Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: torc on May 23, 2010, 01:21:17 pm
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hello ! i don't know if this is the right place for this question but:
today i've bought tarr chronicles and i've downloaded the latest patch whit post processing effects:
Do you think is possible to create the same effects in fs2 engine?
i found those effects very good, giving to to the game more immersion than before.
i can't imagine freespace: outstanding! :) thanks
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They've been in FreeSpace for at least a few months.
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i'm not talking about glow effect but the other one that unfocus the sides of the screen (that is not motion blur but simulate pretty well the same thing) :nod:
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Depth of field?
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it must be depht of field but never change....seems like they put ''graphic filters'' ON the game...not INSIDE...maybe it is only my impression :).
look at this :)
http://www.youtube.com/watch?v=0U3dqpRpEKw
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There is support for several post processing effects now, and if you want more you can write the shaders to do the effects. The engine itself can handle any effects you can write a shader for now.
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thanks for the answer...honestly i tough there was a effect implemented in some release. i haven't the skills to write a code...so i'll wait someone who can do this... can i find a guide somewhere? thanks again
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There is a set of effects already written. To enable ones already in the shaders package, you would just use a table and possibly a mission edit. But the post proc itself is experimental, which is why it might be a bit difficult to find the info on it currently.
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do you know if someone have tried to make it and there's a experimental version to download? thanks in advance
EDIT: i've asked here: please respond. :)
http://www.hard-light.net/forums/index.php?topic=64986.260