Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: pecenipicek on December 04, 2009, 06:11:30 am
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A modification of my older model you all came to hate :p
In any case, i've been also experimenting with various effects a lot too, soo...
Comments very welcome.
(http://img694.imageshack.us/img694/5981/ffmod3.th.jpg) (http://img694.imageshack.us/img694/5981/ffmod3.jpg)
(http://img142.imageshack.us/img142/825/ffmod2.th.jpg) (http://img142.imageshack.us/img142/825/ffmod2.jpg)
(http://img697.imageshack.us/img697/9000/ffmod4.th.jpg) (http://img697.imageshack.us/img697/9000/ffmod4.jpg)
(http://img193.imageshack.us/img193/7558/ffmod5.th.jpg) (http://img193.imageshack.us/img193/7558/ffmod5.jpg)
http://www.youtube.com/watch?v=E5A5DnAhEZM (http://www.youtube.com/watch?v=E5A5DnAhEZM)
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I like the blueish glow effect, and the reflection on the hull. how did you manage to get that reflection??
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pretty cool and I like the muzzle effect at the front :yes:
the below assumes it is a crewed ship
though for my tastes its a little to massive cannon and not enough ship crew areas, some where to stash a power generator or two + fuel that sort of thing.
though if it's a drone then i suppose the stubs near the engine would do it but as i say these are my own opinions on what a ship "should" look like
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Rodo, which area do you speak of? As far as i remember i didnt use any actual reflections on those textures. just a layered noise in color, bump and specular channels multiplying the base bluish color + a fresnel controlled diffusion map, to keep the damn thing from glowing (the base texture)
headdie, its a drone ship. main power generation is the rear expanded where the engine is. the stubs are... umm dunno. something. someone ought to write up a description :p
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Rodo, which area do you speak of? As far as i remember i didnt use any actual reflections on those textures. just a layered noise in color, bump and specular channels multiplying the base bluish color + a fresnel controlled diffusion map, to keep the damn thing from glowing (the base texture)
headdie, its a drone ship. main power generation is the rear expanded where the engine is. the stubs are... umm dunno. something. someone ought to write up a description :p
fair enough
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I mean in this pic: (http://img142.imageshack.us/img142/825/ffmod2.jpg)
you'll see some stripes on the inner part, those are just normal maps ? or it's actual model geometry?
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model geometry. the bluish glow is controlled via a vertex map in intensity and coverage. i dunno how much you know but you can think of the vertex map as an alpha channel of sorts.
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It's a giant backwards flashlight.
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It's a giant backwards flashlight.
ever lifted a maglite?
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The force is strong with this ship.
"vwing vwossshhh crackle noise"
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The force is strong with this ship.
"vwing vwossshhh crackle noise"
stop tempting me!