Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: LostProphet on November 10, 2009, 02:02:33 am

Title: beam weapon problems
Post by: LostProphet on November 10, 2009, 02:02:33 am
I know a lot of people already started this topic, but I still habe a problem with the beam-weapons.

I went into the mission specs and did that thing with All Ships Beam-Freed by Default. So my ships fire once with their huge beam-weapons, with their small beam-weapons they are shooting all the time.

How do I make them fire more often with their huge weapons?? I just don't get, maybe I'm too stupid or I made a mistake..

Sorry for my English, I'm from Austria.
Title: Re: beam weapon problems
Post by: General Battuta on November 10, 2009, 02:06:15 am
Which ships? What huge beam weapons are we talking about?

Have the huge beam turrets been destroyed? Are they in arc? Are you waiting more than thirty seconds?
Title: Re: beam weapon problems
Post by: LostProphet on November 10, 2009, 02:17:45 am
I'm talking about capital ships, GTD Orion or SC Moloch, ships like those. And I'm talking bout the beam weapons with which they atackk each other. Know what I mean?

Title: Re: beam weapon problems
Post by: Black Wolf on November 10, 2009, 03:17:45 am
Using the generic "Attack" command for capship on capship battles often isn't the best way to go about it for big beam fights, since the ships will tend to try to broadside each other, which is generally not the best way go since large sections of their beam firearcs become unavailable. For proper beam battles you have to do a bit of choreography with waypoints and the fire-beam sexp.
Title: Re: beam weapon problems
Post by: FUBAR-BDHR on November 10, 2009, 03:53:04 am
Beams also fire less often based on difficulty level.  If your playing on easy you won't see very many beam shots.  Play on insane and you will have beams everywhere.  So to see if they are able to fire turn the difficulty up to insane and see if they are shooting.  If they are then it's normal behavior that they aren't firing as often on lower difficulties. 
Title: Re: beam weapon problems
Post by: LostProphet on November 10, 2009, 07:11:41 am
thanks a lot guys, this will make my FREDing more exciting ;)

thanks again!