| $Name: | Licht | |
| +Title: | XSTR("Licht",-1) | |
| +Description: | ||
| XSTR("Licht", 3244) | ||
| $end_multi_text | ||
| +Tech Title: | XSTR("Licht", 146) | |
| +Tech Anim: | scalpel | |
| +Tech Description: | ||
| XSTR( "Licht", 3245) | ||
| $end_multi_text | ||
| $Model File: | none | |
| @Laser Bitmap: | laser1 | |
| @Laser Glow: | laser1_2_glow | |
| @Laser Color: | 255, 255, 255 | |
| @Laser Color2: | 255, 255, 255 | |
| @Laser Length: | 1.0 | |
| @Laser Head Radius: | 1.0 | |
| @Laser Tail Radius: | 1.0 | |
| $Mass: | 0.0 | |
| $Velocity: | 10000.0 | |
| $Fire Wait: | 0 | |
| $Damage: | 0 | |
| $Armor Factor: | 0.0 | |
| $Shield Factor: | 0.0 | |
| $Subsystem Factor: | 0.0 | |
| $Lifetime: | 5.0 | |
| $Energy Consumed: | 0.0 | |
| $Cargo Size: | 0.0005 | |
| $Homing: | NO | |
| $LaunchSnd: | -1 | |
| $ImpactSnd: | -1 | |
| +Weapon Range: | 100000 | |
| $Flags: | ("beam" | |
| "in tech database" | ||
| "player allowed" | ||
| "stream") | ||
| $Icon: | IconScalpel | |
| $Anim: | scalpel | |
| $Impact Explosion: | exp20 | |
| $Impact Explosion Radius: | 5.0 | |
| $BeamInfo: | ||
| +Type: | 1 | |
| +Life: | 0.1 | |
| +Warmup: | 0 | |
| +Warmdown: | 0 | |
| +Radius: | 0.3 | |
| +PCount: | 0 | |
| +PRadius: | 0.0 | |
| +PAngle: | 0.0 | |
| +PAni: | exp20 | |
| +Miss Factor: | 0.5 0.7 0.9 1.1 1.3 | |
| +BeamSound: | -1 | |
| +WarmupSound: | -1 | |
| +WarmdownSound: | -1 | |
| +Muzzleglow: | particleEXP01_0000 | |
| +Shots: | 1 | |
| +ShrinkFactor: | 0.0 | |
| +ShrinkPct: | 0.0 | |
| +Range: | 3500 | |
| +Attenuation: | 0.00 | |
| $Section: | ||
| +Width: | 1.0 | |
| +Texture: | MissileTrail02 | |
| +RGBA Inner: | 255 255 255 200 | |
| +RGBA Outer: | 255 255 255 10 | |
| +Flicker: | 0.0 | |
| +Zadd: | 1.0 |
| Entry | Name | Type | Size |
| ($BeamInfo) +PAni: | particleexp01 exp20 | ani ani | 256x256 256x256 |
| ($BeamInfo) +Muzzleglow: | beamglow6 MissileTrail02 | dds dds | 512x512 64x64 |
| ($Section) +Texture: | electrobeam02 beam-dblue beam-orange3 beam-white2 | pcx dds pcx ani | 16x16 32x32 16x16 ?x? |