Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: spuds on December 09, 2009, 10:23:49 am

Title: campaign weapons
Post by: spuds on December 09, 2009, 10:23:49 am
I've got a problem in my campaign. when i get to mission 17 there are no ships or weapons to loadout with. I've checked the team loadout, initial weapons, and campaign initial weapons, and the ship and weapon tables but I can't find. If anyone has an idea please let me know.
Title: Re: campaign weapons
Post by: TopAce on December 09, 2009, 10:27:19 am
Wrong board? :D

[edit]This used to be at the Fate of the Galaxy board.
Title: Re: campaign weapons
Post by: Dragon on December 10, 2009, 04:59:43 am
Your pilot file seems to be corrupt.
At least that's what happened to the last one who had this problem.
Title: Re: campaign weapons
Post by: Stormkeeper on December 10, 2009, 05:36:01 am
I think so too, but let's be a bit more thorough...

Have you been mod-hopping, e.g playing half a mod and switch to another mod, that kinda stuff? If yes, then your pilot file is corrupted, and you have to make a new one. Finish a mod before switching is the best thing to do.

If no, then run a debug build, the exes with a 'd' at the ends of their names, and post the debug log.