Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: MastaRyan on February 03, 2010, 05:29:29 pm

Title: need to Run Inferno Build
Post by: MastaRyan on February 03, 2010, 05:29:29 pm
I was thinking of making a campaign, the problem is that i need to add more ships than to engine will allow, so  i need to run an Inferno build. I don't need to use the INF ships with freespace 2, i just want to use the normal freespace 2 ships with more space for new ships. How do i run Inferno with mediavps? I think i need to use a mod.ini, i just ned to know how to set it up to run both Inferno and mediavps.
Title: Re: need to Run Inferno Build
Post by: General Battuta on February 03, 2010, 05:30:24 pm
No, you just need to download an Inferno version of the engine.

It actually has nothing to do with the Inferno mod.
Title: Re: need to Run Inferno Build
Post by: MastaRyan on February 03, 2010, 05:41:53 pm
Oh.  :wtf: Where can i get it?
Title: Re: need to Run Inferno Build
Post by: The E on February 03, 2010, 05:43:37 pm
SCP board. 3.6.10 Release Thread.

Alternatively, all nightly builds have included Inferno packages for the past 100 revisions at least.
Title: Re: need to Run Inferno Build
Post by: Zacam on February 03, 2010, 05:53:11 pm
And as an aside, it is hoped that 3.6.12 (while featuring a non-INF build) will emphasise the downloading of the INF based builds because (I believe) the plan is that starting with 3.7.0, the INF values will become the _default_ values and thus no longer require a separate or special build.
Title: Re: need to Run Inferno Build
Post by: MastaRyan on February 03, 2010, 05:54:36 pm
Thanks. By the way, jow do i run Fred2 (with inferno build) using actual ship models. Wireframe models run slowly on my computer.
Title: Re: need to Run Inferno Build
Post by: The E on February 03, 2010, 05:56:40 pm
View->Show Ship Models

Alternatively, Shift-Alt-M
Title: Re: need to Run Inferno Build
Post by: MastaRyan on February 03, 2010, 05:58:47 pm
Thanks. By the way, do you need the inferno build to run a campaign of mission that uses an inferno build?
Title: Re: need to Run Inferno Build
Post by: The E on February 03, 2010, 06:01:15 pm
If a regular build complains about too many ship or weapon classes when trying to load the mod, then yes.