Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Kiloku on November 06, 2009, 02:19:12 am

Title: Multiple Core CPUs?
Post by: Kiloku on November 06, 2009, 02:19:12 am
I was just wondering if the SCP allows the game to use more than one Core on CPUs with multiple cores, or if implementing that is planned...
Title: Re: Multiple Core CPUs?
Post by: Fury on November 06, 2009, 02:25:18 am
No, fs2_open doesn't support more than one core. Multi-threading is a pipe dream at this point, as it requires complete engine overhaul. However, fs2_open doesn't even use GPU's properly due to hackjob that was replacing DX5 with OpenGL. So instead of multithreading, it'd be smarter to gradually improve the engine to make actual use of GPU's.
Title: Re: Multiple Core CPUs?
Post by: portej05 on November 06, 2009, 02:47:27 am
We even go as far as to set the affinity to a single core during initialisation (avoid the overhead of switching between cores).
We're doing a lot of thinking at the moment as to the future directions of the engine, so while it still a pipedream, watch this space for other cool stuff :)