Hard Light Productions Forums

Off-Topic Discussion => Gaming Discussion => Topic started by: darkone on March 12, 2010, 08:36:27 am

Title: Miner Wars
Post by: darkone on March 12, 2010, 08:36:27 am
Thought I would post a little something about this relatively new SP/MMO game. I have done a Q&A with the developer in the past but just in the past few months hype and activity surrounding the game has picked up at a fast pace and the game is moving very quickly to a beta phase.

You can checkout more about the game here Miner Wars (http://www.minerwars.com/?aid=121).

Also have a dedicated area for Miner Wars here: http://www.spacesimcentral.com/miner-wars-f56/ (http://www.spacesimcentral.com/miner-wars-f56/). The devs and contributors to the game stop by and chat quite often.


Here is some info on the game:


Quote
As a player, you operate an advanced mining ship in an open world asteroid belt area. You dig kilometers of tunnels, harvest the ore, travel the solar system, fight your enemies and discover mysterious alien secrets.

Game play is led by an epic story and is a combination of a single/multi-player game, cooperative, or you against everyone.

The story will introduce you to many types of missions: rescue, exploration, revenge, base defense, theft, transportation, stealth, search and destroy, pure harvesting, racing or just flying around and destroying everything you see.
Title: Re: Miner Wars
Post by: SolCommand on April 09, 2010, 09:42:27 am
Dear game developers,

Keen Software House ltd. is proud to announce that due to the enlarged scope of their project called "Miner Wars" the studio is looking for authors of code, 3D models, art & graphics and music.

The studio is willing to offer its time investment fee program for any people who would like to choose to participate on the project.

Any person interested in game development is welcomed to come and discuss with us their possible project participation. The studio will value the willingness to participate as the No.1 factor for acceptance. The studio welcomes any people who have tried to make their own Indie game in the past or are just eager to start and gain some experience.

Keen Software House is looking for people with these skillsets:

Coders - Essential is the knowledge of object oriented programming, preferably C# experience (not mandatory)

3D Modellers - experience with any 3D modelling software like 3Ds MAX, modellers can start contributing their models in the game immediately. Experience with texturing the models is a big advantage.

Art & Graphics - the studio is essentially looking for anyone who wishes to contribute to the game with their own art or graphics style. Studio is especially interested in people with texture drawing experience.

Musicians - the musicians can contribute their work into the game under the watchful guidance of our Audio Director Dan Wentz.

How to apply? Please come the the game website www.minerwars.com (http://www.minerwars.com/?aid=211) and start a thread on the forums.

Additionally the studio would like to say that most of the current team has been recruited from the fans on its forums.
Title: Re: Miner Wars
Post by: Aardwolf on April 09, 2010, 07:27:25 pm
Lol "Space Peace Activists"... except I have this horrible feeling I'm supposed to take it seriously.
Title: Re: Miner Wars
Post by: SolCommand on April 10, 2010, 02:44:11 pm
 :lol: :lol: That was just a placeholder name, the faction names will be chosen by the community.
Title: Re: Miner Wars
Post by: darkone on April 16, 2010, 01:54:22 pm
Just posted a 2nd Q&A with the dev team for those that are interested in reading here: http://www.spacesimcentral.com/miner-wars-f56/miner-wars-t943.html

Soon as well a public client will be released for people to bang on and find bugs. It will be limited in functionality at first but the devs will be adding updates periodically.