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Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: 67th GW Leader on April 11, 2002, 05:50:15 pm

Title: How do you make "radio crackle"?
Post by: 67th GW Leader on April 11, 2002, 05:50:15 pm
Okay... i am making a campaign... one with alot of help from friends... i am needing to know how you get that "radio crackle" when they're talking... NOT when the message starts or ends. i'm using Goldwave if it is any good.
Title: How do you make "radio crackle"?
Post by: vadar_1 on April 11, 2002, 06:31:15 pm
take a power source (preferably a wall outlet), stick some tin foil in, and scrape it against a metal file. A nearby radio will pick it up!





I know thats not what you mean..... but its still cool...

wall outlets are fun
Title: How do you make "radio crackle"?
Post by: Nico on April 11, 2002, 06:37:35 pm
you can "tweak" the plug while you're recording, too :nod:
Title: How do you make "radio crackle"?
Post by: WMCoolmon on April 11, 2002, 07:07:50 pm
You can also get electrocuted and die horribly too :nod:
Title: How do you make "radio crackle"?
Post by: Darkage on April 11, 2002, 07:25:00 pm
Quote
Originally posted by WMCoolmon
You can also get electrocuted and die horribly too :nod:


Could you demonstarte that for us?:p :lol:
Title: How do you make "radio crackle"?
Post by: WMCoolmon on April 11, 2002, 08:56:23 pm
Well, right now we're pumping energy into the TPS and TS forums to revive them...we need all the energy we can get :p :D
Title: How do you make "radio crackle"?
Post by: Corsair on April 11, 2002, 09:16:28 pm
Quote
Originally posted by vadar_1
take a power source (preferably a wall outlet), stick some tin foil in, and scrape it against a metal file. A nearby radio will pick it up!

I know thats not what you mean..... but its still cool...

wall outlets are fun

:lol::lol::lol::lol::lol::lol::lol:
Fell off my chair laughing when I read that...;)
Title: How do you make "radio crackle"?
Post by: Stryke 9 on April 11, 2002, 11:39:32 pm
Light bulb fixtures are better. Can get your whole finger in there...:D

Spit when you're talking, and get up real close to the mike, I dunno.
Title: How do you make "radio crackle"?
Post by: elorran on April 12, 2002, 09:07:04 am
Isn't there some type of filters in Goldwave to allow you to do that or is it one of those simple programs.  I personally used Sound Forge.

There are many ways to get 'static', what you call radio crackle.  You could use a spefic option for it or you can play around with any number or things from reverb to phasing it.  But honestly I wouldn't be able to tell you how to do it in Goldwave.
Title: How do you make "radio crackle"?
Post by: Petrarch of the VBB on April 12, 2002, 01:16:51 pm
Or you could fill a light bulb with gun powder so it explodes when you turn it on! Make a great ship explosion noise!
Title: How do you make "radio crackle"?
Post by: Eltanin on April 12, 2002, 07:46:27 pm
Use distortion.
Title: Re: How do you make "radio crackle"?
Post by: TurboNed on April 13, 2002, 12:17:01 am
Quote
Originally posted by 67th GW Leader
Okay... i am making a campaign... one with alot of help from friends... i am needing to know how you get that "radio crackle" when they're talking... NOT when the message starts or ends. i'm using Goldwave if it is any good.


Well, I fiddled around a bit and came up with the following static sounds.  I tried making a convincing radio crackle, but failed miserably.  For what it's worth, though, you can have the following samples of sound that I made.  There's 10 seconds of white noise, 10 seconds of pink noise, and then 10 seconds of brown noise.  Mixing and matching those, coupled with some fading in and out of distortion effects on the soundfile itself should come up with something interesting.

http://turboned.dnsart.com/noise.wav (hope that URL's right)

  --TurboNed
Title: How do you make "radio crackle"?
Post by: karajorma on April 13, 2002, 02:22:47 am
I spent a while trying to come up with a good radio crackle sound. Eventually I just said it's the 23rd century. It's 6 years after the end of FS2. They've got better radios and ignored it. :D