Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Darkage on April 11, 2002, 07:33:45 am
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After 9 hours of rendering for a 20 sec file i finaly completed it whit sounds, like beam sounds and explosion sounds..
This is the first part of a small series i'm makeing. so expect new animations soon, whit some improvements:) Until the next one is released you'll have to do whit this one:) Enjoy.
The chase (http://www.3dap.com/hlp/hosted/inferno/darkage/Narn.zip)
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downloading...
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:jaw: :jaw: :jaw: ::eek: :eek: :eek: :yes: :yes: :yes: :ha:
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Originally posted by Crazy_Ivan80
:jaw: :jaw: :jaw: :eek: :eek: :eek: :yes: :yes: :ha:
I can see that you like it:D
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The explosion bits could use work, mainly debris. Also when the Narn Cruiser gets a facelift (trying not to spoil too much) there's a slight pause.
Still Great work. :yes:
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good, good :)
yeah, when the ship is cut off in two, there's a strange glitch. otherwise, I can't put my finger on what exactly, but there's something wrong with the camera movement, it's.. not natural, dunno.
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Hehehe, next i need to learn volumetric explosions:) i noticed that yes, i'll fix it later on:)
For each piece that gets destroyed there is a seperate model for. that makes 3 extra models. one for the left winf one for he right and he facelift shot:)
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:bump:
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The camera definately moves in a weird way after the first slice, and the model change when the ship is cut is too sudden and too visible. Try making the camera movement a bit more smooth, and cut the scene to another camera instead of moving the camera forward again - it looks like the ship is moving backwards, and not the camera moving forward.
Ah, and make the first two beam shots move too - it's weird how the first two don't move and miss completely, while the following ones slice through the ship.
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should have broken up the ship while the lens flare was active, so the glitch wouldn't have been noticable.
But yeah, the 2 beams that miss don't even move, yet the ones that hit 'slice' it... not good =p
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And just a question: why are the Minbari after a Narn cruiser? Any particular reason other than "I like the models"? :)
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I admit there are some timing glitches in the animation:) i noticed some others also..
I had this idea to make several small animations whit a war between the Minbari and the Narn, thats the main reason.. the other one is i just like to trash some narn vessels:)
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Originally posted by Styxx
And just a question: why are the Minbari after a Narn cruiser? Any particular reason other than "I like the models"? :)
I think it's the reason actually :D
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Shall i add some fighters that are trying to attack the Sharlin? and the 2 beams that do not move shoot the fighters?
Any sugestions on how to make it more then just a G'quan cruiser being trashed?
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Originally posted by darkage
the other one is i just like to trash some narn vessels:)
So, I take you don't like the Narn, eh? :D
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I like there ships and i never seen much of them get blown to pieces, so why not make a small wra where they get trashed...
Bah gonna ad some fighters that try to escape from the minbari,
maby i let some nail fighters blow the Frazi fighters to pieces..
But not bad for a real first animation:D
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:bump:
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Cool :yes::D:cool: so it's gonna be a series? I'll keep on the alert for a next :)
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Originally posted by Kamikaze
Cool :yes::D:cool: so it's gonna be a series? I'll keep on the alert for a next :)
yup yup, already started on the next one....
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Try to write a script and assemble them into a larger movie... :)
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Originally posted by Styxx
Try to write a script and assemble them into a larger movie... :)
you mean render it in parts, then merge them together?
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Yep, exactly like that. :)
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I keep telling him that :rolleyes: :D
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Originally posted by Thorn
I keep telling him that :rolleyes: :D
I know:D but i only do that if i render a 1000 frames, wich doesn't happen very often;) and i always start rendering 10 min before i got to bed so:)
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what decrompessor we need?
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DIVX 5
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I should have mentioned that, o well, if you don't know where to get it then go toStroke me fro great decompressor (http://www.divx.com)
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:bump:
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It says .avi but its playing like a .wav or .mp3 ... wierd
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I have to say that really is a beauty:eek: :eek: :D :D
As far as the camera angle goes i would continue moving it in an anti clockwise arc around the back of the ship and show the attack from the other side. The reason it looks wierd is that with no reference points to show it's the camera that's moving, it looks like the ship is jumping into reverse.
But bloody nice all the same;)
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Originally posted by Corsair
It says .avi but its playing like a .wav or .mp3 ... wierd
You use the divx5.0 pro codec?
Teflon bomb, thanks for mentioning that i already knew i forgot something to fix:)
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Originally posted by darkage
:bump:
You... you... bumper! :D
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Originally posted by Styxx
So, I take you don't like the Narn, eh? :D
Does anyone? Apart from G'Kar, they mostly suck. ;)
I'm downloading the anim now. I'll let you know when I've got the whole thing. :)
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Originally posted by darkage
You use the divx5.0 pro codec?
I guess so. Just the movie, if that's the divx5.0 pro codec
*goes back to talking about stuff I know about*
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Hehehe...go to www.divx.com
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Downloading now! :)
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I just saw it. :) I agree with all the above comments; main gripes are with the camera movement, and also the explosions that went by too quickly. This is a big ship getting torn apart here, metal vapourising and twisting, debris flying off... not a quick process, even with weapons as powerful as on this scale. Dramatise the ship's destruction a little; slow it down. :)
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Originally posted by Setekh
I just saw it. :) I agree with all the above comments; main gripes are with the camera movement, and also the explosions that went by too quickly. This is a big ship getting torn apart here, metal vapourising and twisting, debris flying off... not a quick process, even with weapons as powerful as on this scale. Dramatise the ship's destruction a little; slow it down. :)
You know how hard that is to make?:)
I am fixing stuff atm like adding volumetrics to replace the lensflares. New camera movement, the end will be abit longer and better devris movement etc so expet soon a fixed version:)
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Originally posted by darkage
You know how hard that is to make?:)
Yes, I do know. :D I didn't mean you had to do that, I just meant for you to slow down the impact and destruction sequence, s'all. ;)
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Originally posted by darkage
You know how hard that is to make?:)
I don't care! Work!
* cracks whip *
:D :D
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:snipe: Bah, i am adding debris right now, it's all your fault Setekh:D:p
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Faster!!!
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Don't wana go Faster !![/b] :D you'll have to wait:D bah because of the new camera stuff i need to render it in 2 parts:)
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This calls for (http://www.evilnet.net/~mechwar3d/iB_html/non-cgi/emoticons/jawdrop.gif ). That's amazing!
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Thanks dude ! :D
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Originally posted by darkage
:snipe: Bah, i am adding debris right now, it's all your fault Setekh:D:p
:D :lol: Glad I could help... :D
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lol....
Atleast it looks better then before;)
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Using DivX, is it. Cool, just another 30 secs to download.
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that's pretty 133+
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Did you finish the debris and stuff yet? :D Work work work that's all you're good for around here! ;)
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Originally posted by venom2506
downloading...
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:bump:
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All I see is a blank screen in media player... :mad: :o :doubt: :eek: :( :confused:
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Originally posted by WMCoolmon
All I see is a blank screen in media player... :mad: :o :doubt: :eek: :( :confused:
It uses Divx5.0 pro :D
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Originally posted by Setekh
:bump:
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Originally posted by darkage
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okok, you might stop bumping it now ;)