Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Ulundel on April 13, 2002, 09:33:10 am
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...for my Third Twilight project. About 640x480 or less.
Since I have a problem texturing FS ships in 3ds max and I totally suck at Lightwave (but learnin') I can't do it myself.
Anyone please? :)
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Originally posted by Ten of Twelve
...for my Third Twilight project. About 640x480 or less.
Since I have a problem texturing FS ships in 3ds max and I totally suck at Lightwave (but learnin') I can't do it myself.
Anyone please? :)
Shouldnt that be "lightwave totally sucks"?
heehee
can you be more specific about what you need?
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OK, a front page image (like array or DA)
Space, some planets, nebula background and a really big sun (color does not matter) Some shivan ships, some terran ships, heading "Thrd Twilight" and "enter"
As you can see it becomes a link.
:)
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Weird.
I am working on a render, that kinda fits that description.
I'll modify it to your specification and post it, when it's done.
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Bloody Hell..
I want to make it, but I'm working on that animation, and it takes a good 10 minutes to load the blasted scene...
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Originally posted by Thorn
Bloody Hell..
I want to make it, but I'm working on that animation, and it takes a good 10 minutes to load the blasted scene...
Complete your animation. Hey, I'm not in a hurry. :)
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that must be a hella big scene.
(or a 4000rpm hard drive?)
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Originally posted by wEvil
that must be a hella big scene.
(or a 4000rpm hard drive?)
A little from column a, a little from column b.
That and said HD is badly fragmented, and its a P3 600 (soon to be upgraded to an Athlon 1.1, thank GOD)..
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Here's my first try.
I had hoped to get more detail into the 'nebula'.
(http://w1.520.telia.com/~u52019065/New/logo4.jpg)
Maybe I'll try again later, but not today, methinks.
Made in MAX.
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Originally posted by wEvil
Shouldnt that be "lightwave totally sucks"?
heehee
can you be more specific about what you need?
lightwave whips max's ass at rendering and animation any day of the week and even for modeling there si very little you can do in max that you cant do in lightwave and lightwave has afew tricks up its sleeve that max doesn't too
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That's looks pretty nice, Ryx. :)
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Originally posted by KillMeNow
lightwave whips max's ass at rendering and animation any day of the week and even for modeling there si very little you can do in max that you cant do in lightwave and lightwave has afew tricks up its sleeve that max doesn't too
you changed your mind again? :p
LW beats Max at quality, but LW is so slow it better do a better job... Anyway, in Max, if you want great quality, you use Brazil or another free 3rd party renderer, and heres the only real advante of LW gone, and w/o paying a single additional buck.
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LW does not beat MAX at quality if you know where to squeeze that tired old scanline renderer.
LW is working on a linear, antiquated architecture and the plugin code is worse than Softimage|3D!
Animation? no friggen way. MAXs weight envelope and IK/FK are way in advance of anything LW can offer.
THe only..and i mean the ONLY thing LW offers that MAX doesnt out of the box is a volumetrics plugin of sorts and motion-blurred glow effects.
And as Venom said, just plug Brazil, Mental Ray, Entropy or PRman in and Lightwave jus got its' pants kicked.
I still think XSI leaves them all in the dust though (wonder why A|W dropped Mayas' price like a paralysed falcon?)
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Originally posted by Setekh
That's looks pretty nice, Ryx. :)
:nod::yes:
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Originally posted by wEvil
LW does not beat MAX at quality if you know where to squeeze that tired old scanline renderer.
LW is working on a linear, antiquated architecture and the plugin code is worse than Softimage|3D!
Animation? no friggen way. MAXs weight envelope and IK/FK are way in advance of anything LW can offer.
THe only..and i mean the ONLY thing LW offers that MAX doesnt out of the box is a volumetrics plugin of sorts and motion-blurred glow effects.
And as Venom said, just plug Brazil, Mental Ray, Entropy or PRman in and Lightwave jus got its' pants kicked.
I still think XSI leaves them all in the dust though (wonder why A|W dropped Mayas' price like a paralysed falcon?)
And none of that is going to make me stop using it. I've used MAX before, I hate it. If it takes a bit more work to get something out of LW that MAX can do easier, then I'll do it.
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Im just arguing (in the friendliest possible way, of course!) whats technically superior in terms of architecture, out-o-the-box features and extensibility.
I agree 100% that its the artist that makes the art though, not the program.
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Agreed...
I'm not arguing which is better actually, just what I prefer...
I know that MAX is a lot faster rendering, if only I could get Lightwave with MAX's rendering..
Took me 8 hours to render a 10 second animation last night, and it wasnt very high res either.. (320x240) but I also had over 40 20k+ polygon objects in the scene too :/
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Originally posted by Thorn
but I also had over 40 20k+ polygon objects in the scene too :/
Ow, I'm gonna need a wayyy faster comp, if I'm ever gonna get to that.
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lightwave 7 has nonliniar animation ok its to as fast as max but the quality is better
and and it come out of the box with grass and fur support the plug ins??? whats wrong with them never had any trouble at all and with them just about anything is possible i have a few very nice ones indeed but i rarely use them since i'm still doing pretty basic modeling
and well rendering i dont use the plug ins very offen cause i not even worked out most of the basic features etc
and a final note lightwave is used in far more tv and film effects etc than max :p
but that said overall i think there is little difference between the programs there is very little that can be done in one that cant be done in the other even if the techniques are different all full comercial version for only £1000 thats a good deal max is over £2000
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I had that whit my animation, took me 12 hours to render.. I used just like Thorn high poly models. When the part came where the wings got shot off it took the thing almost 2 min per frame to render...
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Originally posted by KillMeNow
lightwave 7 has nonliniar animation ok its to as fast as max but the quality is better
I didnt mean nonlinear animation, i meant nonlinear nondestructive workflows (IE, modifier stacks etc.)
and and it come out of the box with grass and fur support the plug ins??? whats wrong with them never had any trouble at all and with them just about anything is possible i have a few very nice ones indeed but i rarely use them since i'm still doing pretty basic modeling
Shag:Hair or shave an a haircut (which i know lightwave had first), but plug it into lightwaves renderer and you have a match made in hell!
and a final note lightwave is used in far more tv and film effects etc than max :p
TV yes. Film, nope. Games, MAX rules the roost. And even in TV and Film LW is not used for more complex effects, thats' Maya territory (which I can't stand...really ropey package, that)
In terms of pricing. Discreet are really pissing alot of people off by not budging their pricing, they have a great market position but they'll lose it to Maya and Soft if they dont react, and soon. The product is good but the price is bad, specially in light of Mayas' recent price drop. Not that Maya is much good without 50 MEL scripters to help you do something.
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cant say much about thsoe hair plug ins but sasquach works flawlessly
and as for animiating in lightwave its very easy some people complain that is another program but i dont mind at all you jsut ahve both running and any update you amke are automatically transfered to layout
and the modifier stack well might be useful but its easy enough to live without like i said you just have to use different techniques to achieve the same results and with lightwave being half the price and basically being jsut as capable then its the obvious choice (if you not using warez versions that is)
i have used max and i admit it certainly is a good program but it jsut wasn't for me lightwave works better for me so i can get closer to my concepts with lightwave than max sooooo...
and yes i agree maya is crap although i never really tried that hard
soft image xsi 2 well i getting that in afew days but i heard nothign but good about it except that its abit complex but that is a good thing when you need it
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XSI is damn complex but the way its designed makes so much sense.
Im waiting for me experience CD so I can learn the darned thing...almost been 6 weeks now- ARrgh!
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Originally posted by wEvil
TV yes. Film, nope. Games, MAX rules the roost. And even in TV and Film LW is not used for more complex effects
Pearl Harbour, Driven, Star Trek, to name a few....
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go to the lightwave site or is it the newtek one cant remember
but think its lightwave so www.lightwave3d.com and they have awhole list of films it was used in and tis a big list too
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http://www.lightwave3d.com/product/projects_list.html
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I personally prefer 3DSMax out of those two due to its interface; I don't really like the LW interface, which is better than that of TS but not up to par with Max IMHO. Max feels like a standard windows program for the most part, letting new users jump right in, while LW has a more creative interface but one that is also harder to learn and get used to. If I had to pay for it though, I would definitely get LW due to the price difference.
BTW on a side note, does anyone know if there is a way to make surfaces based on math functions in either program?
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well strange i instictly prefered the lightwave interface the max ones i dont know was just not as user friendly - and to top it off the max view panels are low res which alwasy ennoyed me
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Originally posted by KillMeNow
well strange i instictly prefered the lightwave interface the max ones i dont know was just not as user friendly - and to top it off the max view panels are low res which alwasy ennoyed me
nah, it's not strange, it's you :p
and you should look at setup tabs sometimes.
Plus from what I've noticed, 3dsmax is at the same resolution than your desktop, so if it's low res, blame your PC :p
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well if its the same as my pc there somethign wrong cause i got my res nice and high and in lightwave its perfect =)
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well, somethings definitively wrong, my Max is at 1152*864 :D
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That's the same resolution I have it on and it looks fine to me; just like any other program, since I am using dark color schemes for both max and windows. ;)
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its not teh buttons or anything its just the lines and the points and stuff res is low makes it far harder to judge acurate postions and complex shapes and stuff - maya 4 was the same
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my desktop is currently at 1280x960 but about that when i last tried max
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I'm working on a render for this.
So far:
- Ravana
- Orion
- 3 beams
- Sun
- Nebula
I hope the lack of planets is alright. Will post an image soon, before I get the explosions and text in for the final.
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**** man. You type slow as hell.
Oh and it's:
and then a closing list tag.
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Originally posted by KillMeNow
its not teh buttons or anything its just the lines and the points and stuff res is low makes it far harder to judge acurate postions and complex shapes and stuff - maya 4 was the same
you have to... bah, dunno, your PC is screwed up, maybe.
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post a screeny of max and i will tell you if its like mine was
wire frame obviously
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Here you go (http://w1.520.telia.com/~u52019065/MAX.jpg).
A fairly fresh installed MAX.
I apologize for the filesize :o
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Originally posted by KillMeNow
post a screeny of max and i will tell you if its like mine was
wire frame obviously
Wouldn't it be...uhhh.... more... logical to post a screenie of yours?
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Originally posted by Stunaep
Wouldn't it be...uhhh.... more... logical to post a screenie of yours?
The needs of the one proved more profitable than the needs of the many.
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Originally posted by Ryx
Here you go (http://w1.520.telia.com/~u52019065/MAX.jpg).
A fairly fresh installed MAX.
I apologize for the filesize :o
yay, that's what I got too, tho I saved some space, and put small icons rather than big ones.
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Small icons... hmm... I'll have to look into that.:)
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KMN - is there something screwy in your OpenGL setup?
If you're running a geforce card with Maya, MAX or Soft in OpenGL mode (d3d is just laughable, i hate it!) you need to turn the detail right up.
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Originally posted by an0n
Sh*t man. You type slow as hell.
Oh and it's:
and then a closing list tag. [/B]
Yes, I know how to do lists.
Unfortunately, I happened to be on the phone at the time, and typing with one hand isn't that fun. Plus I couldn't be bothered. That may also explain why I was typing slowly - wouldn't you type slowly with one hand?
Unless you're referring to the way I first replied half-way down the second page. That's because I actually started working on the scene before making claims, so as to not make false ones.
Happy?
N.B. - You'll notice I censored the quote. Even though I'm most likely the youngest person on this board (13), and I don't mind swearing much, I'm sure other people may.
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yahhhhhhh thats what mine looked like but there is no objects in there and its then i think the low res look effect becomes apparent but either way those lines are still to thick
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Turned off anti-aliased lines?
that could be it.
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Max rules. PERIOD.
It took me about 2 weeks to understand max but I still can't do anything with lightwave.
And my problem with textures is gone so I'll do my own try.
Tnx everyone :nod:
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Originally posted by Ten of Twelve
Max rules. PERIOD.
It took me about 2 weeks to understand max but I still can't do anything with lightwave.
And my problem with textures is gone so I'll do my own try.
Tnx everyone :nod:
Gee, that sounds pretty good. :) If you're getting somewhere with it, get some WIPs done and post 'em up for us. :)
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Yeah, do that. We might be able to help, you know? :D
(silently prepares a new whip-o-matic™ for another render slave...)
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Sure. :nod:
*opens 3dsmax. kicks lightwave out of his PC*
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w00t! Another full convert! All praise! :D
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Originally posted by Styxx
Another full convert!
Whaddaya mean by that? :)
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Originally posted by Styxx
w00t! Another full convert! All praise! :D
What, is this part of The Plan™ as well? :D
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We are all profensional renders whit lightwave :D;7
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Originally posted by Setekh
What, is this part of The Plan™ as well? :D
Everything is part of The Plan™, even the things you can't notice, or never would think about. ;)