Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: elorran on April 10, 2002, 08:00:58 pm
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I've got a bunch of assorted in-game battle track themes for FS2 and I'm just wondering how people would feel about how I should go about this, baring in mind that some of the tracks are short compared to the ones in the game (though it's not like you notice in the middle of a heated dog fight).
So for the sake of 'considering' future release with LoK, I'll put it to a vote...
(yeah, I know I made a spelling mistake in the poll question :( )
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There's no need to reinvent the wheel. Keep the old tracks, and use your new tracks where they will have the most impact. Doing anything else would just dilute the whole thing in ugly ways.
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hmm...
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Originally posted by mikhael
There's no need to reinvent the wheel. Keep the old tracks, and use your new tracks where they will have the most impact. Doing anything else would just dilute the whole thing in ugly ways.
you could redesign the wheel so it hovers...
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theres always one isn't there.... :rolleyes:
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Originally posted by vadar_1
you could redesign the wheel so it hovers...
But that would be inventing the hovering wheel...that would be different:D
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Originally posted by vadar_1
you could redesign the wheel so it hovers...
Ah but then you would be using wizard technology to levitate... one of the simple machines. It would still be a wheel.
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*cough* TOPIC! *cough* :D
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Originally posted by elorran
*cough* TOPIC! *cough* :D
It is on topic, it's just that we're talking about things symbolically. :ha: ;)
The wheel is the original music and reinventing it is the new music. :p
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:rolleyes: :snipe: :p
I'd probably have to say myself I'm settling for a mix or original and new. But I'll wait and see what comes out of this poll first.
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:bump:
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Have the old ones stay. BTW, what is LoK, kinda stupid here right now:sigh:
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LoK is short of Legacy of Kqwa. It's a campaign I'm working on for FS2 (Freespace 2 :D ). Mostly I'm working on my own at present and I doubt this is going to rivel the other larger mod/campaign projects like Black Water Ops (BWO) or Inferno but I'm going to try to throw a few 'interesting' twists into Kqwa
(another short-hand) to make it different.