will become as difficult to script and carefully control as a fighter duel. Might be good, might be bad.
Title: Re: confused
Post by: headdie on October 13, 2009, 04:40:27 pm
to "fix" capship combat ideally you would need the ships to be able to assess the weapons it has and its targets along with flags that affect damage taken and dealt and range then work out the range to maintain for its best chance
Title: Re: confused
Post by: Black Wolf on October 14, 2009, 01:47:26 am
No you don't - don't overcomplicate it. All you need is a second AI Option. Attack would stay as Attack (Broadside), but still be called attack so as not to break backwards compatibility, with the other option being Attack (Head on), perhaps changing the capship to using bomber AI. This way you cover 99% of ship weapon configurations with a relatively minor change from a FREDders POV.
Title: Re: confused
Post by: Thaeris on October 14, 2009, 03:47:59 pm
The FRED walkthrough is pretty handy, but it certainly doesn't teach you all the new things about FSO. In that sense, I'd really like to see the community put out a new manual. This in many ways might be just as important to users as a completely rebuilt FRED... which is unlikely to happen for some time. In that sense, a new manual would probably be a better start.
Title: Re: confused
Post by: karajorma on October 15, 2009, 12:57:05 am
Ahem (http://www.hard-light.net/forums/index.php?topic=63768.0).
Title: Re: confused
Post by: stuart133 on October 15, 2009, 11:47:14 am
Ahem (http://www.hard-light.net/forums/index.php?topic=63768.0).

Good work there.  :D
Title: Re: confused
Post by: Thaeris on October 17, 2009, 09:31:57 pm
'Seems I wasn't aware of that, Kara. Thank you.
Title: Re: confused
Post by: karajorma on October 18, 2009, 10:20:59 pm
Not a problem. I haven't really done more than post it on that thread because

a) It's really for Diaspora
b) It's not finished yet.