Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: MastaRyan on February 06, 2010, 08:22:36 am

Title: EAB Peregrine
Post by: MastaRyan on February 06, 2010, 08:22:36 am
Hey, anyone know where I can find an HTL EAB Peregrine?
Title: Re: EAB Peregrine
Post by: Snail on February 06, 2010, 08:27:53 am
There isn't one.
Title: Re: EAB Peregrine
Post by: MastaRyan on February 06, 2010, 08:59:45 am
OK, than is there anywhere i can get a non HTL EAB Peregrine?
Title: Re: EAB Peregrine
Post by: Snail on February 06, 2010, 10:07:58 am
http://sectorgame.com/f2s/downloads.php?action=downloads&id=114
Title: Re: EAB Peregrine
Post by: MastaRyan on February 06, 2010, 10:10:59 am
Download at sectorgame is broken.
Title: Re: EAB Peregrine
Post by: Commander Zane on February 06, 2010, 10:11:07 am
Inferno R1, Sol: A History, and any other mod using Inferno.
Except Alliance.
Title: Re: EAB Peregrine
Post by: MastaRyan on February 06, 2010, 10:11:23 am
Thanks.
Title: Re: EAB Peregrine
Post by: Snail on February 06, 2010, 10:16:41 am
Download at sectorgame is broken.
Crap, that really sucks. :(
Title: Re: EAB Peregrine
Post by: starwolf1991 on February 06, 2010, 08:54:46 pm
Somebody should make a HTL Peregrine. It is a nice classic and heavily reliable bomber. It deserves some new light and be brought up to standard with the rest of the custom models these days.

Of course, we can all wait for Inferno, but who knows when that will come.......
Title: Re: EAB Peregrine
Post by: MastaRyan on February 06, 2010, 10:49:30 pm
Yeah. I like that ship. It's the only EA fightercraft that doesn't look like it's made of cardboard.
Title: Re: EAB Peregrine
Post by: Commander Zane on February 07, 2010, 09:54:44 am
:wtf:
Sure the Claymores may be spindly twigs, but the Peregrine has three razor-thin sets of wings holding its missile bays in place.
Title: Re: EAB Peregrine
Post by: MastaRyan on February 07, 2010, 02:48:04 pm
 :hopping: Yeah. But the Ursa and the Medusa shouldn't realistically be able to hold more than 2 Cyclops. The Artemis shouldn't be able to hold even one. And considering that the Fury is more powerful than some nukes, ships should explode immediately when hit by missiles. Lots of Freespace ships defy the laws of physics. Freespace defies to laws of physics. Get used to it. And like I said, at least the Peregrine doesn't look like its made of cardboard.
Title: Re: EAB Peregrine
Post by: Snail on February 07, 2010, 02:49:01 pm
lol
Title: Re: EAB Peregrine
Post by: MastaRyan on February 07, 2010, 06:49:53 pm
Actually, the download at sectorgame isn't broken, it's just that the file is corrupt and you can't use it.
Title: Re: EAB Peregrine
Post by: jr2 on February 07, 2010, 06:56:03 pm
Actually, the download at sectorgame isn't broken, it's just that the file is corrupt and you can't use it.

Confirmed.
Title: Re: EAB Peregrine
Post by: TrashMan on February 08, 2010, 05:36:35 am
:hopping: Yeah. But the Ursa and the Medusa shouldn't realistically be able to hold more than 2 Cyclops. The Artemis shouldn't be able to hold even one.

So the bomb scale is off...big deal. Easily fixable.
Title: Re: EAB Peregrine
Post by: Commander Zane on February 08, 2010, 10:07:57 am
Quote from: MastaRyan link=topic=67973
And like I said, at least the Peregrine doesn't look like its made of cardboard.
And the Peregrine's wings still belong on a Gillette Mach 3 razor head.
Title: Re: EAB Peregrine
Post by: MastaRyan on February 08, 2010, 05:31:06 pm
Quote
And the Peregrine's wings still belong on a Gillette Mach 3 razor head.

Actually, the wings are thick enough to support those missile and gun banks
Title: Re: EAB Peregrine
Post by: Commander Zane on February 09, 2010, 10:02:54 am
And ironically they're thickest not at the root the way it should be, but they're thickest at the very end.
Title: Re: EAB Peregrine
Post by: Thaeris on February 09, 2010, 10:21:10 am
There's been stranger things in life:

(http://www.aviastar.org/pictures/usa/republic_f-91.gif)

The Republic XF-91 Thunderceptor...
Title: Re: EAB Peregrine
Post by: Commander Zane on February 09, 2010, 10:26:35 am
Even that doesn't beat the flying pancake.
Title: Re: EAB Peregrine
Post by: Thaeris on February 09, 2010, 10:29:21 am
Hey, the XF5U happens to be one of my favorites! The Marines would have really benefitted from something like that, too.
Title: Re: EAB Peregrine
Post by: starwolf1991 on February 10, 2010, 11:56:40 pm
You know, in all honesty, the Peregrine model is actually quite good. What it could really use is some high-resolution textures, shine/normals and glowpointing.

Although, if a modeller wanted to improve the detailing on it, that wouldn't hurt either.
Title: Re: EAB Peregrine
Post by: MastaRyan on February 11, 2010, 08:52:15 pm
I've always said that.
Title: Re: EAB Peregrine
Post by: Woolie Wool on February 11, 2010, 09:05:24 pm
The Peregrine's UV mapping is really horrible by modern standards. Its maps need to be baked to a single texture.
Title: Re: EAB Peregrine
Post by: Colonol Dekker on February 12, 2010, 01:44:13 am
I want a THUNDERCEPTOR!
 
Rawr!