Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 17, 2010, 03:23:44 am
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Here is the nightly for Linux on 17 Jan 2010 - Revision 5824
Group: Standard
fso-LINUX-Standard-20100117_r5824.tar.bz2 (http://swc.fs2downloads.com/builds/LINUX/fso-LINUX-Standard-20100117_r5824.tar.bz2)
MD5Sum (http://swc.fs2downloads.com/builds/LINUX/fso-LINUX-Standard-20100117_r5824.md5)
Group: Inferno
fso-LINUX-Inferno-20100117_r5824.tar.bz2 (http://swc.fs2downloads.com/builds/LINUX/fso-LINUX-Inferno-20100117_r5824.tar.bz2)
MD5Sum (http://swc.fs2downloads.com/builds/LINUX/fso-LINUX-Inferno-20100117_r5824.md5)
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r5819 | Wanderer | 2010-01-16 07:10:55 -0600 (Sat, 16 Jan 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/io/keycontrol.cpp
M /trunk/fs2_open/code/parse/lua.cpp
M /trunk/fs2_open/code/playerman/player.h
Lua control for getting the full button control data
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r5820 | Wanderer | 2010-01-16 10:06:32 -0600 (Sat, 16 Jan 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/aibig.cpp
fix for issue when ai is selecting big attack points
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r5821 | Wanderer | 2010-01-16 10:14:21 -0600 (Sat, 16 Jan 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/ai/ai_profiles.cpp
M /trunk/fs2_open/code/ai/ai_profiles.h
M /trunk/fs2_open/code/ai/aiturret.cpp
enable another bitfield for ai profile flags, add ai profiles fix for turrets targeting too distant enemies in certain cases.
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r5822 | Echelon9 | 2010-01-16 10:51:43 -0600 (Sat, 16 Jan 2010) | 1 line
Changed paths:
M /trunk/fs2_open/projects/Xcode/FS2_Open.xcodeproj/project.pbxproj
M /trunk/fs2_open/projects/Xcode/Info.plist
Simplify the Xcode project file's CFBundleExecutable key to be truly extensible
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r5823 | Echelon9 | 2010-01-16 11:55:10 -0600 (Sat, 16 Jan 2010) | 1 line
Changed paths:
M /trunk/fs2_open/projects/Xcode/Info.plist
Add to Xcode project file LSMinimumSystemVersion key for future work
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r5824 | Echelon9 | 2010-01-16 12:26:05 -0600 (Sat, 16 Jan 2010) | 1 line
Changed paths:
M /trunk/fs2_open/projects/Xcode/English.lproj/InfoPlist.strings
M /trunk/fs2_open/projects/Xcode/Info.plist
Provide a simpler way to set the CFBundleName key in the Xcode project file.
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