Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on November 05, 2009, 03:10:46 am

Title: Nightly (Linux): 05 Nov 2009 - Revision 5640
Post by: SirKnightly on November 05, 2009, 03:10:46 am
Here is the nightly for Linux on 05 Nov 2009 - Revision 5640

fso-LINUX-20091105_r5640.tar.bz2 (http://swc.fs2downloads.com/builds/LINUX/fso-LINUX-20091105_r5640.tar.bz2)
MD5Sum (http://swc.fs2downloads.com/builds/LINUX/fso-LINUX-20091105_r5640.md5)

Code: [Select]
------------------------------------------------------------------------
r5639 | portej05 | 2009-11-04 07:03:02 -0600 (Wed, 04 Nov 2009) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/globalincs/windebug.cpp

Fix for memory debugging functions.
Totals are now more accurate!
------------------------------------------------------------------------
r5640 | karajorma | 2009-11-05 00:16:15 -0600 (Thu, 05 Nov 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp
   M /trunk/fs2_open/code/weapon/swarm.cpp

Doh x2
------------------------------------------------------------------------


Title: Re: Nightly (Linux): 05 Nov 2009 - Revision 5640
Post by: Fury on November 05, 2009, 03:54:14 am
Hrm. No SSE/SSE2? No Inferno? Dunno if linux builds usually contain fred2_open but it's missing too.
Title: Re: Nightly (Linux): 05 Nov 2009 - Revision 5640
Post by: The E on November 05, 2009, 06:54:31 am
There is no Linux FRED.
Title: Re: Nightly (Linux): 05 Nov 2009 - Revision 5640
Post by: chief1983 on November 05, 2009, 09:24:46 am
Also, Zacam's VS project files haven't even hit trunk yet, so unless you're merging antipodes with trunk you wouldn't be able to easily build all those yourself.  And I don't know enough about the Linux make stuff to enable SSE.  It may already be an option but I don't think so.  Inferno I could add though.