Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Krivvan on June 07, 2010, 03:56:40 am

Title: Playing with Halo ships
Post by: Krivvan on June 07, 2010, 03:56:40 am
Well I've recently discovered both modding tools for Freespace and some old models of Halo ships on my computer and decided to put two and two together. Just thought I'd share some preliminary results:

(http://i965.photobucket.com/albums/ae138/Krivvan/screen0017.png?t=1275900385)

(http://i965.photobucket.com/albums/ae138/Krivvan/screen0018.png?t=1275900563)

(http://i965.photobucket.com/albums/ae138/Krivvan/screen0020.png?t=1275900563)

(http://i965.photobucket.com/albums/ae138/Krivvan/screen0023.png?t=1275900674)

It's my first time modding anything so I'm still rather iffy on how to implement the textures properly.
Title: Re: Playing with Halo ships
Post by: Galemp on June 07, 2010, 04:01:32 am
Looks good to me.
Title: Re: Playing with Halo ships
Post by: Dilmah G on June 07, 2010, 04:05:43 am
Cool stuff mate. :yes:
Title: Re: Playing with Halo ships
Post by: Dragon on June 07, 2010, 04:56:58 am
Nice, but looks retail-ish.
Using Mediavps effect would look much better.
Ah, by the way, you heard about FS2 Halo mod?
Title: Re: Playing with Halo ships
Post by: MatthTheGeek on June 07, 2010, 06:19:20 am
You know the Seraph fire plasma bolts and not beams, right ?
Title: Re: Playing with Halo ships
Post by: IronBeer on June 07, 2010, 10:10:35 am
Looks good for preliminary results. The textures should look a little better under MediaVP enhancement, and tabling issues such as armaments should be pretty easy to fix.

My question is how you're going to make these assets fighter-centric; from what little I know about Haloverse space combat, the big ships definitely do most of the work...
Title: Re: Playing with Halo ships
Post by: Snail on June 07, 2010, 10:30:09 am
Awesomeness.
Title: Re: Playing with Halo ships
Post by: Commander Zane on June 07, 2010, 11:12:07 am
The last shot made me think of an Ori ship.
Title: Re: Playing with Halo ships
Post by: Krivvan on June 07, 2010, 10:57:48 pm
Ok, so I decided to try and take the CCS Battlecruiser from Halo 3 and put it into Freespace. Aside from having to essentially rebuild the normal map from scratch, I think it worked out pretty well. Also figured out how to use the mediavp effects:

(http://i965.photobucket.com/albums/ae138/Krivvan/screen0027.png?t=1275969400)

(http://i965.photobucket.com/albums/ae138/Krivvan/screen0028.png?t=1275969410)

Oh, and Seraphs fire pulse lasers AND plasma bolts  :p
I've heard of the FS2 Halo mod but other than someone telling me that it was dead, not much else.


Title: Re: Playing with Halo ships
Post by: The E on June 08, 2010, 05:42:59 am
Well, it is dead, due to every project leader vanishing without a trace after a few weeks.
Title: Re: Playing with Halo ships
Post by: MatthTheGeek on June 08, 2010, 06:45:35 am
Are those materials imported from the Halo games, or did you made them from scratch ?
Title: Re: Playing with Halo ships
Post by: Dragon on June 08, 2010, 09:56:59 am
Well, it is dead, due to every project leader vanishing without a trace after a few weeks.
It has been reviewed some time ago, but seems to be dead again.
Title: Re: Playing with Halo ships
Post by: Krivvan on June 08, 2010, 04:11:21 pm
Are those materials imported from the Halo games, or did you made them from scratch ?

The models and textures are from the Halo games for the most part, considering my below average skill there, but they are tweaked in some ways to get them working (like lowering vertex count, changing the normal maps, adding turrets) . So yeah, no credit should go to me for models/textures. On the upside it means that I can spit out the ships in record time.
Title: Re: Playing with Halo ships
Post by: General Battuta on June 08, 2010, 04:15:58 pm
That's awesome. Let me know what else you get converted.
Title: Re: Playing with Halo ships
Post by: MatthTheGeek on June 09, 2010, 12:33:13 am
IIRC M$ has a very strict policy regarding materials exported from the games. And by strict, I mean "you can't use them, gtfo" policy. Especially since exporting from the games means modding the xbox, which is simply forbidden AFAIK (well, that's not as true as it used to be since Halo 1 and 2 are now on PC, but anyway). I hope you know what you're doing.
Title: Re: Playing with Halo ships
Post by: Krivvan on June 09, 2010, 03:06:32 am
Well I figure if nothing terrible has happened to the many halo mod groups aside from getting a banned Xbox when going on xbox live, I'm not too worried. And from what I've seen MS doesn't care much unless there are profits being made or if it interferes with a future project ( like Halogen vs Halo Wars), and I don't see a Halo flight sim happening any time soon.
Title: Re: Playing with Halo ships
Post by: MatthTheGeek on June 09, 2010, 10:52:15 am
Well I figure if nothing terrible has happened to the many halo mod groups
Didn't it come to your mind that they may have made their assets from scratch ?

Anyway, it's your call. You do something illegal, you take the risk.
Title: Re: Playing with Halo ships
Post by: Spoon on June 09, 2010, 11:32:14 am
Oh don't be so butthurt about it Matth  :p
Title: Re: Playing with Halo ships
Post by: IronBeer on June 09, 2010, 11:45:52 am
IIRC M$ has a very strict policy regarding materials exported from the games. And by strict, I mean "you can't use them, gtfo" policy.
False, if the games are on PC. I cannot find it now, but there was a page spelling out Microsoft's policy on game modding- the general gist of it was so long as it's for fun and not for profit, odds are that it's ok.

Also, don't forget that we probably don't get a lot of attention from the outside world, meaning fun-ruining M$ lawyer-eyes are not terribly likely to come prying here.
Title: Re: Playing with Halo ships
Post by: MatthTheGeek on June 09, 2010, 11:51:00 am
Hey, like I said, it's his call ! Just pointing things out.
Title: Re: Playing with Halo ships
Post by: Krivvan on June 15, 2010, 12:34:19 am
Well I figure if nothing terrible has happened to the many halo mod groups aside from getting a banned Xbox when going on xbox live, I'm not too worried. And from what I've seen MS doesn't care much unless there are profits being made or if it interferes with a future project ( like Halogen vs Halo Wars), and I don't see a Halo flight sim happening any time soon.

Well...not exactly a flight sim but umm:
http://e3.gamespot.com/video/6265508/ (http://e3.gamespot.com/video/6265508/)
http://www.youtube.com/watch?v=Yex4-fKy61E]http://www.youtube.com/watch?v=Yex4-fKy61E]http://www.youtube.com/watch?v=Yex4-fKy61E (http://www.youtube.com/watch?v=Yex4-fKy61E)

In other news, I'm currently fixing the many errors that have popped up. Have redone and longsword and the CCS is essentially done. Few glitches with plasma torpedoes though.

Edit: Better links.