Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 22, 2010, 12:44:51 pm
-
Here is the nightly for Windows on 22 Jan 2010 - Revision 5832
Group: SSE2
fso-WIN-SSE2-20100122_r5832.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE2-20100122_r5832.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-SSE2-20100122_r5832.md5)
Group: Standard
fso-WIN-Standard-20100122_r5832.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20100122_r5832.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Standard-20100122_r5832.md5)
Group: Inferno_SSE
fso-WIN-Inferno_SSE-20100122_r5832.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20100122_r5832.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE-20100122_r5832.md5)
Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20100122_r5832.7z (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20100122_r5832.7z)
MD5Sum (http://swc.fs2downloads.com/builds/WIN/fso-WIN-Inferno_SSE2-20100122_r5832.md5)
------------------------------------------------------------------------
r5832 | Wanderer | 2010-01-22 09:50:54 -0600 (Fri, 22 Jan 2010) | 1 line
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/ship.h
M /trunk/fs2_open/code/weapon/beam.cpp
M /trunk/fs2_open/code/weapon/weapon.h
M /trunk/fs2_open/code/weapon/weapons.cpp
some changes to beam pierce effect, blob pierce effect, new settings for them both
------------------------------------------------------------------------
-
What are the new settings for those pierce effects ? I'm eager to tweak some of them :p
-
Two examples.
$Name: SRed
+nocreate
$Impact Explosion Radius: 20
$BeamInfo:
+Beam Flash Effect: ParticleSmoke01
+Beam Flash Radius: 10
+Beam Piercing Effect: ExpMissileHit1
+Beam Piercing Radius: 20
+Beam Piercing Effect Velocity: 500
+Beam Piercing Splash Effect Velocity: 500
+Beam Piercing Effect Variance: 0.0
$Name: @Subach HL-7
+nocreate
$Impact Explosion Radius: 0.9
$Piercing Impact Explosion: ExpMissileHit1
$Piercing Impact Radius: 0.9
$Piercing Impact Velocity: 112.5
$Piercing Impact Splash Velocity: 112.5
$Piercing Impact Variance: 0.0
$Piercing Impact Life: 0.25
$Piercing Impact Particles: 1
;$Piercing Impact Draw Modifier: 1.0
Slightly edited examples.
-
Thanks.
To avoid future demands like mine, is there a database where this kind of new settings are regularly updated ? The wiki table settings are usually not up-to-date with newest features like those.
-
Yes, those would be #scp and #scp-fsu ;)
-
Thanks.
To avoid future demands like mine, is there a database where this kind of new settings are regularly updated ? The wiki table settings are usually not up-to-date with newest features like those.
They should be. :) If they aren't, bug the coder(s) responsible for the feature(s) until they document them on the wiki, at least in basic form.
-
They should be. :) If they aren't, bug the coder(s) responsible for the feature(s) until they document them on the wiki, at least in basic form.
Duly noted ! Hehe :p
-
And make sure it's concise, if you have to get clarification from them after reading the wiki, be sure to add that clarification to it somehow.