Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Nighteyes on March 05, 2010, 06:19:34 pm
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Hi guys, I was just woundering if there is a way to define the size of a subsystem explosion? also, anybody knows when a capship dies, there is a flash of a few explosions going off simultaniusly, I assume its subsystems, but sometimes these explosions go off where there is no subsystem at all, and looks strange...
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Hi guys, I was just woundering if there is a way to define the size of a subsystem explosion? also, anybody knows when a capship dies, there is a flash of a few explosions going off simultaniusly, I assume its subsystems, but sometimes these explosions go off where there is no subsystem at all, and looks strange...
Dunno about the first part, but as for the death explosions, I think they are randomly picked points on the hull.
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would be kinda cool having a defined explosion on subsystem death, with a damage radius, perhaps with the possibility of secondary explosions (other subsystems, nearby ships). sometimes a ship has a megasubsystem, like a superweapon, also would look cool on ground instalations too.