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General FreeSpace => FreeSpace Discussion => Topic started by: Abyss on November 02, 2009, 11:30:34 am

Title: Question about Subspace
Post by: Abyss on November 02, 2009, 11:30:34 am
Is it possible to have something warp into another ship using subspace. For example, could you take a Meson Bomb, give it a subspace drive, and have it jump into another ship and then explode?
Title: Re: Question about Subspace
Post by: stuart133 on November 02, 2009, 11:34:40 am
Well, I guess if you time it right and use way-points then you could do it. Would be fiddly though. And the Meson bomb has a really long self-destruct time, which would make it look a bit odd, although the huge blast radius should mean that is not a problem
Title: Re: Question about Subspace
Post by: The E on November 02, 2009, 11:36:24 am
In the engine? No Idea, btu I don't think so.

In the universe? Again, we don't have canon info to give a definite answer, but for all we know, it doesn't seem to be a viable tactic in FS (If it was, it would have been used).
Title: Re: Question about Subspace
Post by: terran_emperor on November 02, 2009, 11:37:19 am
The Answer is PLOT

There is no precident for it in the games but it could be possible.

The rules for subspace tend vary according to the needs of the story each FREDer is trying to tell
Title: Re: Question about Subspace
Post by: Qent on November 02, 2009, 11:38:14 am
Possible in canon, or possible in FRED? It's not in canon, so I'd say it's either impossible or very difficult, since it sounds like something that would have been tried. It is canon that ships have trouble jumping in near portals and nodes, so you might want to assume that something similar goes for large chunks of solid mass. I remember ST:R did something like this, though.
Title: Re: Question about Subspace
Post by: Abyss on November 02, 2009, 11:39:06 am
I was thinking in canon
Title: Re: Question about Subspace
Post by: terran_emperor on November 02, 2009, 11:58:10 am
Not possible in :v:-canon. sorry.

Title: Re: Question about Subspace
Post by: Blue Lion on November 02, 2009, 12:06:19 pm
What would happen then if two ships or objects jumped into each other.
Title: Re: Question about Subspace
Post by: The E on November 02, 2009, 12:08:53 pm
No. Canon. Answer. Exists.

But based on what we have seen in the campaigns, it seems that it is impossible for one object to materialize inside another.
Title: Re: Question about Subspace
Post by: Abyss on November 02, 2009, 12:22:41 pm
I remember ST:R did something like this, though.

I'm a bit new here so can you please tell me what ST:R stands for?
Title: Re: Question about Subspace
Post by: The E on November 02, 2009, 12:28:50 pm
Silent Threat: Reborn (http://www.hard-light.net/forums/index.php?topic=59120.0), a re-imagining of the original Silent Threat campaign for FS1.
Title: Re: Question about Subspace
Post by: Abyss on November 02, 2009, 12:29:50 pm
Ah, thank you.
Title: Re: Question about Subspace
Post by: QuantumDelta on November 02, 2009, 01:30:15 pm
Catching Fishes....Catching Fishes.......on a hook...... on a hook.....
Title: Re: Question about Subspace
Post by: Blue Lion on November 02, 2009, 02:11:29 pm
No. Canon. Answer. Exists.

But based on what we have seen in the campaigns, it seems that it is impossible for one object to materialize inside another.

It was more a hypothetical question (sue me ;)) Like what would happen if you put in coordinates that was right inside an Arcadia or Orion, what would happen?
Title: Re: Question about Subspace
Post by: Dark Hunter on November 02, 2009, 02:49:03 pm
Well... if the subspace vortex is a sort of twisting of space-time (like it appears to be), then I imagine that the interior of the Arcadia would get twisted up and shredded. Maybe pieces of it would get pulled into subspace accidentally. Then whatever was jumping in would ram at high speed what was left of it and generally everyone's day would be ruined.

That's how I imagine it playing out. Of course, the chances of that happening are pretty much nonexistent, given the sheer volume of space there is.
Title: Re: Question about Subspace
Post by: stuart133 on November 02, 2009, 03:18:43 pm
Well "Into" doesn't have to mean actually inside. It could just use the momentum from exit from subspace. I'm sure if you played around with .tbl files a bit you would be able to get a meson bomb to warp in like a ship and kamikaze into another ship. Also you could model some engines onto it if you are good at that sort of thing.

And this clearly would work in FS canon:- The Meson bomb can be taken through subspace (with a freighter)
                                                                  It exits subspace without incident. So if you didn't attach engines to the meson bomb you could just use a freighter with a bomb to ram into another ship.
Title: Re: Question about Subspace
Post by: Kie99 on November 02, 2009, 04:40:33 pm
Well... if the subspace vortex is a sort of twisting of space-time (like it appears to be), then I imagine that the interior of the Arcadia would get twisted up and shredded. Maybe pieces of it would get pulled into subspace accidentally. Then whatever was jumping in would ram at high speed what was left of it and generally everyone's day would be ruined.

That's how I imagine it playing out. Of course, the chances of that happening are pretty much nonexistent, given the sheer volume of space there is.

If it was possible, it would be used routinely.  You can talk about the unlikelihood of coming out in a particular place, but you can be certain of where some apertures will appear.  The Repulse could have sliced the Colossus in two in Feint! Parry! Riposte! by opening an aperture when it was 1 metre in front of the Colossus, or fighters could have sliced the Sathanas's arms off by doing something similar in bear-baiting.
Title: Re: Question about Subspace
Post by: headdie on November 02, 2009, 05:32:33 pm
Well... if the subspace vortex is a sort of twisting of space-time (like it appears to be), then I imagine that the interior of the Arcadia would get twisted up and shredded. Maybe pieces of it would get pulled into subspace accidentally. Then whatever was jumping in would ram at high speed what was left of it and generally everyone's day would be ruined.

That's how I imagine it playing out. Of course, the chances of that happening are pretty much nonexistent, given the sheer volume of space there is.

If it was possible, it would be used routinely.  You can talk about the unlikelihood of coming out in a particular place, but you can be certain of where some apertures will appear.  The Repulse could have sliced the Colossus in two in Feint! Parry! Riposte! by opening an aperture when it was 1 metre in front of the Colossus, or fighters could have sliced the Sathanas's arms off by doing something similar in bear-baiting.

that would assume that:
1) the Repulse had the precise spacial location of the colossus (ok that is likely as the two NTF cruisers should still be in play at that point)
2) that subspace drive is accurate enough for that kind of maneuver (Babylon 5 has a brilliant moment explaining how during the earth-mimbari war human jump drives were not accurate enough to drop down on a ship but mimbari ships are and it shows a warcruiser reverting back to realspace chopping a hyperion (i think) in two pieces
3) that there is no comeback on the warping ship
Title: Re: Question about Subspace
Post by: Kie99 on November 02, 2009, 06:22:20 pm
Well... if the subspace vortex is a sort of twisting of space-time (like it appears to be), then I imagine that the interior of the Arcadia would get twisted up and shredded. Maybe pieces of it would get pulled into subspace accidentally. Then whatever was jumping in would ram at high speed what was left of it and generally everyone's day would be ruined.

That's how I imagine it playing out. Of course, the chances of that happening are pretty much nonexistent, given the sheer volume of space there is.

If it was possible, it would be used routinely.  You can talk about the unlikelihood of coming out in a particular place, but you can be certain of where some apertures will appear.  The Repulse could have sliced the Colossus in two in Feint! Parry! Riposte! by opening an aperture when it was 1 metre in front of the Colossus, or fighters could have sliced the Sathanas's arms off by doing something similar in bear-baiting.

that would assume that:
1) the Repulse had the precise spacial location of the colossus (ok that is likely as the two NTF cruisers should still be in play at that point)
2) that subspace drive is accurate enough for that kind of maneuver (Babylon 5 has a brilliant moment explaining how during the earth-mimbari war human jump drives were not accurate enough to drop down on a ship but mimbari ships are and it shows a warcruiser reverting back to realspace chopping a hyperion (i think) in two pieces
3) that there is no comeback on the warping ship

1) It did, I'm talking about activating their jump drive when they're right in front of the Colossus.  Whenever a ship jumps out, the aperture is opened right in front of them.  All you have to do is face your enemy and start to jump out and you know where the portal's going to open.
2)See above
3) There would be no comeback possible worse than what actually happened, the worst that I could see would be having to push the front bit of the colossus (the bit you've chopped off) into subspace with you.  It might still kill you but you're a lot more likely to get killed smashing straight into it.
Title: Re: Question about Subspace
Post by: NGTM-1R on November 03, 2009, 03:08:19 am
We have no reason to believe it's possible to open a subspace portal in a solid or even semisolid object, and because it's never done or attempted and our fighter's drives won't let us, every reason to believe it's not. BUT, nebular missions suggest the possiblity of opening one in what amounts to an atmosphere. However given the probably superb compartmentation of GTVA warships and their motion, it would be difficult or impossible to open a portal because of the size of any practical weapon to use against them. Cyclops, Harbingers, even Tsunamis are easily the size of a man, and the subspace portal is usually at least twice the diameter or height of the object it's transporting.

As such, most cruisers and corvettes are simply immune, as there are no spaces aboard large enough in both dimensions for the weapon to arrive in. Destroyers are still possible because of the fighterbay, in theory, but in practice the details of targeting such a thing are simply unlikely, even (and especially) for the Shivans.
Title: Re: Question about Subspace
Post by: Marcov on November 03, 2009, 03:48:29 am
In FRED, possibly - just give it a warp-in condition via SEXPs/ship editor. Also, don't forget to give it a speed in ships.tbl. Via ship editor, check the "Kamikaze" box. Have the Meson Bomb warp in near the targeted ship, make sure it rams it. Then, the Meson Bomb explodes (kamikaze, remember?).

But in canon, I don't think so. A Meson Bomb is immobile and would require a Triton-class craft to carry it.
Title: Re: Question about Subspace
Post by: QuantumDelta on November 03, 2009, 09:50:09 am
No one got my Nadesico reference :<

Personally, the idea is awesome and worth the technobabble.
Title: Re: Question about Subspace
Post by: Abyss on November 03, 2009, 10:32:15 am
I remember that scene, it took awhile to jog my memory.
Title: Re: Question about Subspace
Post by: terran_emperor on November 03, 2009, 12:29:04 pm
No one got my Nadesico reference :<

Personally, the idea is awesome and worth the technobabble.

I was just about to comment on that, when i saw your second post. Awesome episode that...Warping bombs inside an enemy ship (Boson (Or Subspace in FS universe) Cannon). Hell, awesome series, even if it did send up the entire Giant Robo/Space Wars anime genre with its WARPED sense of humour

Hell you want strange tactics and/or Subspace Weapons just look at that series
Title: Re: Question about Subspace
Post by: Abyss on November 03, 2009, 12:30:32 pm
This is sort of what inspired this question.
Title: Re: Question about Subspace
Post by: terran_emperor on November 03, 2009, 12:35:15 pm
You mean Martian Successor Nadesico inspired you to start this thread?

Actually It is a series that could easily be adapted into a pre-Terran-Vasudan War capaign. Just replace all the robots with fighters...Hmm...
Title: Re: Question about Subspace
Post by: Abyss on November 03, 2009, 12:39:01 pm
You mean Martian Successor Nadesico inspired you to start this thread?

Actually It is a series that could easily be adapted into a pre-Terran-Vasudan War capaign. Just replace all the robots with fighters...Hmm...

Yah, a friend got me into that series, and after seeing that I couldn't get the idea of send bombs thought subspace out of my head.

Anyway, if someone made that campaign I would definitely play it.
Title: Re: Question about Subspace
Post by: Snail on November 03, 2009, 01:22:53 pm
(having not read the thread):

I'm inclined to say no. Because then the GTVA could easily have warped something into the Sathanas or Lucifer and exploded it (even if there was a large margin for error, a few successive tries and dogged persistence would work).