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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 19, 2010, 10:20:21 am

Title: Nightly (OS X): 19 Jan 2010 - Revision 5830
Post by: SirKnightly on January 19, 2010, 10:20:21 am
Here is the nightly for OS X on 19 Jan 2010 - Revision 5830

Group: Standard
fso-OSX-Standard-20100119_r5830.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Standard-20100119_r5830.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Standard-20100119_r5830.md5)

Group: Inferno
fso-OSX-Inferno-20100119_r5830.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20100119_r5830.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-Inferno-20100119_r5830.md5)

Code: [Select]
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r5828 | chief1983 | 2010-01-18 10:06:35 -0600 (Mon, 18 Jan 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/freespace2/freespace.cpp
   M /trunk/fs2_open/code/hud/hud.cpp
   M /trunk/fs2_open/code/hud/hudescort.cpp
   M /trunk/fs2_open/code/hud/hudparse.cpp
   M /trunk/fs2_open/code/hud/hudshield.cpp
   M /trunk/fs2_open/code/hud/hudtarget.cpp

Fix for Mantis #1936: Per ship gauges should now work properly.  From KK.
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r5829 | Wanderer | 2010-01-19 01:28:17 -0600 (Tue, 19 Jan 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/freespace2/freespace.cpp

more chase view mode fixes
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r5830 | Wanderer | 2010-01-19 08:28:50 -0600 (Tue, 19 Jan 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp
   M /trunk/fs2_open/code/ship/ship.h
   M /trunk/fs2_open/code/weapon/beam.cpp

fury's request, option for huge beams not to draw impact effects when hitting specified type of ship.
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