Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Spoon on December 18, 2009, 02:21:00 pm
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Model 'RaymkIII.pof' has 1 slots in dock point '<unnamed bay A>'; models must have exactly 2 slots per dock point.
<no module>! KiFastSystemCallRet
<no module>! WaitForSingleObject + 18 bytes
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! <no symbol>
<no module>! RegisterWaitForInputIdle + 73 bytes
I went and added a second docking point to the model but that didn't solved it.
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Well if it has 2 points it should work. Try deleting it and creating it again. Make sure the docking point has 2 docking points: docking point 1 and docking point 2. Man that's a bit confusing.
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Yeah I figured it out, its a bit of a confusing docking point mess but I fixed it now :nod:
Thanks