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Off-Topic Discussion => General Discussion => Topic started by: aldo_14 on April 08, 2002, 01:20:05 pm

Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: aldo_14 on April 08, 2002, 01:20:05 pm
Dunno  why i'm posting this - boredom probably - but here's a shot of a little thing I did last night;

(http://www.3dap.com/hlp/hosted/reciprocity/aldopics/test_hanger.jpg)

Obviously a very early WIP - and Ts is being very unco-operative hwen itc ocmes to mapping the walls (in particular), and I need to build a new ceiling, etc.

Still, though it might be of interest to someone.
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: an0n on April 08, 2002, 01:22:17 pm
Looks more like a Throne-Room or a command center.
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: elorran on April 08, 2002, 01:22:38 pm
Still looks cool though :)
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Stunaep on April 08, 2002, 01:24:58 pm
well, this is a really cool WiP.:yes: :yes:
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Ulundel on April 08, 2002, 01:26:43 pm
We could use a hanger man here... ;7
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Redfang on April 08, 2002, 01:29:03 pm
Pretty good. :yes:
 
Quote
Originally posted by Ten of Twelve
We could use a hanger man here... ;7

 
;7 :lol:
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: an0n on April 08, 2002, 01:30:25 pm
Quote
Originally posted by Ten of Twelve
We could use a hanger man here... ;7

*waits for Zeronet to open up a Can'O'Whupass*
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Ryx on April 08, 2002, 01:52:38 pm
I'd make the image darker.

Still.. Great work! :eek:
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Ulundel on April 08, 2002, 01:54:27 pm
Quote
Originally posted by Ryx
I'd make the image darker.

Still.. Great work! :eek:


Darker? Why?
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: DragonClaw on April 08, 2002, 02:01:45 pm
Quote
Originally posted by Ten of Twelve


Darker? Why?


To give it a hanger atmosphere obviously
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Styxx on April 08, 2002, 02:20:27 pm
Nice work... post pics when you have more detail, it's kinda plain right now.
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Zeronet on April 08, 2002, 02:22:20 pm
Plain?! Its brilliant :D :D.
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Ulundel on April 08, 2002, 02:22:38 pm
Quote
Originally posted by RKIF-DragonClaw


To give it a hanger atmosphere obviously


Aaaaand some lights would be good as well.
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Ulundel on April 08, 2002, 02:23:26 pm
Quote
Originally posted by Zeronet
Plain?! Its brilliant :D :D.


:ha:   The hanger man finally showed up.
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Styxx on April 08, 2002, 02:23:59 pm
Quote
Originally posted by Zeronet
Plain?! Its brilliant :D :D.


Somehow, I laready expected that... :D :p
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Stunaep on April 08, 2002, 02:56:19 pm
Kinda too red too. Looks like a Red Alert going on. unless, of course you wanted it to look that way.:)
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Ulundel on April 08, 2002, 02:57:59 pm
I think it should be red and who knows about the alerts...
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Stunaep on April 08, 2002, 03:01:16 pm
Quote
Originally posted by Ten of Twelve
I think it should be red and who knows about the alerts...


:wtf: :wtf: :wtf:

I'm sorry, but I didn't get the pun here.
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Ulundel on April 08, 2002, 03:13:30 pm
Quote
Originally posted by Stunaep


:wtf: :wtf: :wtf:

I'm sorry, but I didn't get the pun here.


There isn't one
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: wEvil on April 08, 2002, 03:17:39 pm
Looks fine to me.

If you want to go hi poly add loads of lattices and docking arms and pipes in everywhere.
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: DragonClaw on April 08, 2002, 04:25:54 pm
It looks all fine to me as well... the only problem I can think of really is that it doesn't seem to have a sense of 'largeness'... it looks like a small room, not a massive hangar.
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: CP5670 on April 08, 2002, 05:56:02 pm
This actually looks a lot like the cargo loading rooms in the third level of the Descent 3 Mercenary campaign. ;) It's a nice render, but it needs more detail (parked ships, resupply units, ground crew, etc.) to give it a feeling of large scale. Good color choices, though. The large Bastion mainhall render on the DNet site is a nice example of a hangar one. ;)
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: an0n on April 08, 2002, 05:56:59 pm
Just play with the FOV settings to make it look bigger.
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Kamikaze on April 08, 2002, 06:01:24 pm
Is that like - playable in Freespace 2? :D
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: LAW ENFORCER on April 08, 2002, 06:06:05 pm
Quote
Originally posted by Ten of Twelve
I think it should be red and who knows about the alerts...


You carn't say that about my TC! I have 8 diffrent alerts sofar! :ha:

About the hangar - Hangar = good (im a Hangar man to!)
I think the hagar opening is sligtly too tight though....
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Corsair on April 08, 2002, 07:16:08 pm
:jaw: what program did you do that in again? :eek:
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: aldo_14 on April 09, 2002, 03:15:56 am
Quote
Originally posted by Kamikaze
Is that like - playable in Freespace 2? :D


Well, it's within poly limits - broken into floor, walls, etc ...but you'd be nuts to use it.

Um...the main floor is ok, I think - it's actually got about 12 red light illuminating the pad (I need to cant these upwards a bit, first)....  the wall is VERY early work - it's not even fully textured - hence the light grey / white bit ;) , and I agree on the scale.  Bear in mind that the actual pad areas - 4 in the pic - are quite big....

I actually hav an alternate version composed of one sub-object (in MAx), of about 6000 polys - it's just something I'll be playing about with.

Detail?  yeah - I was planning on adding a control room over the nager  (plus the hanger door is a seperate object), gridwork on a (raised) ceiling, possibly battle damage.  i think this is more of a final staging area at the moment, though - if you think of an aircraft carrier, the work on launch prep, etc, would be done elsewehere and the ship then moved via lifts to a launch bay....

Anyway, it's WIP, so no worries.  Nice to get ideas, thoug. :)

Edit - modelled in Max 4, textured and rendered in TS5 (cos I haven't worked with using tiled-style maps in MAX yet).
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Setekh on April 09, 2002, 03:36:47 am
Quote
Originally posted by Corsair
:jaw: what program did you do that in again? :eek:


I think he said TS... :)

Very nice. I think the red is good; now, all you need (apart from more detail, naturally) is a few fighters and shadows in there to get some scale on it. :)
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Nico on April 09, 2002, 07:09:48 am
her, what's with red and dark ( the comments, not the pic) ???
oooooooook right, i'm sure the people who handles the missiles and all that crap sure loves to work in the dark: "look at your feet dude, I wouldn't want to drop that Helios on the plasma cells of the maxim" " oh, and be sure to check the connections twice when you repair the radar on that Herc, coz with the red light, you never know... you could have plugged the wrong lines"
:p
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: aldo_14 on April 09, 2002, 07:38:01 am
Quote
Originally posted by venom2506
her, what's with red and dark ( the comments, not the pic) ???
oooooooook right, i'm sure the people who handles the missiles and all that crap sure loves to work in the dark: "look at your feet dude, I wouldn't want to drop that Helios on the plasma cells of the maxim" " oh, and be sure to check the connections twice when you repair the radar on that Herc, coz with the red light, you never know... you could have plugged the wrong lines"
:p


Atmosphere free-room.  I was only testing the spotlights around the landing pads.....

Actually, if you take the pads as lifts from below (60x60m), and having (roughly) 60m between them, it's a pretty damn big room (about 300m wide, 300 long) - the roof is low, though.

anyway, who's to see they don't have internal lighting for the panels on a fighter...it's not as if they're short of free reactor power sitting on the ground, is it? ;7
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Styxx on April 09, 2002, 07:52:44 am
Quote
Originally posted by venom2506
her, what's with red and dark ( the comments, not the pic) ???
oooooooook right, i'm sure the people who handles the missiles and all that crap sure loves to work in the dark: "look at your feet dude, I wouldn't want to drop that Helios on the plasma cells of the maxim" " oh, and be sure to check the connections twice when you repair the radar on that Herc, coz with the red light, you never know... you could have plugged the wrong lines"
:p


Lol! :D
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Nico on April 09, 2002, 09:15:04 am
Quote
Originally posted by aldo_14


Atmosphere free-room.  I was only testing the spotlights around the landing pads.....

Actually, if you take the pads as lifts from below (60x60m), and having (roughly) 60m between them, it's a pretty damn big room (about 300m wide, 300 long) - the roof is low, though.

anyway, who's to see they don't have internal lighting for the panels on a fighter...it's not as if they're short of free reactor power sitting on the ground, is it? ;7


ok :D try to plug all the stuff in your PC at 12pm, with the lights in your room turned off, and just a light in your PC :p
Possible, but... harmfull for the eyes, the arms, etc etc ;)
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: aldo_14 on April 09, 2002, 09:21:54 am
Quote
Originally posted by venom2506


ok :D try to plug all the stuff in your PC at 12pm, with the lights in your room turned off, and just a light in your PC :p
Possible, but... harmfull for the eyes, the arms, etc etc ;)


What do you mena?  I can plug in all my Pc cables by touch, anyway - it's under a desk.
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Nico on April 09, 2002, 09:25:43 am
nah, I mean, the RAM, the vdeo card, the HD... if you can do that by touch, well, :yes: :D
anyway, just look at the hangar in a US carrier. those things are full of lights, for a reason ;)
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: aldo_14 on April 09, 2002, 09:33:15 am
Quote
Originally posted by venom2506
nah, I mean, the RAM, the vdeo card, the HD... if you can do that by touch, well, :yes: :D
anyway, just look at the hangar in a US carrier. those things are full of lights, for a reason ;)


Quote
Posted as the title
Veeeeeerrrrrrryy early Hanger wIP


:p
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Styxx on April 09, 2002, 09:50:17 am
But... but... the lights! They're easy to do! :D
Title: Veeeeeerrrrrrryy early Hanger wIP
Post by: Nico on April 09, 2002, 09:57:55 am
Quote
Originally posted by aldo_14




:p


As I said, I wasn't refering to the render, but to the comments of the guys who said it would be darker and all this kind of nonsense :ha: