Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Apothess on May 17, 2001, 12:18:00 pm

Title: Model help
Post by: Apothess on May 17, 2001, 12:18:00 pm
I have enlarged the Bombers2-01(can't remember its name) to make it destroyer size, now the problem is when i load the model in modelview it looks weird what i mean is that the textures load but its also shows the mesh on top of it so what i have is a textured model with whiteoutlines showing all the joints and it crashes in fred, so wot should i do?
Title: Model help
Post by: Jabu on May 17, 2001, 12:51:00 pm
I'd try recreating the situation, but since there's a Bomber2s-01, bomber2t-01 and a bomber2v-01. You know which one you mean?


Oh, the bomber2s-01. The s comes after the 2  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

[This message has been edited by Jabu (edited 05-17-2001).]
Title: Model help
Post by: Apothess on May 17, 2001, 03:38:00 pm
I one used is the SB Taurvi what i'm trying to do is where the secondarys are i'm going to put the engines there and the spiky bits at the back(which is now the front) i putting beams there. i was also going to try and change the Nephilim into a installation but i want to get this problem sorted 1st.