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Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: SF-Junky on January 19, 2010, 02:19:58 pm

Title: Adding/editing dockings ports with PCS2
Post by: SF-Junky on January 19, 2010, 02:19:58 pm
I used PCS2 to add docking ports to these dock structures (http://sebastian.ramrod-network.de/Freespace/Docksports.7z).

This is the result:
Pic 1 (http://sebastian.ramrod-network.de/Freespace/images/Dock01.gif)
Pic 2 (http://sebastian.ramrod-network.de/Freespace/images/Dock02.gif)

What did I make wrong?
Title: Re: Adding/editing dockings ports with PCS2
Post by: FUBAR-BDHR on January 19, 2010, 02:31:27 pm
You have the points at the same coordinates.  They need to be separated as this determines which way the ships orient at docking.  Just add or subtract one from one of the appropriate axis.  If it's on a slant then do a little math to get a about 1.  It doesn't have to be exact.
Title: Re: Adding/editing dockings ports with PCS2
Post by: JGZinv on January 19, 2010, 02:57:46 pm
See the guide in my sig, it has a section on dockpoints with pictures.
Title: Re: Adding/editing dockings ports with PCS2
Post by: SF-Junky on January 20, 2010, 12:10:50 am
See the guide in my sig, it has a section on dockpoints with pictures.
This thing looks really useful.

The docking points now also work. Thanks.