Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: bobbtmann on March 29, 2010, 11:48:54 pm
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Obviously non Freespace. Not much to gain traction to in space. I made it for a C&C3 mod, so it's fairly low poly.
I've been trying to do sci-fi related stuff in school, but I've been meeting a lot of resistance. Seems 'real artists' don't do that kind of stuff. And here I thought a really good artist statement could overcome any obstacle.
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Cybrid Executioner?
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I've been trying to do sci-fi related stuff in school, but I've been meeting a lot of resistance. Seems 'real artists' don't do that kind of stuff. And here I thought a really good artist statement could overcome any obstacle.
That's why I think that studying art as a subject (at least, for some boards or curricula) is a sham.
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Not a bad model. :yes:
I've been trying to do sci-fi related stuff in school, but I've been meeting a lot of resistance. Seems 'real artists' don't do that kind of stuff. And here I thought a really good artist statement could overcome any obstacle.
That's why I think that studying art as a subject (at least, for some boards or curricula) is a sham.
If you can overcome the resistance, then there is no reason that you can't do art.
And by chance, you going for something like this, or no?
(http://www.interstellarmarines.com/media/uploads/screenshots/ss0060_1725x720_zps_interstellarmarines_realtime_thevault_001.jpg)
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Not a bad model. :yes:
I've been trying to do sci-fi related stuff in school, but I've been meeting a lot of resistance. Seems 'real artists' don't do that kind of stuff. And here I thought a really good artist statement could overcome any obstacle.
That's why I think that studying art as a subject (at least, for some boards or curricula) is a sham.
If you can overcome the resistance, then there is no reason that you can't do art.
And by chance, you going for something like this, or no?
(http://www.interstellarmarines.com/media/uploads/screenshots/ss0060_1725x720_zps_interstellarmarines_realtime_thevault_001.jpg)
that mech reminds me of the minitary bot in deuce ex 1
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To be honest, I've never played Dues Ex. Whatever, or wherever they got the concept art for it from, they did a good job modeling it.
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I've never heard of Interstellar Marines, though they do look similar.
While there is some merit to their criticisms of sci-fi related stuff, I find a lot of what they say could be turned around and applied to their practices. It's all relative. When someone is unfamiliar with a subject they miss out on the subtleties. So from an artist's perspective, sci-fi is a rehashing of old ideas and visual concepts. But from a perspective outside of art, artists just sit around making the same strange and uncomprehensible things. But people get offended when you point out that what they see in work is not necessarily what other people see. I told my drawing instructor that from my perspective his work looked like the same old print done over and over again. He got very defensive. :rolleyes:
There is merit to going to art school, but you could probably learn how to do a lot of it from youtube. Its cheaper, anyways.
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Cybrid Executioner?
x2
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Cybrid Executioner?
That's what I saw....
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Funny, without a sense of scale, in the first pictures i saw one of the baby aliens from "batteries not included" (http://searradodds.net/wp-content/uploads/2009/05/batteries_not_included_by_back_to_the_remady.jpg)
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Yeah. I'd hoped for something a bit more menacing. Its walk animation makes it look even more cute. Not menacing at all.
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It looks like thisone (http://www.google.com/images?q=ED-209&hl=en&prmd=ivs&source=lnms&tbs=isch:1&ei=7MnIS8y1FoL_8AaI5JCIBw&sa=X&oi=mode_link&ct=mode&ved=0CA4Q_AU)
(http://toirock.files.wordpress.com/2009/03/ed209.jpg)
(http://4.bp.blogspot.com/_vY8I5HvOvk8/SVFS5x-ZKkI/AAAAAAAAAuo/8UqbP1yxH0I/s400/ed1.jpg)
(http://www.technovelgy.com/graphics/content08/Robocop-swords.jpg)
(http://images.elfwood.com/fanq/t/a/tavisharts/ed_209.jpg)
http://bot7.com/mediapix/robocop-ed209-sequence.jpg
http://www.moviedeaths.com/images/grabs/robocop-kinney-1.jpg
http://www.moviedeaths.com/images/grabs/robocop-kinney-2.jpg
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It's true, it does look a lot like the executioner. Which is this one (high poly)
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Yeah... But the images I linked were of the ED-209 (http://en.wikipedia.org/wiki/ED-209) (Robocop (http://en.wikipedia.org/wiki/RoboCop), 1987)
EDIT: I wonder if they are all based of ED-209... if so, what was ED-209 based off of? From what I read in Wikipedia, it was an original concept AFAICS.
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Yes, I know. I hadn't realized robocop had cool mechs in it, though. I remember my cousin loved Robocop, but I always thought Robocop's chin would get injured hanging out like that. His armour seemed incomplete.
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Robocop is like Judge Dredd; bullets are so scared of his chin they divert themselves onto his armor.
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Robocop is like Judge Dredd; bullets are so scared of his chin they divert themselves onto his armor.
you got to remember the bad guys in robocop learned at the storm trooper school of marksmanship