Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: Zacam on January 09, 2010, 03:46:14 pm
-
Here is the nightly for Windows on 09 Jan 2010 - Revision 5802
fso-WIN-20100109_r5802-SSE.7z (http://www.mediafire.com/file/0gfkzdmyjmz/fso-WIN-20100109_r5802-SSE.7z)
MD5Sum: 207290118D1B943B67E900D7B22ED021
fso-WIN-20100109_r5802-SSE2.7z (http://www.mediafire.com/file/zm1e0mj4mnz/fso-WIN-20100109_r5802-SSE2.7z)
MD5Sum: 0B6A72A8050A7495F5DD5FCD7AA079F6
------------------------------------------------------------------------
r5778 | Goober5000 | 2010-01-05 17:18:31 -0800 (Tue, 05 Jan 2010) | 2 lines
Changed paths:
D /trunk/fs2_open/code/ExternalDLL
A /trunk/fs2_open/code//external_dll
M /trunk/fs2_open/code/external_dll/trackirpublic.h
M /trunk/fs2_open/code/freespace2/freespace.cpp
M /trunk/fs2_open/code/parse/lua.cpp
M /trunk/fs2_open/code/playerman/playercontrol.cpp
M /trunk/fs2_open/projects/MSVC_2008/code.vcproj
M /trunk/fs2_open/projects/Xcode/FS2_Open.xcodeproj/project.pbxproj
change ExternalDLL to external_dll for cross-platform friendliness
(yes there aren't any errors currently, but this has been a convention since the beginning of cross-platform compatibility)
------------------------------------------------------------------------
r5779 | Goober5000 | 2010-01-05 17:21:35 -0800 (Tue, 05 Jan 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/projects/MSVC_6/code.dsp
add external_dll files to VC6 project
alphabetize the project modules at the same time
------------------------------------------------------------------------
r5785 | Echelon9 | 2010-01-06 04:10:24 -0800 (Wen, 06 Jan 2010) | 1 line
Changed paths:
M /trunk/fs2_open/projects/Xcode/FS2_Open.xcodeproj/project.pbxproj
Complete update to Xcode project file
------------------------------------------------------------------------
r5786 | portej05 | 2010-01-06 09:03:13 -0800 (Wen, 06 Jan 2010) | 1 line
Changed paths:
M /trunk/fs2_open/projects/MSVC_2008/Fred2.vcproj
M /trunk/fs2_open/projects/MSVC_2008/Freespace2.vcproj
Remove trackir directory from VS2008 solutions (Per Zacam)
------------------------------------------------------------------------
r5787 | taylor | 2010-01-06 18:48:31 -0800 (Wen, 06 Jan 2010) | 2 lines
Changed paths:
M /trunk/fs2_open/code/Makefile.am
M /trunk/fs2_open/code/external_dll/externalcode.h
M /trunk/fs2_open/code/external_dll/trackirpublic.h
fix broken trackir compiling on non-Windows
eol fixage
------------------------------------------------------------------------
r5788 | portej05 | 2010-01-06 20:28:13 -0800 (Wen, 06 Jan 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/fredview.cpp
M /trunk/fs2_open/code/ship/ship.cpp
Fix for Mantis #1934: Secondaries now work when changing from a ship that had none, and FRED won't complain when you can't equip secondaries to a ship.
------------------------------------------------------------------------
r5789 | chief1983 | 2010-01-06 20:48:25 -0800 (Wen, 06 Jan 2010) | 1 line
Changed paths:
M /trunk/fs2_open/projects/Xcode/FS2_Open.xcodeproj/project.pbxproj
Fix Xcode compiling for reals, tested to currently work.
------------------------------------------------------------------------
r5790 | Wanderer | 2010-01-07 07:23:25 -0800 (Thu, 07 Jan 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/lua.cpp
model:checkRayCollision lua function to allowed certain collision checks be done with lua
------------------------------------------------------------------------
r5791 | Echelon9 | 2010-01-07 09:21:44 -0800 (Thu, 07 Jan 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/mission/missiontraining.cpp
Revert r5760 training_message_queue changes
------------------------------------------------------------------------
r5792 | Echelon9 | 2010-01-07 09:30:44 -0800 (Thu, 07 Jan 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/autopilot/autopilot.cpp
M /trunk/fs2_open/code/mission/missiontraining.h
M /trunk/fs2_open/code/parse/sexp.cpp
Complete reversion
------------------------------------------------------------------------
r5802 | Wanderer | 2010-01-09 10:39:32 -0800 (Sat, Jan 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aicode.cpp
fix for a case when player dies before his weapons hit the target (target hit by ghost)
------------------------------------------------------------------------
-
Be careful, both build are Inferno, shouldn't it be mentioned somewhere in the name of the rars ?