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Off-Topic Discussion => Gaming Discussion => Topic started by: bobbtmann on June 08, 2010, 12:28:11 am

Title: Free Mechwarrior Mercenaries
Post by: bobbtmann on June 08, 2010, 12:28:11 am
So the website mektek has a free version of mechwarrior mercenaries available for download. Its a pretty old game, but its fun. Just in case anyone is interested.

http://www.mektek.net/projects/mw4/
Title: Re: Free Mechwarrior Mercenaries
Post by: Colonol Dekker on June 08, 2010, 12:32:24 am
I do hope it's Mechwarrior 2 Mercenaries :D
 
 
 
Edit- i'm obviously still in post-run delerium. I just read the link. Lol.
Title: Re: Free Mechwarrior 4 Mercenaries
Post by: bobbtmann on June 08, 2010, 12:37:01 am
Oh right, I forgot to mention it's the fourth one.
Title: Re: Free Mechwarrior Mercenaries
Post by: SpardaSon21 on June 08, 2010, 02:22:08 am
This has to be the worst release I've seen.  MekTek's MTX launcher, which is required for installation and updates, is a total piece of ****.
Title: Re: Free Mechwarrior Mercenaries
Post by: butter_pat_head on June 08, 2010, 12:19:40 pm
While MTX is a pain to deal with, if you can get it running just good enough to download and apply updates then MW4M can be run standalone.  I'm have a blast (literally) now and again with my Twin CLBX20, Hex SPLAS wielding Thanatos XT.  If you ever hear 'BOOM pewpewpewpewpewpew BOOM' then its probably me stripping your rear armour.  :drevil:
Title: Re: Free Mechwarrior Mercenaries
Post by: Scotty on June 08, 2010, 02:50:30 pm
It's a free release of an awesome game that's been out for nearly eight years.  What's not to love?
Title: Re: Free Mechwarrior Mercenaries
Post by: SpardaSon21 on June 08, 2010, 05:12:15 pm
Oh no, I'm delighted MW4 is finally free (how the hell did they convince MS to do this?), I'm just disappointed because of how much work it is to get it installed.
Title: Re: Free Mechwarrior Mercenaries
Post by: Flipside on June 08, 2010, 05:51:28 pm
Hehe, it's quite clever really, not that I'm knocking the free game, but it seems to me that the reason it's been released free is to make sure that MTX could be live-tested with the defence that 'Hey, it's free, don't complain!' when the bugs show up :)

Still, it's a fair trade-off I suppose :)
Title: Re: Free Mechwarrior Mercenaries
Post by: Droid803 on June 08, 2010, 06:55:13 pm
**** yes. MW4 Mercs was the only MechWarrior game I've ever played, but I loved it when I first played it.
Time to go through it again (on a legit version :D), and with the expansions too!

EDIT: lol I still have the original *cough* version installed...should I uninstall it before installing this one, or should I just not bother with MTX and play the old one with less guilty consience now...decisions decisions...? :P
Title: Re: Free Mechwarrior Mercenaries
Post by: Klaustrophobia on June 09, 2010, 01:45:03 am
yeah, that was a pain in the ass to get installed.  never played any mechwarrior games, looking forward to it.  for those with experience, is it best played FPS style with the mouse or with a joystick?
Title: Re: Free Mechwarrior Mercenaries
Post by: Qent on June 09, 2010, 11:29:07 am
I'm surprised at how long this topic took to come up.

I never could get MTX working, so I torrented the game. From what I could tell, MTX would have torrented it anyway.
Title: Re: Free Mechwarrior Mercenaries
Post by: Droid803 on June 09, 2010, 12:35:18 pm
Yeah, MTX torrents it.
But wow, the MTX version has so much stuff my old version...doesn't have.

I am very looking forward to using that bigass railgun.
Title: Re: Free Mechwarrior Mercenaries
Post by: headdie on June 09, 2010, 12:38:52 pm
is the MTX version inclusive of the add-on packs?
Title: Re: Free Mechwarrior Mercenaries
Post by: The E on June 09, 2010, 12:59:26 pm
It's Mercenaries, plus official MechPacks, plus the goodies Mektek has produced in the past.
Title: Re: Free Mechwarrior Mercenaries
Post by: Droid803 on June 09, 2010, 01:13:17 pm
Now I have to go find myself a Marauder II in the campaign...which will probably be difficult...
Title: Re: Free Mechwarrior Mercenaries
Post by: Turambar on June 09, 2010, 01:25:30 pm
Mechwarrior 3 is still my favorite. 
Title: Re: Free Mechwarrior Mercenaries
Post by: The E on June 09, 2010, 01:28:19 pm
Now I have to go find myself a Marauder II in the campaign...which will probably be difficult...

No, not really. Sooner or later, a few will make their way onto the free market.
Title: Re: Free Mechwarrior Mercenaries
Post by: Droid803 on June 09, 2010, 01:46:58 pm
Oh good, they're not like Fafnirs/Templars?
I donno how much they changed the campaign.
Title: Re: Free Mechwarrior Mercenaries
Post by: Sushi on June 09, 2010, 03:37:39 pm
It's fun, but I miss the epic MW2 soundtrack. :(

Also, forget the Marauder II. Get a Behemoth II instead and have fun with that railgun.
Title: Re: Free Mechwarrior Mercenaries
Post by: StarSlayer on June 09, 2010, 08:51:30 pm
 :wtf:

Mercenaries don't work for free.

Title: Re: Free Mechwarrior Mercenaries
Post by: Droid803 on June 09, 2010, 09:57:06 pm
It's fun, but I miss the epic MW2 soundtrack. :(

Also, forget the Marauder II. Get a Behemoth II instead and have fun with that railgun.

Both can mount the railgun, they both have that...9-slot ballistic mount for their dorsal gun.
I guess I'll get both :D
Title: Re: Free Mechwarrior Mercenaries
Post by: asyikarea51 on June 10, 2010, 07:20:21 am
:wtf:

Mercenaries don't work for free.


And that one was a major boost to nobility...

I miss the MW2 soundtrack too!!! If only the source audio was louder! :(
Title: Re: Free Mechwarrior Mercenaries
Post by: Sushi on June 10, 2010, 10:36:21 am
It's fun, but I miss the epic MW2 soundtrack. :(

Also, forget the Marauder II. Get a Behemoth II instead and have fun with that railgun.

Both can mount the railgun, they both have that...9-slot ballistic mount for their dorsal gun.
I guess I'll get both :D

Both can mount it, but only the Behemoth II actually gets one included with the chassis when you buy. :)
Title: Re: Free Mechwarrior Mercenaries
Post by: Droid803 on June 10, 2010, 12:44:28 pm
Oh...right that :P
Title: Re: Free Mechwarrior Mercenaries
Post by: Grizzly on June 10, 2010, 12:47:38 pm
Quote
MECHWARRIOR IS BACK! MEKTEK CRASHES HARD DURING RELEASE!

I chuckled.
Title: Re: Free Mechwarrior Mercenaries
Post by: pecenipicek on June 10, 2010, 03:39:19 pm
I'm playing it, joined the DarkStar Alliance group, playing under DSA_Vrga, if you see me on sometime, say hi :D
Title: Re: Free Mechwarrior Mercenaries
Post by: Thaeris on June 10, 2010, 11:18:42 pm
This IS NOT MechWarrior, but it's also free:

http://forums.x-plane.org/index.php?automodule=downloads&showfile=10769

Old abandonware game by Laminar Research - just punch in any six-digit code and it will unlock the program. This is just a "take it for what it's worth" kind of deal here. On the bright side, it is moddable to a degree, though I'd really love to be able to hack into the mechs themselves or create new ones from scratch. Perhaps that's possible...
Title: Re: Free Mechwarrior Mercenaries
Post by: General Battuta on June 11, 2010, 12:41:52 am
Does this game stick remotely to canon?

Are any of the Celestial-series omnis in there?
Title: Re: Free Mechwarrior Mercenaries
Post by: mxlm on June 11, 2010, 01:25:30 am
Remotely? Sure. More than that...not really.
Title: Re: Free Mechwarrior Mercenaries
Post by: The E on June 11, 2010, 01:41:35 am
Does this game stick remotely to canon?

Are any of the Celestial-series omnis in there?

The game is set pre-WoB-Jihad. No Celestials.
Title: Re: Free Mechwarrior Mercenaries
Post by: SpardaSon21 on June 11, 2010, 12:41:00 pm
MW4: Mercs is set during the FedCom Civil War and you can side with either Katrina Steiner or Victor Steiner-Davion.

I always go Davion since I like being noble.  Plus being noble can get you a (Jade Falcon?) Star Colonel as bondsman.
Title: Re: Free Mechwarrior Mercenaries
Post by: headdie on June 11, 2010, 12:45:37 pm
MW4: Mercs is set during the FedCom Civil War and you can side with either Katrina Steiner or Victor Steiner-Davion.

I always go Davion since I like being noble.  Plus being noble can get you a (Jade Falcon?) Star Colonel as bondsman.

yer she's a jade falcon and she makes a good 2nd lance leader
and a
Title: Re: Free Mechwarrior Mercenaries
Post by: StarSlayer on June 11, 2010, 12:48:24 pm
That reminds me did the new Mechwarrior game end up being miscarried due to legal shenanigans with the Robotechwankers?
Title: Re: Free Mechwarrior Mercenaries
Post by: mxlm on June 12, 2010, 01:31:40 am
No, the 'new' MW game's problem is and always has been that it doesn't have a publisher.
Title: Re: Free Mechwarrior Mercenaries
Post by: esarai on June 12, 2010, 04:01:18 am
Oh good, they're not like Fafnirs/Templars?
I donno how much they changed the campaign.

They didn't change the campaign, but it looks like some (not sure about the 1337ness of them) hax that allow all mech types to appear on the free market, not just the Vanilla mechs.  I rolled over the map with Marauders, Behemoths, Pitbulls and Blood Asps almost immediately after I got off Halloran.
Title: Re: Free Mechwarrior Mercenaries
Post by: General Battuta on June 12, 2010, 06:40:03 am
MW4: Mercs is set during the FedCom Civil War and you can side with either Katrina Steiner or Victor Steiner-Davion.

I always go Davion since I like being noble.  Plus being noble can get you a (Jade Falcon?) Star Colonel as bondsman.

I know that; I played it to death. But if the game is going off the canon reservation in so many respects I was hoping for some sweet hardware.
Title: Re: Free Mechwarrior Mercenaries
Post by: Hades on June 13, 2010, 07:08:57 am
MW4: Mercs is set during the FedCom Civil War and you can side with either Katrina Steiner or Victor Steiner-Davion.

I always go Davion since I like being noble.  Plus being noble can get you a (Jade Falcon?) Star Colonel as bondsman.

I know that; I played it to death. But if the game is going off the canon reservation in so many respects I was hoping for some sweet hardware.
It doesn't change the campaign at all, it just adds the mektek mechs and official mech packs to the free market (along with the new weapons).
Title: Re: Free Mechwarrior Mercenaries
Post by: SpardaSon21 on June 13, 2010, 12:01:34 pm
I think he was referring to Mercs itself and not the MekTek stuff.
Title: Re: Free Mechwarrior Mercenaries
Post by: Hades on June 13, 2010, 05:47:01 pm
Ah, I see. In that case, I don't know, I'm almost clueless on any of battletechs canon.
Title: Re: Free Mechwarrior Mercenaries
Post by: asyikarea51 on June 13, 2010, 11:07:53 pm
Gray Death Legion email: "JOIN STEINER SAVE THE PRINCESS"
company email: "screw that lets join Davion and get our clan ace to blow fafnirs up lulz"

Though in a universe like BattleTech where everyone is just too damn evil, the chances of finding some good (http://tvtropes.org/pmwiki/pmwiki.php/Main/BlackAndWhiteMorality) is actually dead zero... Maybe the rogue ending would have been better (our own base!!!!) but I can never bring myself to join Steiner "for a while" just to get to that point LOL
Title: Re: Free Mechwarrior Mercenaries
Post by: Scotty on June 13, 2010, 11:10:38 pm
Bah, VSD is always portrayed as the good guy.  It's very irritating.  He always ends up the White Hat in a universe that should be full of nothing but Grey Hats, admittedly different shades.
Title: Re: Free Mechwarrior Mercenaries
Post by: asyikarea51 on June 14, 2010, 12:52:13 am
I thought the whole thing about some sick son and another thing about taking over someone else's territory as a wedding present (whatever that was all about) was selfish enough, but in retrospect, who doesn't want to save their own blood...

It IS irritating, but thinking about it now, I have no idea... apart from rating every faction as black ink, that is...
Title: Re: Free Mechwarrior Mercenaries
Post by: Scotty on June 14, 2010, 01:10:34 am
I thought the whole thing about some sick son and another thing about taking over someone else's territory as a wedding present (whatever that was all about) was selfish enough, but in retrospect, who doesn't want to save their own blood...

Neither of those was Victor, IIRC.  That was Hanse, the Magnificent Bastard (http://tvtropes.org/pmwiki/pmwiki.php/Main/MagnificentBastard) extraordinaire.
Title: Re: Free Mechwarrior Mercenaries
Post by: el_magnifico on June 14, 2010, 01:37:00 am
That was Hanse, the Magnificent Bastard (http://tvtropes.org/pmwiki/pmwiki.php/Main/MagnificentBastard) extraordinaire.
I thoroughly refuse to click that link.

 :p
Title: Re: Free Mechwarrior Mercenaries
Post by: asyikarea51 on June 14, 2010, 01:46:24 am
I'm not so much into CBT canon so I don't know much about all that... well mechs and stuff are fun, but in the CBT universe where morality sucks... just take all the fiction away and play the game blowing stuff up. Don't have anything else to add right now really. :doubt:

Damn that Davionist XD :mad: :nervous: :wtf:
Title: Re: Free Mechwarrior Mercenaries
Post by: SpardaSon21 on June 14, 2010, 03:05:25 pm
You know, BattleTech reminds me of 40k since it is in the grimdarkness of the future where there is only war, Gray Hats, and lost technology guarded by a jealous organization with lots of religious trappings, and now BT even has itself a Dark Age.
Title: Re: Free Mechwarrior Mercenaries
Post by: pecenipicek on June 14, 2010, 07:07:36 pm
no aliens tho, and no great cosmic horrors waiting to posses you for wanking too hard.
Title: Re: Free Mechwarrior Mercenaries
Post by: Timerlane on June 14, 2010, 07:59:34 pm
I thought the whole thing about some sick son and another thing about taking over someone else's territory as a wedding present (whatever that was all about) was selfish enough, but in retrospect, who doesn't want to save their own blood...

Neither of those was Victor, IIRC.  That was Hanse, the Magnificent Bastard (http://tvtropes.org/pmwiki/pmwiki.php/Main/MagnificentBastard) extraordinaire.
Replacing Joshua Marik(being treated for leukemia in exchange for continued war supplies from the Free Worlds League, to help combat the Clans) with a doppleganger, when he took a turn for the worse, was Hanse's original contingency plan, but Victor chose to follow it(after Hanse's death). Didn't work for long(though IIRC, the double they found to replace him was actually female, so it was really more of a delaying tactic).

The wedding thing was Hanse's marriage to Melissa Steiner; the invasion, ironically enough, was revenge for a Capellan Confederation attempt to replace him with a doppleganger.
Title: Re: Free Mechwarrior Mercenaries
Post by: esarai on June 15, 2010, 03:20:26 am
Eeeugh, fiction.  There are giant ass walking tanks that shoot lasers and guns and missiles and smash stuff for the lulz. . . I'm happy, don't need much more than that.
Title: Re: Free Mechwarrior Mercenaries
Post by: Scourge of Ages on June 15, 2010, 04:07:09 am
Eeeugh, fiction.  There are giant ass walking tanks that shoot lasers and guns and missiles and smash stuff for the lulz. . . I'm happy, don't need much more than that.
That sounds good, I'll go with that.
Title: Re: Free Mechwarrior Mercenaries
Post by: Angelus on June 15, 2010, 10:17:18 am
I thought the whole thing about some sick son and another thing about taking over someone else's territory as a wedding present (whatever that was all about) was selfish enough, but in retrospect, who doesn't want to save their own blood...

Neither of those was Victor, IIRC.  That was Hanse, the Magnificent Bastard (http://tvtropes.org/pmwiki/pmwiki.php/Main/MagnificentBastard) extraordinaire.
Replacing Joshua Marik(being treated for leukemia in exchange for continued war supplies from the Free Worlds League, to help combat the Clans) with a doppleganger, when he took a turn for the worse, was Hanse's original contingency plan, but Victor chose to follow it(after Hanse's death). Didn't work for long(though IIRC, the double they found to replace him was actually female, so it was really more of a delaying tactic).

The wedding thing was Hanse's marriage to Melissa Steiner; the invasion, ironically enough, was revenge for a Capellan Confederation attempt to replace him with a doppleganger.


This one of the reasons i like the timeperiod 3000-3045 over the VerCom Civil War time period.
The characters are more interresting then Viktor, Katherine and Co. ( except for Sun Tzu Liao ), the storys much better ( with only a few past-3050 books as exceptions).


Title: Re: Free Mechwarrior Mercenaries
Post by: General Battuta on June 16, 2010, 01:05:13 am
I think he was referring to Mercs itself and not the MekTek stuff.

Nope, to the MekTek stuff.
Title: Re: Free Mechwarrior Mercenaries
Post by: asyikarea51 on June 17, 2010, 05:38:35 am
I think what'd I'd really like in an MW game is 3028-3050 (as with MW2:M) but with some of the later civil war technology in it (X-Pulse, f**king GIANT VULCAN AC2s, etc).

And I might come under flak for this, but I thought the purple plasma, how lasers worked and the stupid hot lava spammer mech in the console games was "rule of cool"* enough... (What?! I played MW2M/MW3/MW4 long before the console ports!!!!)

Just imagine having that thing stomping towards you and your forces panic; everything from flying dustbins with autocannons, 25-ton stick figures and human/reverse-legged missile boats all falling apart and catching fire because volcanoes ARE hot, some Raven desperado fires a NARC beacon before dying, next thing you know a friendly Annihilator turns the corner at the next city block and shreds it apart with quad uAC20 or whatever else comes better...

KABOOM   ONE SHOT ONE KNOCK DOWN ONE KILL

(*lack of a better word so just throw something familiar into that sentence, meh)

Okay I guess I'm getting carried away now. XD
Title: Re: Free Mechwarrior Mercenaries
Post by: carbine7 on June 17, 2010, 07:33:54 am
I still love my old favorite standby, the Daishi CER laser spam. Heat-problems, you betcha'. Best use of space, not a chance. Probability of fun, 100%.
Title: Re: Free Mechwarrior Mercenaries
Post by: pecenipicek on June 17, 2010, 08:26:06 am
I still love my old favorite standby, the Daishi CER laser spam. Heat-problems, you betcha'. Best use of space, not a chance. Probability of fun, 100%.
More like Fun, depending where you punt the CER's XD
Title: Re: Free Mechwarrior Mercenaries
Post by: headdie on June 17, 2010, 08:32:02 am
I still love my old favorite standby, the Daishi CER laser spam. Heat-problems, you betcha'. Best use of space, not a chance. Probability of fun, 100%.
More like Fun, depending where you punt the CER's XD
.


In MW3 with is destroyed leg and you die system I found that either 3  ERPPC and 1 large laser or 4 ERPPC worked very well as it could drop a Daishi in one volley and you could do it in a Thor
Title: Re: Free Mechwarrior Mercenaries
Post by: pecenipicek on June 17, 2010, 09:31:22 am
erppc ftw :D




also, linked capacitor light ppc is incredibly devastating. 12 damage every 3 seconds :D

(the heat is a bit of problem with it, but hey, i get to throw a PPC round every 3 second :p )
Title: Re: Free Mechwarrior Mercenaries
Post by: asyikarea51 on June 18, 2010, 08:14:18 pm
I forgot which mech it was but I had one with dual cap-ppc's and a mess of heat sinks.

If that was enough for rage quit despite the shooter (read: me) not being "blessed" with pinpoint accuracy... :nervous:
Title: Re: Free Mechwarrior Mercenaries
Post by: pecenipicek on June 18, 2010, 08:47:41 pm
I forgot which mech it was but I had one with dual cap-ppc's and a mess of heat sinks.

If that was enough for rage quit despite the shooter (read: me) not being "blessed" with pinpoint accuracy... :nervous:
Anything with loads of PPC's tends to irritate players.




or, my... evil thing. Behemoth II, Clan Railgun, 2 erppc's and loads of heatsinks. Behemoth's a bit more durable than the marauder II, so, yeah..



critting torsos from 1k afar, especially the missileboaters, is fun. especially when they dont expect the erppc's afterwards.
Title: Re: Free Mechwarrior Mercenaries
Post by: Sushi on June 18, 2010, 09:09:45 pm
also, linked capacitor light ppc is incredibly devastating. 12 damage every 3 seconds :D

or, my... evil thing. Behemoth II, Clan Railgun, 2 erppc's and loads of heatsinks. Behemoth's a bit more durable than the marauder II, so, yeah..

I enjoy combining the two. :) Behemoth II with railgun and dual link-cap-light PPCs. Very, very nasty sniper mech (the PPCs have a range of 875, longer than most gauss).
Title: Re: Free Mechwarrior Mercenaries
Post by: BlueFlames on June 18, 2010, 11:32:31 pm
I remember hitting the lunar maps with a Madcat packing LBX-10's.  Nobody saw that thing coming, as evidenced by how quickly their reflective armor shattered underneath my hail of ballistic fury!  BWA HAHA!

*ahem*

Fond memories indeed.
Title: Re: Free Mechwarrior Mercenaries
Post by: pecenipicek on June 19, 2010, 04:31:32 am
i've been enjoying that one, but the heat quickly becomes unmanageable.
Title: Re: Free Mechwarrior Mercenaries
Post by: StarSlayer on June 20, 2010, 12:33:04 am
One time I loaded up a MadCat with all clan flame throwers, heat sinks and a medium missile plus the most painfully garish colour scheme available.  Ran up to my opponent lit him on fire a couple times till he shut down.  Then proceeded to slowly pick him apart with missile salvos, occasionally burninating him when his mech managed to temporarily restart.  Took a while to kill him but it turned out to be an effective, if undignified, load out.
Title: Re: Free Mechwarrior Mercenaries
Post by: asyikarea51 on June 20, 2010, 07:59:30 am
Naah, I was using one of the lighter assaults. Forgot which one though. (The heavies can mount some of those fast PPCs, but I don't like the heat bar appearing red in Mech Lab.)

The two Railgun-mounting giants were awesome, but whenever I went in 1v1 duel with my friend, he'd either bring in a Cougar just to spite me or one of his many Daishi tanks; whereas I could out-snipe him with a good mouse, he could rain me from far off, behind a cliff with reasonable accuracy.

LBX10 Madcat... sounds familiar (Never played online, think I toyed with a variant like that once but I ended up on the receiving end of an Atlas' "****-you" attack on that round), but did you have space for any other weapons...?
Title: Re: Free Mechwarrior Mercenaries
Post by: pecenipicek on June 20, 2010, 10:32:54 am
a quicky, does anyone know of a good group to join that isnt too heavy on the whole "we're a military regiment so you have to act like you are in the army" shtick like the DSA?
Title: Re: Free Mechwarrior Mercenaries
Post by: Nuke on July 09, 2010, 08:53:55 pm
i was kinda hoping this was one big download, something i could stick on a disk and take to the woods where internet is none to be found and play a lan game. aparently this is not the case.

DEATH TO WEB INSTALLERS!!!

its ok, il just make illegal copies of the original mw4 discs.
Title: Re: Free Mechwarrior Mercenaries
Post by: asyikarea51 on July 10, 2010, 05:00:11 am
I don't remember how I installed it but I had to download a mess of files, and some were installer tools... but with everything installed I just loaded the game directly without MTX. IIRC I didn't install the game through MTX at all because of the slow speed, and the client would always fail halfway during the install because of low disk space (:doubt:). Then when I cancel it, the file just disappears... wasting one whole day's worth of time.

I didn't try multi so I can't say anything about connections...
Title: Re: Free Mechwarrior Mercenaries
Post by: Grizzly on July 24, 2010, 09:15:18 am
One time I loaded up a MadCat with all clan flame throwers, heat sinks and a medium missile plus the most painfully garish colour scheme available.  Ran up to my opponent lit him on fire a couple times till he shut down.  Then proceeded to slowly pick him apart with missile salvos, occasionally burninating him when his mech managed to temporarily restart.  Took a while to kill him but it turned out to be an effective, if undignified, load out.

I did something similar, except that I had my brother with me who was packing huge weapons. (We were playing against bots, since Online was no longer working at that time, but we had a lot of fun :D)