Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: sausage on November 11, 2009, 10:17:49 pm

Title: Stuck adding an event with a 'time operator' in the FRED Walkthrough
Post by: sausage on November 11, 2009, 10:17:49 pm
Hi Guys, spent the afternoon doing the walk through, and was going great guns. Learning a lot.

But I got stuck at the section on adding events, namely: http://www.freespacefaq.com/freddocs/walkthrough.html#large

Then under the subheading: "NTF Attack: Part 1" it directs me add the first event. This event requires a time based operator "has-time-elapsed". The problem is that time based operators are (grayed) greyed out.

I can only assume I have missed some detail or setting along the way to make time based operators valid to use at this point. Can anyone please prod me in the right direction?
Title: Re: Stuck adding an event with a 'time operator' in the FRED Walkthrough
Post by: FUBAR-BDHR on November 11, 2009, 10:25:55 pm
Has-time-elapsed is under logical not time.
Title: Re: Stuck adding an event with a 'time operator' in the FRED Walkthrough *FIXED*
Post by: sausage on November 11, 2009, 10:34:25 pm
Ah gosh darn it you are right.

I looked many times through the two available submenus and couldn't see it and presumed incorrectly it much be under time.

Many thanks for your help.
Title: Re: Stuck adding an event with a 'time operator' in the FRED Walkthrough
Post by: Spoon on November 12, 2009, 08:36:13 am
FRED is sneaky like that
I for one had a hard time figuring out how to get the damage->hits left to ungrayed
turns out a > or < logical was required before that. SEXP's work great once you actually know how they work and where you can find them  :nod:
Title: Re: Stuck adding an event with a 'time operator' in the FRED Walkthrough
Post by: Mongoose on November 12, 2009, 02:01:37 pm
Yeah, that was one of the more non-intuitive ones I stumbled across when I went through the walkthrough recently.  "But it says time in it!!!"
Title: Re: Stuck adding an event with a 'time operator' in the FRED Walkthrough
Post by: Droid803 on November 12, 2009, 08:06:20 pm
Well, it makes perfect sense once you find it the first time...
At least, to me it does.
Title: Re: Stuck adding an event with a 'time operator' in the FRED Walkthrough
Post by: Mongoose on November 13, 2009, 02:54:02 am
Can't say it does to me. :p I mean, I know it's technically a logical operator, but as the name suggests, it's a simple check on mission time, so all things being equal, you'd think it would be grouped with other events involving mission time.  Maybe as part of these proposed UI changes, someone could come up with a way for sexps like that to be listed under more than one category.